中文名称:Gnomon Houdini 101: Interface and Workflow Houdini完全
教程 _oz1'}= 英文名称:Gnomon Houdini 101: Interface and Workflow
[0bp1S~ 资源类型:ISO
xAwP 发行时间:2005年8月
,#Pp_f< 地区:美国
6;C2^J @ 语言:英语
5J-slNNCQ 简介:
t
$m: Gnomon Houdini 101: Interface and Workflow (Houdini完全教程):
.(^%M
2:6 xWK0p'E0 Houdini 是一个特效方面非常强大的
软件。许多电影特效都是由它完成:指环王中“甘道夫”放的那些“魔法礼花”还有“水马”冲垮“戒灵”的场面......后天中的龙卷风......等等,a52的汽车广告.反正只要是涉及DD公司制作的好莱坞一线大片,几乎都会有Houdini参与和应用.
+ L[a 3D艺术家可以学习研究Houdini的技术和奥秘,影视,电影制作爱好者可以制作出令人惊奇的特效.此方面的教程极其罕见,不可多得!
&>n:7 Gnomon Workshop在SIGGRAPH发布Houdini教学:Houdini 101: Interface and Workflow
(}RTHpD 5{gv\S1 教程简介:
z? Iu;X EG8%X "p Designed
for the experienced 3D artist new to Houdini, this disc contains
Zd|u>tn over five hours of lecture and extensive example files. With Houdini's
Z*R~dHr strong history as a high-level
effects animation package, seasoned feature
~#jnkD film effects artist Garman Herigstad helps demystify its unique procedural
xyP0haE approach to creating animation. He introduces Houdini's interface to
t*`G@Nj establish familiarity with the software, and then presents its powerful
W!+eJ!Da step-by-step procedural approach, which allows for great variations in
wE-y4V e results leading ultimately to a faster production workflow. Examples include
?AVnv(_ driving animation with audio data, modifying geometry using moving image
_H@8qR sequences, particle animation setup, and basic shader creation. Houdini's
CD.
XZA[ "Takes" versioning is also introduced. These examples can be used with the
S\ K[l/ apprentice version of the software available at
www.sidefx.com. ?Ld:HE 主题范围:
yjOZed;M ,g 1~4,hqQ * Interface Overview * Particle Animation Setup
9 ge'Mo * Procedural Animation * Basic Shader Creation
>_# A*B| * Procedural Modeling * Shader Vector Operations
XM3~] * Metaballs * Sharing Data Within Houdini
l}FA&c" * Animation With Audio Data * Expression Writing
S] 4RGWn V0bKtg1f?- 章节内容:
3!Mb<W.3 ?i\$U'2*z3 01: Finding Help and Using Example Hip Files
QvzE:]pyi 02: Learning the GUI, Building a Desktop
;
X/'ujg 03: Basics of Modeling and Animation
cr!s q.)s 04: Using Audio Files to Animate Geometry and Particles
W,%qL6qV 05: NURBS Modeling
V^\b"1X7N 06: Introduction to VOP Surface Shader Creation
I^O`#SA ( 07: Using 2D Images for Effects Modeling
n* z;%'0 08: Houdini Speak: Jargon and Slang
?o(Y\YJf 09: List of Surface Operators and Expressions
jG^OF5. 10: About the Cover Art
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[ 此帖被1w1w在2008-08-29 14:30重新编辑 ]