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Autodesk 3ds Max 2008 正式版 [复制链接]

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楼主  发表于: 2007-10-16 只看楼主 倒序阅读
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Autodesk 3ds Max 2008 正式版 <l^#FH  
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Highlights N##- vV  
Achieve stunning results in less time with Autodesk® 3ds Max® software. 3ds Max 2008 dramatically improves your productivity by streamlining the process of working with complex scenes. This is achieved through significant performance improvements—in areas such as viewport interaction, interactive transform and material assignment—as well as through the addition of new, artist-friendly UI and scene management features. The release also marks the launch of Review, a toolset that delivers interactive previewing of shadows, the 3ds Max sun/sky system, and Architectural and Design material settings. R ;3!?`  
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In addition, 3ds Max 2008 delivers enhanced support for complex pipelines and workflows—a new, integrated MAXScript ProEditor makes extending and customizing 3ds Max easier than ever. Plus, enhanced DWG™ file-linking and data support strengthen interoperability with applications such as AutoCAD® 2008, AutoCAD® Architecture 2008, and Revit® Architecture 2008 software products. Finally, the release contains numerous Biped improvements, including new ways of layering character motion and exporting it to game engines, as well as tools that give animators new levels of flexibility with regards to their Biped rigs. 17B`  
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Key New Features and Enhancements D 13bQ&\B-  
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Accelerated Performance ;v> +D {s  
The integration of new technology into the software’s Adaptive Degradation System improves interactive performance by automatically simplifying scene display to meet a user-defined target frame rate. You control how 3ds Max adjusts scene display—whether the smallest objects are hidden, or distant objects have less detail, etc.—and 3ds Max calculates how best to achieve it. When combined with the new Direct3D® mesh caching that groups objects by materials, the result is that tens of thousands of objects can be just as interactive as ten objects. In addition, loading, arrays, Autodesk® FBX® and OBJ export, and other areas of the software perform significantly faster. o.KE=zp&z  
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Scene Explorer Scene Management 3\&I7o3V  
3ds Max 2008 delivers Scene Explorer, a robust new tool that provides you with a hierarchical view of scene data and fast scene analysis, along with editing tools that facilitate working with even the most complex, object-heavy scenes. Scene Explorer gives you the ability to sort, filter, and search a scene by any object type or property (including metadata), with stackable filtering, sorting, and searching criteria. This new tool also enables you to save and store multiple Explorer instances and to link, unlink, rename, hide, freeze, and delete objects, regardless of what objects are currently selected in the scene. You can also configure columns to display and edit any object property, and because this feature is scriptable and SDK extendable, you can use callbacks to add custom column definitions. ;$rh&ET  
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Review p#tbN5i[{7  
This powerful new toolset gives you immediate feedback on various render settings, enabling you to iterate rapidly. This means you can now quickly hone in on your desired look without waiting for a software render—perfect for over-the-shoulder client/boss feedback sessions and other iterative workflows. Based on the latest game engine technology, Review delivers interactive viewport previews of shadows (including self-shadowing and up to 64 lights simultaneously), the 3ds Max sun/sky system, and mental ray® Architectural and Design material settings. ^F`\B'8MF  
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MAXScript ProEditor &L4>w.b"N  
