*62Cf[a [A\DuJx aNUU' [ 前几日,FinalRender Stage-1 R2.0 发布了最新的官方 SP1 修正补丁包~ D`c&Q4$:
正式支持 3DS Max 2008,并修正和增强了附加材质,强烈推荐大家及时更新。修正内容如下: VcX89c4\
BcXPgM!Xqz + DIRT: fR-Dirt not updating sub mtls correctly, fixed
|-l9 Z + FILLET: fR-Fillet not updating sub mtls correctly, fixed
xTnFJ$RK2 + MSP: rare crash fixed
+khVi} + CORE: problems with AB fixed
@oKW$\ + ARCH: problems with fast interpolate and animations fixed
um,G^R + CORE: some optimizations for blurry reflections/refractions
9ERyr1-u v + AA: crash in adaptive AA sampler fixed
`a6AES'w$ + GBUF: problems with velocity vectors fixed
vJj}$AlI + LIGHT: crash in light mtl fixed
=Jax T90x + LIC: client lib update
.k -!/ ^ + new client lib to fix runtime dll problems
.^xQtnq + LIC: switched to new client lib
|mQC-=6t;Y + MSP: 2 crash conditions fixed (rare occurance)
IOddu2.( + CORE: bug in texture pager fixed (black squares)
FtW=Cc`hC_ + FILLET: problems with flickering edges fixed
BU<Qp$& + LUMA: problems with license checks fixed
,7Dm p7 + TEX: AGradient3D working with scanline now
(qw;-A
W8 + MSP: crash in skipping faces code fixed (subtree/MTD skipping)
Z|B`n
SzH + TEX: crash in texture pager fixed
>~O/ZDu/@ + CORE: added invalid color detection
kl|m @Nxp + CORE: black squares fixed
8dh ?JqX + ARCH: workaround in fR-Architectural for sdk break in 3ds Max 2008
)TcD-Jr + ARCH: workaround for fR-Architectural for sdk break in 3dsmax 2008
z
$iI + FTOON: problems with GI and REs fixed
Tdxc%'l + CORE: LOD not working, fixed
l'1_Fb + ARCH: problems with tangents and extreme blurries enhanced
5 Nt9'" + ADV: enhancements to avoid problems with tangents and extreme blurries
* Na8w'Q + BOV: fixed crash with HDRI import with windows vista
_6`H`zept + CORE: problems with hairFX and animations fixed
_z@_.%P\ + MTD: fixed min range for edge length
8"ulAx74> + ARCH: refraction affecting the alpha channel not working, fixed
n],"!>=+ +hIMfhF 汉化已全部完成,正在进行基本的使用测试…… KkSv23In 需要的朋友请密切关注偶的 Blog 和本贴…… 0BN=>]V~j7 7G%^8
ce{!