中文名称:Gnomon Houdini 101: Interface and Workflow Houdini完全
教程 P5* :r3> 英文名称:Gnomon Houdini 101: Interface and Workflow
9*GwW&M%1_ 资源类型:ISO
k:4 Zc3 发行时间:2005年8月
8 Mp2MZ*p 地区:美国
C6,GgDH` 语言:英语
I.r&; 简介:
~fI&F| Gnomon Houdini 101: Interface and Workflow (Houdini完全教程):
\NhCu$' @;qC% +^ Houdini 是一个特效方面非常强大的
软件。许多电影特效都是由它完成:指环王中“甘道夫”放的那些“魔法礼花”还有“水马”冲垮“戒灵”的场面......后天中的龙卷风......等等,a52的汽车广告.反正只要是涉及DD公司制作的好莱坞一线大片,几乎都会有Houdini参与和应用.
nQdNXv<( 3D艺术家可以学习研究Houdini的技术和奥秘,影视,电影制作爱好者可以制作出令人惊奇的特效.此方面的教程极其罕见,不可多得!
#pBAGm3 Gnomon Workshop在SIGGRAPH发布Houdini教学:Houdini 101: Interface and Workflow
>9a%"<(2# pP68jL 教程简介:
6?Q&>V26Y 7loCb4Hv Designed
for the experienced 3D artist new to Houdini, this disc contains
a({qc0+UK over five hours of lecture and extensive example files. With Houdini's
:{h,0w'd strong history as a high-level
effects animation package, seasoned feature
B3O^(M5W film effects artist Garman Herigstad helps demystify its unique procedural
1@yXVD/ approach to creating animation. He introduces Houdini's interface to
TSdjX]Kf establish familiarity with the software, and then presents its powerful
75K~ebRr step-by-step procedural approach, which allows for great variations in
KD$ P\(5# results leading ultimately to a faster production workflow. Examples include
eM/|"^% driving animation with audio data, modifying geometry using moving image
Ptzha?}OZ sequences, particle animation setup, and basic shader creation. Houdini's
KZ ?<&x "Takes" versioning is also introduced. These examples can be used with the
VPys apprentice version of the software available at
www.sidefx.com. wz.Il-sm 主题范围:
[Qy]henK dmP*2 * Interface Overview * Particle Animation Setup
\b.2f+;3 * Procedural Animation * Basic Shader Creation
o|]xj' * Procedural Modeling * Shader Vector Operations
)prpG ! * Metaballs * Sharing Data Within Houdini
:J(a;/~ip * Animation With Audio Data * Expression Writing
akm) X0!-} dAEz
hR[= 章节内容:
kC|tv{g#> *Ei~2O} 01: Finding Help and Using Example Hip Files
b44H2A. 02: Learning the GUI, Building a Desktop
F`Q,pBl1p6 03: Basics of Modeling and Animation
SjlkKulMF 04: Using Audio Files to Animate Geometry and Particles
1(q!.lPc 05: NURBS Modeling
mWmDH74 06: Introduction to VOP Surface Shader Creation
lG\lu'<C 07: Using 2D Images for Effects Modeling
S_?}H 08: Houdini Speak: Jargon and Slang
JFYeOmR+l 09: List of Surface Operators and Expressions
~JC``&6E=} 10: About the Cover Art
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[ 此帖被1w1w在2008-08-29 14:30重新编辑 ]