Included(包含以下所有插件+keygen):
(c|Ry[$| Clone 2.0 8-2011 32&64bit
zelM}/d EdgeChEx 5.0.1 2008-2011 32&64bit
<= Aqi9 1 Gradient edge 3.3.0 2008-2011 32&64bit
= @n `5g InsertShape 1.1.3 2008-2010 32&64bit
Rb
l4aB+ IES View 1.0 8-2009 32&64bit
+hUz/G+3 MapLayers 1.6.7 Max 7.0-2011 32&64bit
aa,^+^J PolygonMap 5.5.4.3 9.0-2011 32&64bit
{mmQv~|5q PolygonProfile 1.2.1 9.0-2010 32&64bit
^_!2-QY.~ Snake 1.0 8-2010 32&64bit
$0P7^4)w: Spiral 1.0 8-2010 32&64bit
;noZmPa AdvOutline 2.4.1 8-2010 32&64bit
,pR.HCR#Y TwoPs 1.0 8-2010 32&64bit
MHF7hk ps} MegaBevel 2.0 8-2010 32&64bit
. E?a >o|.0aw< meArS*d InsertShape
5 ]l8l+ Is like native ShapeMerge but on steroids! It's much more correct and functional because of clever algorithms.
W'L Using InsertShape you will get clean and predictable results. Also, you can do Local Projections – really unique and helpful feature.
S- JD}+9 !]2`dp\! Poly Profile
(%SKTM This modifier allow you to create a sweep between selected edges using custome shape
for profile, similar to NURBS - but for editable poly. Also you can create a blend between two contours (edges selections) using automatic bulge or custome shape. In addition - you can automatically clean-up meshes after using of ShapeMerge modifier.
0^mCj<g MD>xRs Map Layers
JlhI3`X;/ Allows you to blend multiple texture maps together using various blend modes, similar to photoshop layer blending workflow - add, screen, overlay multiply etc. In addition you can specify the opacity amount of every layer.
"`Y.5. ~w"e 2a GradientEdge
P`OZoI$bV Texture map
%z"n}|%! CM4#Nn=i~ PolygonMap
Dgm"1+ UVW Map modifer
WuMr";2*E m*'87a9q0 IES View
k`NXYf: Interactive tool for previewing of IES files directly in 3dsMax.
_l=X?/ Nbd[xs-lw Snake
/5m ~t.Z9M New Spline object
9@wmngvM*Y j
W/*-: Spiral
e,Sxu[2 New Spline object.
Huf;A1. Jp-6]uW EdgeChEx
Ti&v9re%wO Modifier for really advanced chamfering.
jPEOp#C }xpo@(e AdvOutline
qL~|bfN Modifier for spline shapes that creates controlled outlines and removes intersections.
#]z_pp: [U_ TwoPs
PGhYkj2 New snap plugins
4ZtsLMwLD r=S,/N(1 MegaBevel
s=hao4v7z Modifers to create bevel of polygons
Z4369 t(p}0}Pp Clone
uA~?z:~= Modifers to create clone of object
k1~? }+<e Ca
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