Autodesk Maya 2014 Service Pack 2 M\oVA=d\0 9;=dxWf Autodesk Maya 2014 Service Pack 2 includes several important fixes, refer to the readme for more information.
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5}2 UT]?;o" Maya Readme (select language version): :8f[|XR4\N dQ:cYNm English (html - 58Kb)
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4' Japanese (html - 59Kb)
rpV1y$n<F Simplified Chinese (html - 57Kb)
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Y3- Maya 2014 Service Pack 2 Downloads a\5FAkI $95~5]-nh Autodesk Maya 2014 SP2 English Japanese SimplifiedChinese Win 64bit (exe - 2128609Kb)
@w9{5D4 Autodesk Maya 2014 SP2 English Linux 64bit (tgz - 835727Kb)
0D&> Gyc*0 Autodesk Maya 2014 SP2 English Japanese SimplifiedChinese MAC OSX (dmg - 1322730Kb)
iz^qR={bW 感谢您下载 Autodesk® Maya® 2014 Service Pack 2。 uGH?N \Ad7
G i~ 本文档描述了此版本中已知的限制、问题和修复。强烈建议您
安装此版本前阅读本文档。为便于参考,应该将本自述文件保存到硬盘驱动器或打印一份副本。
a:rX9-** hlbvt-C?}" 重要说明:
&l2TeC@; 此 Service Pack 在所有操作系统上均为完整产品安装。因此在安装此版本之前,请先卸载现有 Maya 应用程序。
$W8Cf[a 此 Service Pack 包含之前版本中的所有修复。因此,除了此 Service Pack 外,无需下载和安装其他任何版本。有关之前版本的信息,请访问:
www.autodesk.com/maya-releasenotes。
M4f;/ `w B;#J"6w 其他资源 sH#X0fG @tUoD>f D)b}f` K`%tGVY 有关卸载和安装此产品的完整说明,请参见:Maya 安装帮助 7
h=QW5 若要了解有关此版本中新功能的信息,请参见:Maya 新特性 W#F Q,+0) 有关完整文档和资源的信息,请参见:www.autodesk.com/maya-docs f'En#-?O 有关经过认证的硬件的信息,请参见:www.autodesk.com/maya-hardware x34f9!
't 有关 Maya 支持的详细信息,请参见:www.autodesk.com.cn/support s<QkDERMX .giz=*q+ 修复的内容 *#U+qgA;` d=O3YNM:v 下表列出了此版本中已修复问题的
错误编号及相应说明。
T<b+s#n4 错误编号 | 说明 |
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动画 | |
MAYA-23241 | Fixed crash undoing the merge of animLayers. |
MAYA-25123 | Fixed HIK regression causing spine joints to have unexpected transform values after characterization. |
MAYA-25127 | Fixed hang in Graph Editor when massive numbers of keys are selected. |
MAYA-25620 | Animation not updated when setting a key with animation layers. |
MAYA-25717 | Fixed skinCluster binding issue. |
MAYA-26089 | Fixed issue with smooth skin clusters and popping vertices when painting weights. |
MAYA-26093 | HIK : Baking auxiliary effector is corrupting referenced file. |
MAYA-26221 | Global scale in HumanIK not working on Mac and Linux. |
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建模 | <W)u{KS#TY
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MAYA-21980 | Pre-selection highlighting flickers when camera-based selection is enabled. |
MAYA-22931 | Detach edge breaks locked vertex normal. |
MAYA-23694 | Fixed mismatch of vertex normal method on shape node. H6TD@kL9Wr
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MAYA-22948 | Selection Constraints do not work with Marquee. tAu4haa4;
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MAYA-25787 | Fixed crash when using Artisan on a mesh with no UVs. |
MAYA-25797 | Fixed a crash when changing display mode after lattice work. |
MAYA-26348 | Remove the In View Messaging for soft select radius for better performance of Soft Selection Tool. |
MAYA-26500 | polyEdgeToCurve crashes when evaluating inputComponents if inputMesh is invalid. |
MAYA-24840 | Fixed an undo crash when using the Multi-Cut tool. |
MAYA-25524 | Polygon Constraint window "Reset and close" button randomly crashes |
MAYA-26697 | Surface Precision set to “High” causes NURBS in shaded mode to be drawn offset |
MAYA-23938 | Quad draw: construction history is always created when using quad draw and a transform constraint |
MAYA-23070 | Crash when doing a polySeparate on some meshes |
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平台 | qO1tj'U<
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MAYA-24829 | Maya on Mac OS X hangs on exit in TCIPClient::shutdown |
MAYA-26539 | CERs on Mac OS X 10.9 cannot get assigned to buckets |
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动力学 | %^.%OCX:
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MAYA-18962 | Maya crashes when creating Lattice deformer for nParticle that has been converted to Polygon. |
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API | |
MAYA-20555 | Panel tear off causes crash when a plug-in tool is active. |
MAYA-24579 | Fixed a problem in the .Net dagexplorer (wpfexample) sample plug-in. |
MAYA-25019 | Can't unload plug-ins that are derived from MPxDataType. |
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文件引用 - 引用编辑 | |
MAYA-25752 | File referencing: post-load callback massively increasing load times (complicated by nodeEditorPanel data). ~ (On|h
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MAYA-26262 | Fixed a crash with export as reference. K0+.q?8D|
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MAYA-26477 | Parent reference edits are not persistent. 4674SzL
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mental ray | |
MAYA-20369 | Fixed a problem where Mayatomr plug-in was causing the scene to prompt to save even when it was unchanged. 9i5,2~
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渲染 | |
MAYA-25074 | Fix for UV Texture Editor with legacy style plug-in shaders. |
MAYA-25246 | Fixed crash after selecting Use Selected Lights for lighting on new scene. :K82sCy%5
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MAYA-24958 | Fixed a crash with batch playblasts on Mac OS X if "-showOrnaments" is disabled. x"P);su
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MAYA-24396 | Camera aim and up cannot be selected in Viewport 2.0. G.'+-v=\]
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MAYA-24395 | Skinning: Mesh display is incorrect when zooming out of Viewport 2.0 while in the Paint Skin Weights Tool. VQI(Vp|
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MAYA-26489 | Batch render does not render ornaments (HUD) when using the Maya Hardware 2.0 renderer. OYC_;CP
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MAYA-24121 | "Show ornaments" toggle does not work in Viewport 2.0 playblasts |
MAYA-17875 | Apparent interaction between viewport plug-ins and mental ray IBL “Hardware Exposure” |
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场景集合 | {4aWR><
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MAYA-24498 | Fixed scene assembly issue where some edits would persist unexpectedly when switching representations. g$:Xuw1
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MAYA-25047 | MPxAssembly node compute method is now invoked when necessary. ZI;<7tF_z
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用户界面常规 | |
MAYA-25920 | Removed a previous windows optimization that is no longer needed, which caused a slowdown in the Graph Editor on Mac OS X and Linux. C${S^v
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<WXzh5D2 限制 _{vkX<s ^ 5VK> 以下部分介绍有关此版本的限制和解决方法(如果适用)。
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