3ds Max 2008 marks the debut of the new MAXScript ProEditor. This intuitive new interface for working with MAXScript includes multilevel undo functionality; fast, high-quality code colorization; rapid opening of large documents; line number display; regular expressions in search/replace; folding of sections of the script; support for user customization; and many other features. fd*<m8  
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Enhanced DWG Import I<LIw8LI  
3ds Max 2008 delivers faster, more accurate importing of DWG™ files. Significantly improved memory management enables you to import large, complex scenes with multiple objects in considerably less time. Improved support for material assignment and naming, solid object import, and normals management facilitate working with software products such as Revit Architecture 2008. Plus, a new Select Similar feature identifies all objects in an imported DWG scene that contain characteristics similar to those of a selected object. This capability lets you select and edit multiple imported objects simultaneously—dramatically streamlining DWG-based workflows. B5 H=#  
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Artist-Friendly Modeling Options Qvhz$W[P>  
3ds Max 2008 gives you a more streamlined, artist-friendly modeling workflow through a collection of hands-on modeling options that let you focus more on the creative process. These options include selection previewing and the ability to have existing modeling hotkeys and pivots become temporary overrides. uT 2w2A;  
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Biped Enhancements $>!tpJw  
This latest release provides you with new levels of flexibility with regard to your Biped rigs. A new Xtras tool lets you create and animate extraneous Biped features anywhere on your rig (for example, wings or additional facial bones) and save them as BIP files. These files are supported in Mixer and Motion Flow, as well as in Layers, where new layering functionality enables BIP files to be saved as offsets from each layer to isolate character motion. As a result, each layer can be saved as its own asset for export into a game. #JW~&;  
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Expanded Platform Support 7) 37AKw  
3ds Max 2008 is the first full release of the software officially compatible with Microsoft® Windows Vista™ 32-bit and 64-bit operating systems and the Microsoft DirectX® 10 platform. u[?M{E/HU  
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  使用Autodesk 3ds Max软件在更短的时间内制作出令人难以置信的作品。3ds Max 2008 通过简化处理复杂场景的过程,可以极大地提高您的生产力。这是通过视窗交互、迭代转换和材质执行等方面的巨大性能改进以及增加新的艺术家友好的UI和场景管理功能实现的。该版本还标志着Review的推出,这个工具包提供阴影的交互式预览、3ds Max太阳/天空系统以及建筑和设计材质设置。 XD$;K$_7  
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  此外,3ds Max 2008还提供对复杂制作流程和工作流程的改进支持 -- 新的集成的MAXScript ProEditor使扩展和自定义3ds Max比以前更加容易了。而且,改进的DWG文件链接和数据支持加强了与AutoCAD 2008、AutoCAD Architecture 2008和Revit Architecture 2008等软件产品的协同工作能力。最后,该版本包含众多的Biped改进,包括对角色动作进行分层并将其导出到游戏引擎的新方法以及在Biped骨架方面为动画师提供更高灵活性的工具。 56T{JTo  
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主要新功能和改进功能: Ki(  
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加速的性能 e<1)KqG  
该软件的Adaptive Degradation系统中集成的新技术可以自动简化场景显示来满足用户定义的目标帧速率,因而改进了交互性能。您可以控制3ds Max调整场景显示的方式 -- 例如是隐藏最小的物体还是减少远程物体的细节,等等,而且3ds Max能够计算出如何最好地实现它。当与根据材质组织物体的新的Direct3D网格缓存结合使用时,可使数万个物体就象10个物体一样进行交互。此外,加载、阵列、Autodesk FBX和OBJ导出以及该软件其它功能的执行速度明显加快了。 q_[V9  
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Scene Explorer场景管理 `=JGlN7  
3ds Max 2008包含一个强大的新工具Scene Explorer,为您提供场景数据的分级视图和快速的场景分析以及简化物体众多的最复杂场景处理的编辑工具。Scene Explorer使您能够使用可堆叠的过滤、分类和搜索标准,根据任何物体类型或属性(包括元数据)来分类、过滤和搜索场景。这个新工具还能让您保存和存储多个Explorer引用,关联、解除关联、重命名、隐藏、冻结和删除物体,而不管场景中当前选择的物体是什么。您也可以配置栏来显示和编辑任何物体属性,而且由于该功能可编写脚本并具有SDK扩展能力,因此您可以使用调回来添加自定义栏定义。 ~;P>}|6Y  
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Review V/W{d[86G  
这个新的强大工具包为您提供各种渲染设置的及时反馈,使您能够迅速进行迭代。这意味着您现在可以快速查看自己想要的效果,而不必等待渲染渲染 -- 十分适合挑剔的客户/老板反馈任务以及其它的迭代工作流程。Review基于最新的游戏引擎技术,提供阴影(包括投射自己的阴影和多达64个同时灯光)的交互式视口预览、3ds Max太阳/天空系统以及mental ray建筑和设计材质设置。 YqNI:znm-  
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MAXScript ProEditor Xl\yOMfp  
