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Digital Tutors - Blend Shape-Based Facial Rigging in Maya脸部绑定技巧(BT下载) [复制链接]

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离线 luminara
楼主  发表于: 2014-11-01 只看楼主 正序阅读
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Digital Tutors - Blend Shape-Based Facial Rigging in Maya脸部绑定技巧(BT下载) 2,,zN-9mt  
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共 5h 1m的英文教程,包括有工程文件,MP4格式 XVwaX2=L  
教程目录 U 7mA~t2E  
01. Introduction and project overview @Dc?fyY*o<  
02. Checking the model's topology and building core facial joints VsS. \1  
03. Setting up joints for the nose, ears, and teeth W\09h Z6  
04. Mirroring joints in Maya .5=Qf vi*  
05. Creating joints for the tongue g1U   
06. Creating an alignment tool zA+&V7bvy  
07. Creating an alignment tool with Python ?^iX%   
08. Controlling the eyes c +Pg[1-  
09. Deforming the eyelids GRpS^%8i@  
10. Connecting the facial skeleton to the character's body and skinning the face Y9F78=Q  
11. Refining skin deformations _%WJ7~>  
12. Squashing and stretching the mouth S<^*jheO5  
13. Finishing our squash and stretch system for the mouth jJ% *hDZ6t  
14. Progress check: deformations a&YD4DQ05  
15. Rigging the eyebrows zRyZrt,%&  
16. Creating a system to drive the deformations of the eyebrows MsOO''o  
17. Creating a system that will deform the eyebrow geometry |6LC>'  
18. Creating Blend Shapes for brow deformations xQs2 )  
19. Mirroring Blend Shapes Zab5"JR  
20. Creating a Blend Shape-mirroring tool with Python )W9 $_<Z  
21. Finishing the setup of our eyebrow targets W2h^ShG  
22. Deforming the hair ~X;r}l=k<  
23. A fast and effective way of simulating fleshy eyes `WF?87l1  
24. A flexible neck rig :,<e  
25. Setting up a neck control *%5#\ I  
26. Controlling the character's head  K9  
27. Twisting the neck z<_{m 4I;  
28. Dynamically parenting the head control reLYtv  
29. Creating a jaw control ' U{?"FP  
30. Driving the brows 0[}"b(O{  
31. Finishing our brow rig w'ZL'/d  
32. Adding ear controls Q)yhpwrX  
33. Controlling the nose }K9Vr!  
34. Controlling the tongue "XMTj <D  
35. Finishing our tongue controls [>&Nhn0iY  
36. Teeth controls hu[=9#''$  
37. Eye controls ?sDm~]Z  
38. Dynamically parenting the eye controls to follow the character's head i{PRjkR  
39. Wrapping up our work on the eyelids orf21N+[  
40. Hair controls YFOK%7K  
41. Creating phonemes for facial animation ymXR#E  
42. Mirroring our phoneme and exploring other facial shapes ~\DC )  
43. Creating a facial GUI 8e)k5[\m  
44. Connecting our facial shapes to the GUI %k{~Fa  
45. Finalizing the rig ?mS798=f  
46. Attaching objects to a deforming model
附件: Digital Tutors - Blend Shape-Based Facial Rigging in Maya.rar (209 K)更新于: 2014-11-01 20:03:05下载次数: 10[ 下载方法 ]
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离线 酷哥学者
发表于: 2014-11-02 只看该作者
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挺可爱的啊
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