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Autodesk Maya 2014 Service Pack 2 [复制链接]

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楼主  发表于: 2013-08-26 只看楼主 倒序阅读
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Autodesk Maya 2014 Service Pack 2 -\;x>=#B  
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Autodesk Maya 2014 Service Pack 2 includes several important fixes, refer to the readme for more information.
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Maya Readme (select language version): &3VR)Bxn  
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English (html - 58Kb) 7O{c>@\  
Japanese (html - 59Kb) >JVZ@ PV H  
Simplified Chinese (html - 57Kb) l]whL1N3  
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Maya 2014 Service Pack 2 Downloads #SQao;>  
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Autodesk Maya 2014 SP2 English Japanese SimplifiedChinese Win 64bit (exe - 2128609Kb) KFHn)+*"  
Autodesk Maya 2014 SP2 English Linux 64bit (tgz - 835727Kb) M xUj7ae  
Autodesk Maya 2014 SP2 English Japanese SimplifiedChinese MAC OSX (dmg - 1322730Kb) l>)0OP]  
感谢您下载 Autodesk® Maya® 2014 Service Pack 2。 `,~I*}T>5W  
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本文档描述了此版本中已知的限制、问题和修复。强烈建议您安装此版本前阅读本文档。为便于参考,应该将本自述文件保存到硬盘驱动器或打印一份副本。 PgAC3%M6  
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重要说明: MIasCH>r  
此 Service Pack 在所有操作系统上均为完整产品安装。因此在安装此版本之前,请先卸载现有 Maya 应用程序。 0EfM~u  
此 Service Pack 包含之前版本中的所有修复。因此,除了此 Service Pack 外,无需下载和安装其他任何版本。有关之前版本的信息,请访问:www.autodesk.com/maya-releasenotes 2MmqGB}YcW  
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其他资源 roYoxF;\  
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有关卸载和安装此产品的完整说明,请参见:Maya 安装帮助 ,TaaXI  
若要了解有关此版本中新功能的信息,请参见:Maya 新特性 74ma   
有关完整文档和资源的信息,请参见:www.autodesk.com/maya-docs 'S\YNLqQ  
有关经过认证的硬件的信息,请参见:www.autodesk.com/maya-hardware q:@$$}FjL  
有关 Maya 支持的详细信息,请参见:www.autodesk.com.cn/support 2,?4'0Z@R  
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修复的内容 IM),cOp=  
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下表列出了此版本中已修复问题的错误编号及相应说明。 &NiDv   
错误编号说明
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动画
MAYA-23241  Fixed crash undoing the merge of animLayers.
MAYA-25123Fixed HIK regression causing spine joints to have unexpected transform values after characterization.  
MAYA-25127 Fixed hang in Graph Editor when massive numbers of keys are selected.
MAYA-25620  Animation not updated when setting a key with animation layers.  
MAYA-25717 Fixed skinCluster binding issue.  
MAYA-26089 Fixed issue with smooth skin clusters and popping vertices when painting weights.  
MAYA-26093HIK : Baking auxiliary effector is corrupting referenced file.  
MAYA-26221Global scale in HumanIK not working on Mac and Linux.  
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建模 j*aN_UTr3  
MAYA-21980   Pre-selection highlighting flickers when camera-based selection is enabled.
MAYA-22931   Detach edge breaks locked vertex normal.
MAYA-23694  Fixed mismatch of vertex normal method on shape node. ?-[.H^]s~  
MAYA-22948Selection Constraints do not work with Marquee. )$V}tr!  
MAYA-25787 Fixed crash when using Artisan on a mesh with no UVs.  
MAYA-25797 Fixed a crash when changing display mode after lattice work.  
MAYA-26348  Remove the In View Messaging for soft select radius for better performance of Soft Selection Tool.  
MAYA-26500polyEdgeToCurve crashes when evaluating inputComponents if inputMesh is invalid.  
MAYA-24840Fixed an undo crash when using the Multi-Cut tool.    
