Autodesk Maya 2014 Service Pack 2 B f33%I~ m99j]wr~c Autodesk Maya 2014 Service Pack 2 includes several important fixes, refer to the readme for more information.
iU3)4(R D-\WS^# Maya Readme (select language version): 2<HG=iSf ReE-I/n8f English (html - 58Kb)
mi9B C9W( Japanese (html - 59Kb)
;d$PQi Simplified Chinese (html - 57Kb)
3]xe7F'` [<SM*fQ>t Maya 2014 Service Pack 2 Downloads AZ'
"M{wiI VK\ Bjru9 Autodesk Maya 2014 SP2 English Japanese SimplifiedChinese Win 64bit (exe - 2128609Kb)
hz#S b~g Autodesk Maya 2014 SP2 English Linux 64bit (tgz - 835727Kb)
p;Ezmz Autodesk Maya 2014 SP2 English Japanese SimplifiedChinese MAC OSX (dmg - 1322730Kb)
i!8 o(!I 感谢您下载 Autodesk® Maya® 2014 Service Pack 2。 7^$PauAv R^zTgyr 本文档描述了此版本中已知的限制、问题和修复。强烈建议您
安装此版本前阅读本文档。为便于参考,应该将本自述文件保存到硬盘驱动器或打印一份副本。
?DPNa Co6ghH7T 重要说明:
*o]Q<S>lH 此 Service Pack 在所有操作系统上均为完整产品安装。因此在安装此版本之前,请先卸载现有 Maya 应用程序。
8joJe>9VJ 此 Service Pack 包含之前版本中的所有修复。因此,除了此 Service Pack 外,无需下载和安装其他任何版本。有关之前版本的信息,请访问:
www.autodesk.com/maya-releasenotes。
qc^u% b|U48j1A 其他资源 c +Pg[1- 'Y23U7 n0B Y9F78=Q _%WJ7~> 有关卸载和安装此产品的完整说明,请参见:Maya 安装帮助 K{[yS B 若要了解有关此版本中新功能的信息,请参见:Maya 新特性 "B`yk/GM] 有关完整文档和资源的信息,请参见:www.autodesk.com/maya-docs q4_&C&7 有关经过认证的硬件的信息,请参见:www.autodesk.com/maya-hardware w-Zb($_ 有关 Maya 支持的详细信息,请参见:www.autodesk.com.cn/support @+A`n21,O ;w1?EdaO 修复的内容 .v[8ie Nt42v 下表列出了此版本中已修复问题的
错误编号及相应说明。
r.M8#YL 错误编号 | 说明 |
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动画 | |
MAYA-23241 | Fixed crash undoing the merge of animLayers. |
MAYA-25123 | Fixed HIK regression causing spine joints to have unexpected transform values after characterization. |
MAYA-25127 | Fixed hang in Graph Editor when massive numbers of keys are selected. |
MAYA-25620 | Animation not updated when setting a key with animation layers. |
MAYA-25717 | Fixed skinCluster binding issue. |
MAYA-26089 | Fixed issue with smooth skin clusters and popping vertices when painting weights. |
MAYA-26093 | HIK : Baking auxiliary effector is corrupting referenced file. |
MAYA-26221 | Global scale in HumanIK not working on Mac and Linux. |
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| -)@DH;[tb
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建模 | mJb>)bOl
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MAYA-21980 | Pre-selection highlighting flickers when camera-based selection is enabled. |
MAYA-22931 | Detach edge breaks locked vertex normal. |
MAYA-23694 | Fixed mismatch of vertex normal method on shape node. Bt|S!tEy
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MAYA-22948 | Selection Constraints do not work with Marquee. Q%~b(4E^7P
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MAYA-25787 | Fixed crash when using Artisan on a mesh with no UVs. |
MAYA-25797 | Fixed a crash when changing display mode after lattice work. |
MAYA-26348 | Remove the In View Messaging for soft select radius for better performance of Soft Selection Tool. |
MAYA-26500 | polyEdgeToCurve crashes when evaluating inputComponents if inputMesh is invalid. |
MAYA-24840 | Fixed an undo crash when using the Multi-Cut tool. |
MAYA-25524 | Polygon Constraint window "Reset and close" button randomly crashes |
MAYA-26697 | Surface Precision set to “High” causes NURBS in shaded mode to be drawn offset |
MAYA-23938 | Quad draw: construction history is always created when using quad draw and a transform constraint |
MAYA-23070 | Crash when doing a polySeparate on some meshes |
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平台 | w'ZL'/d
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MAYA-24829 | Maya on Mac OS X hangs on exit in TCIPClient::shutdown |
MAYA-26539 | CERs on Mac OS X 10.9 cannot get assigned to buckets |
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| T#?KY
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动力学 | =3lUr<Ze
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MAYA-18962 | Maya crashes when creating Lattice deformer for nParticle that has been converted to Polygon. |
| |
API | |
MAYA-20555 | Panel tear off causes crash when a plug-in tool is active. |
MAYA-24579 | Fixed a problem in the .Net dagexplorer (wpfexample) sample plug-in. |
MAYA-25019 | Can't unload plug-ins that are derived from MPxDataType. |
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| q5:-?|jXJ
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文件引用 - 引用编辑 | |
MAYA-25752 | File referencing: post-load callback massively increasing load times (complicated by nodeEditorPanel data). yd5r]6ej
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MAYA-26262 | Fixed a crash with export as reference. @5Q}o3.zA-
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MAYA-26477 | Parent reference edits are not persistent. 7qA);N
|
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| Fgxh?Wd9
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mental ray | |
MAYA-20369 | Fixed a problem where Mayatomr plug-in was causing the scene to prompt to save even when it was unchanged. z~+_sTu
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| |
渲染 | |
MAYA-25074 | Fix for UV Texture Editor with legacy style plug-in shaders. |
MAYA-25246 | Fixed crash after selecting Use Selected Lights for lighting on new scene. pmB}a7
|
MAYA-24958 | Fixed a crash with batch playblasts on Mac OS X if "-showOrnaments" is disabled. fm87?RgXD
|
MAYA-24396 | Camera aim and up cannot be selected in Viewport 2.0. &M=12>ah]
|
MAYA-24395 | Skinning: Mesh display is incorrect when zooming out of Viewport 2.0 while in the Paint Skin Weights Tool. "R+
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MAYA-26489 | Batch render does not render ornaments (HUD) when using the Maya Hardware 2.0 renderer. :+ @-F>Q
|
MAYA-24121 | "Show ornaments" toggle does not work in Viewport 2.0 playblasts |
MAYA-17875 | Apparent interaction between viewport plug-ins and mental ray IBL “Hardware Exposure” |
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| % ~J90a
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场景集合 | !(F+~,
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MAYA-24498 | Fixed scene assembly issue where some edits would persist unexpectedly when switching representations. #B"ki{Se*
|
MAYA-25047 | MPxAssembly node compute method is now invoked when necessary. HD ?z
|
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用户界面常规 | |
MAYA-25920 | Removed a previous windows optimization that is no longer needed, which caused a slowdown in the Graph Editor on Mac OS X and Linux. r-'\<d(J$
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)9##mUt'} 限制 b.47KJz t \yNjsG@, 以下部分介绍有关此版本的限制和解决方法(如果适用)。
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