3ds Max 2008标志着新的MAXScript ProEditor的首次亮相。这个使用MAXScript的直观新界面包括:多级撤消功能;高质量代码色化;大型文档的快速打开;行数显示;搜索/替换中的正常表达式;脚本片段的折叠;用户自定义支持;以及其它许多功能。 0FG|s#Ig  
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改进的DWG导入 j O6yZt  
3ds Max 2008提供更快、更精确的DWG文件导入。显著改进的内存管理使您能够在明显更短的时间内导入带有多个物体的大型复杂场景。对材质指定和命名、实体导入和法线管理的改进支持方便了用户使用诸如Revit Architecture 2008的软件产品。而且,新的Select Similar功能可以在导入的DWG场景中识别包含与某个选定物体类似特征的所有物体。此功能可使您同时选择和编辑多个导入物体,从而大大简化了基于DWG的工作流程。 ; 6*Ag#Z  
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艺术家友好的建模选项 F|{F'UXj|  
3ds Max 2008通过一系列能让您专注于创作过程的实用建模选项,为您提供了一个更加简化的艺术家友好的建模工作流程。这些选项包括选择预览以及让现有建模热键和基准点变成临时覆盖的功能。 ruTj#tWSo  
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Biped改进 'W]oQLD^R  
这个最新版本在Biped骨架方面为您提供了更高水平的灵活性。新的Xtras工具能让您在rig上的任何地方(例如翼或其它面部骨骼)制作和动画外来的Biped功能,然后把它们保存为BIP文件。这些文件在Mixer和Motion Flow以及层中得到支持,其中新的分层功能使您能够把BIP文件另存为每个层的偏移,以便隔离角色动作。因此,您可以把每个层保存为其自己的资产,以便导入游戏中。 %x zgTZ  
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扩展的平台支持 9 &p;2/H  
3ds Max 2008是该软件与Microsoft Windows Vista 32位和64位操作系统以及Microsoft DirectX 10平台正式兼容的第一个完整版本。
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lixwhaha 金币 +1 论坛有你更精彩 2009-10-16
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离线 雨前box
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Autodesk 3ds Max 2008 32bit English Version (32位英文正式版) Download 下载 DeN$YE#*  
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Rapidshare镜像下载(长期有效): d]l(B+\vf  
单击观看如何下载此文件(下载前必看) "3a_C,\  
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[Copy to clipboard] [ - ]CODE: Y &*nj`n  
http://rapidshare.com/files/62745298/3dsmax2008.part1.rar.html Io)@u~yz  
http://rapidshare.com/files/62754103/3dsmax2008.part2.rar.html r1xhplHH@  
http://rapidshare.com/files/62756879/3dsmax2008.part3.rar.html =q*j". <  
解压密码(Password):51render.com 9iOTT%pq  
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51Files镜像下载(国内服务器): Q2!vO4!<N  
part1(第一部分) http://www.91files.com/?MCKHNYI515G638WAK9I9 By}>h6`[  
part2(第二部分)  http://www.91files.com/?S37YBC8OAFBWNWF40M7H Z\*jt B:  
part3(第三部分)  http://www.91files.com/?19M54K2T9N5FENUHB6R8 c7(Lk"G8  
解压密码(Password):51render.com
离线 雨前box
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3ds Max 2008 Features(新特性视频演示) ;(0E#hGN  
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New Polygon Modeling Workflow (新的Polygon建模流程) :Sx!jx>W  
A collection of “hands-on” modeling options, new in Autodesk® 3ds Max® 2008, lets you take advantage of a more streamlined, artist-friendly modeling workflow. This video introduces you to two of these new options: temporary pivot overrides and a new subobject previewing workflow that lets you preview and select subobjects in one fluid motion and switch between subobject modes in the viewport. You’ll also learn how to take advantage of the new Multiple UV Unwrap operation—a feature that makes it significantly easier to organize the mapping of multiple objects into one texture. "@JSF  
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http://download.autodesk.com/us/3dsmax/siggraph2007/demos/Modeling%20-%20UVW.mp4 h] (BTb#-  
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Performance Enhancements (性能增强) '= _}&  
Autodesk 3ds Max 2008 delivers new technology and optimizations that result in vastly improved performance for even the largest, most complex scenes. This video will demonstrate how new adaptive degradation enhancements ensure your viewport interaction rates by automatically simplifying scenes to meet target frame rates. When combined with the new Direct3D mesh caching, which groups objects by materials, the result is that tens of thousands of objects become just as interactive as ten objects. Plus, you’ll see how easy it is to control the degree to which 3ds Max simplifies your scene: You just select a desired level of viewport interactivity and 3ds Max calculates how best to achieve it. CV~\xYY  
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[Copy to clipboard] [ - ]CODE: 3%<Uq%pJ  
http://download.autodesk.com/us/3dsmax/siggraph2007/demos/Performance.mp4 cC.=,n  
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Review Rendering (渲染预览) +`_I !  