MAYA-25524 Polygon Constraint window "Reset and close" button randomly crashes
MAYA-26697 Surface Precision set to “High” causes NURBS in shaded mode to be drawn offset
MAYA-23938Quad draw: construction history is always created when using quad draw and a transform constraint
MAYA-23070 Crash when doing a polySeparate on some meshes
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MAYA-24829Maya on Mac OS X hangs on exit in TCIPClient::shutdown
MAYA-26539 CERs on Mac OS X 10.9 cannot get assigned to buckets
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动力学  4KF 1vw  
MAYA-18962   Maya crashes when creating Lattice deformer for nParticle that has been converted to Polygon.
API
MAYA-20555  Panel tear off causes crash when a plug-in tool is active.  
MAYA-24579 Fixed a problem in the .Net dagexplorer (wpfexample) sample plug-in.
MAYA-25019  Can't unload plug-ins that are derived from MPxDataType.  
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文件引用 - 引用编辑
MAYA-25752  File referencing: post-load callback massively increasing load times (complicated by nodeEditorPanel data). tn};[r  
MAYA-26262    Fixed a crash with export as reference.   R4=n">>Q  
MAYA-26477 Parent reference edits are not persistent. Y0iL+=[k`m  
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mental ray
MAYA-20369   Fixed a problem where Mayatomr plug-in was causing the scene to prompt to save even when it was unchanged. #7K&x.w$  
渲染
MAYA-25074  Fix for UV Texture Editor with legacy style plug-in shaders.
MAYA-25246 Fixed crash after selecting Use Selected Lights for lighting on new scene. @A6 P[r  
MAYA-24958Fixed a crash with batch playblasts on Mac OS X  if "-showOrnaments" is disabled. X]d["  
MAYA-24396Camera aim and up cannot be selected in Viewport 2.0. WF#eqU*&  
MAYA-24395Skinning: Mesh display is incorrect when zooming out of Viewport 2.0 while in the Paint Skin Weights Tool. !X721lNP  
MAYA-26489Batch render does not render ornaments (HUD) when using the Maya Hardware 2.0 renderer. e -vL!&;2  
MAYA-24121"Show ornaments" toggle does not work in Viewport 2.0 playblasts
MAYA-17875 Apparent interaction between viewport plug-ins and mental ray IBL “Hardware Exposure”
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场景集合 'P(S*sr  
MAYA-24498 Fixed scene assembly issue where some edits would persist unexpectedly when switching representations. b#cXn4<3D  
MAYA-25047  MPxAssembly node compute method is now invoked when necessary. V~p/P  
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用户界面常规
MAYA-25920   Removed a previous windows optimization that is no longer needed, which caused a slowdown in the Graph Editor on  Mac OS X and Linux. &t1?=F,]  
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限制 t,|`#6Ft  
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以下部分介绍有关此版本的限制和解决方法(如果适用)。 04{*iS95J  
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错误编号说明
MAYA-26319 ox9$aBjJ  
如果您当前使用的是学生版或教育许可版的 Autodesk Maya,则自动允许 Maya 收集您的桌面分析数据。系统将在您首次启动 Maya 时通过对话框通知您此信息。若要禁用数据收集,请选择“帮助 > 桌面分析”(Help > Desktop Analytics),然后在对话框中禁用相应复选框。 U1zcJ l^  
MAYA-27063 &~`Ay4hq  
脚本化工作流 - 在集合引用上指定定义文件之前必须首先定义名称空间。 >|h$d:~n  
当基于 Autodesk 场景集合引用实现开发脚本以确保基于场景集合名称空间的功能(例如,编辑)的可预测行为时,您必须在设置集合引用上的集合定义之前首先指定集合引用名称空间。
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离线 超周立网
发表于: 2013-08-26 只看该作者
1F
下载地址!?不错支持!
离线 yuwenzhilo
发表于: 2013-09-09 只看该作者
2F
这么多啊,我的金币啊~
离线 327383863
发表于: 2013-09-10 只看该作者
3F
我笑了  玛雅被我卸掉了
离线 daweiad
发表于: 2013-09-26 只看该作者
4F
哈哈 找到了,更新也太快了吧 4@0aN6Os  
离线 卖烧饼得
发表于: 2014-04-14 只看该作者
5F
这个……
离线 tlcdt
发表于: 2015-10-26 只看该作者
6F
不错支持!
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