Included(包含以下所有插件+keygen):
df^0{gNHx Clone 2.0 8-2011 32&64bit
gU+ss EdgeChEx 5.0.1 2008-2011 32&64bit
27Cz1[oX Gradient edge 3.3.0 2008-2011 32&64bit
#s*k|
j} InsertShape 1.1.3 2008-2010 32&64bit
J}:&eS IES View 1.0 8-2009 32&64bit
|^?`Q.|c$ MapLayers 1.6.7 Max 7.0-2011 32&64bit
>CH PolygonMap 5.5.4.3 9.0-2011 32&64bit
Gl.?U;4Z PolygonProfile 1.2.1 9.0-2010 32&64bit
ijE<spG Snake 1.0 8-2010 32&64bit
=Y/}b\9`T Spiral 1.0 8-2010 32&64bit
@51z-T AdvOutline 2.4.1 8-2010 32&64bit
MST:.x ; TwoPs 1.0 8-2010 32&64bit
y:~eU MegaBevel 2.0 8-2010 32&64bit
6BUBk>A` BO[+E'2 +d.u##$ InsertShape
]U_5\$ Is like native ShapeMerge but on steroids! It's much more correct and functional because of clever algorithms.
,;9ak-$8p Using InsertShape you will get clean and predictable results. Also, you can do Local Projections – really unique and helpful feature.
43+EX.c MKV=m8G= Poly Profile
nUiS<D2 This modifier allow you to create a sweep between selected edges using custome shape
for profile, similar to NURBS - but for editable poly. Also you can create a blend between two contours (edges selections) using automatic bulge or custome shape. In addition - you can automatically clean-up meshes after using of ShapeMerge modifier.
mYntU^4f eLCdAr Map Layers
UAnB=L,.\ Allows you to blend multiple texture maps together using various blend modes, similar to photoshop layer blending workflow - add, screen, overlay multiply etc. In addition you can specify the opacity amount of every layer.
d1UVvyH i6-wf Gs; GradientEdge
FgXu1- Texture map
qlz( W s@[C&v PolygonMap
pYYqGv^oa UVW Map modifer
~%olCxfO ^</65+OT+ IES View
It#h p,@e Interactive tool for previewing of IES files directly in 3dsMax.
43vGgGW FZ[@])B Snake
r]8wOu-' New Spline object
B'WCN&N Qv9*p('~A Spiral
.8u$z`j New Spline object.
W&fW5af9 .b=M5JsyV EdgeChEx
,pQ'w7 Modifier for really advanced chamfering.
{0NsDi>(2 C m,*bgX AdvOutline
\_*?R,$3Y, Modifier for spline shapes that creates controlled outlines and removes intersections.
/3CHE8nSh sDaT[).Hm TwoPs
5PPPd-'Z_ New snap plugins
w0a+8gexi RZ#alFL, MegaBevel
6=Y3(#Ddt Modifers to create bevel of polygons
Q%,o8E2~ w6WGFQ_ % Clone
&y#\1K Modifers to create clone of object
"K}W^J9v .G5NGB