The powerful, new Review rendering toolset gives you immediate feedback on various render settings, enabling you to iterate rapidly. This means you can now quickly hone in on your desired look without waiting for a software render—perfect for over-the-shoulder client/boss feedback sessions and other iterative workflows. This video demonstrates the Review rendering toolset’s ability to deliver interactive viewport previewing of shadows, its improved workflow for those using the 3ds Max Sun/Sky system, and new mental ray Architectural and Design material settings. You’ll also learn how to take advantage of the new mental ray Sky Portal system—a workflow that simplifies the process of lighting indoor scenes with outdoor lighting. %E95R8SL  
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http://download.autodesk.com/us/3dsmax/siggraph2007/demos/Review.mp4 GbC-6.~  
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Autodesk 3ds Max/Revit Interoperability (3ds Max/Revit的连接) =X(8 [ e  
Deeper support in 3ds Max 2008 for the DWG™ file format results in faster, more accurate importing of data from other popular Autodesk applications such as Revit® Architecture 2008. This video will introduce you to two new features that streamline 3ds Max/Revit workflows: support for DWG solids—including all materials assigned to these objects—and support for imported Sun/Sky/geographic location parameters, including time of day and time zone. S4j`=<T,  
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http://download.autodesk.com/us/3dsmax/siggraph2007/demos/Revit%20Interop.mp4 #On EQ:  
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Autodesk 3ds Max/mental ray Enhancements (mental ray的增强) ~c~$2Xo  
A number of major enhancements to mental ray and the 3ds Max 2008/mental ray workflow will help you to achieve your desired look faster. This video introduces you to J`U\3:b`SP  
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The Sky Portal workflow for lighting indoor scenes with outdoor lighting j rX .e  
The self-illumination feature for mental ray Architecture and Design materials &Q>)3]|p  
The Render to Texture presets bI)ItC_wf!  
The photographic exposure UI—a camera-based interface for managing exposure settings (tone-mapping) j tdhdA  
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[Copy to clipboard] [ - ]CODE:  y{h y  
http://download.autodesk.com/us/3dsmax/siggraph2007/demos/MR%20Features.mp4
离线 快乐鸽者
发表于: 2007-10-16 只看该作者
3F
E文的还是中文?
离线 快乐鸽者
发表于: 2007-10-16 只看该作者
4F
下载连接不够清楚!!
离线 ycs23
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5F
更新速度很快呀!!
离线 huxi508
发表于: 2007-10-16 只看该作者
6F
有没有中文?
离线 yb918
发表于: 2007-10-16 只看该作者
7F
国内服务器无法下载,下载到一半左右时,跳出对话框“***被服务器重置”
离线 北极光
发表于: 2007-10-16 只看该作者
8F
vray1.5SP1能在2008下用
离线 649623284
发表于: 2007-10-16 只看该作者
9F
还没用过是中文的吗
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