Use Current Display Mode YS~\Gls%
Fast Shaded (-"A5(X:/
Wireframe ZwG+ rTW
Bounding Box 9lny[ {9
Point Helper hW/*]7AM^
Hide Objects hRA.u'M
CONTROL "", 1023, "CustEdit", 0x50010000, 241, 33, 20, 11 要不要汉化 U7:~@eYy
CONTROL "", 1328, "SpinnerControl", 0x50000000, 262, 33, 7, 11 要不要汉化 u1nv'\*
Draw Backfaces during Degrade -3KB:K<
Never Degrade Selected + E S.O]?>
Degrade to Default Lighting 0.+iVOz+Y
Never Redraw After Degrade ` 6"\.@4
CONTROL "", 1055, "CustEdit", 0x50010000, 78, 118, 25, 11 要不要汉化 GWP"i77y0s
CONTROL "Custom1", 2232, "SliderControl", 0x50010000, 105, 116, 94, 16 要不要汉化 t`DUY3>36
CONTROL "", 1028, "CustEdit", 0x50010000, 201, 118, 26, 11 要不要汉化 d2(eX\56Z
CONTROL "", 1027, "CustEdit", 0x50010000, 138, 136, 20, 11 要不要汉化 $p9XXZ"*
CONTROL "", 1331, "SpinnerControl", 0x50000000, 158, 136, 7, 11 要不要汉化 &[3!Lk`.0
Smooth + Highlights r#{lpF,3Ib
Smooth k$+&
Facets + Highlights r2xlcSn%
Facets "4r5 n8
Lit Wireframe />n0&~k[h
Z-buffered Wires c 9ghR0WM
Smooth + Highlights ,fYO>l';`f
Smooth }B]FHpi
Facets + Highlights o/&:w z
Facets tPp}/a%D
Lit Wireframe @-MrmF)<U
Z-buffered Wires !BQ!]u
Wireframe Wh4lz~D\@
Bounding Box &V2G<gm0
Maintain Frames Per Second: &GbCJ
Reset on Mouse Up Y#N'bvE|%
Show rebuild cursor RhDa`kV%t
CONTROL "", 1088, "CustEdit", 0x48010000, 247, 179, 19, 11 要不要汉化 ry
U0x
CONTROL "", 1329, "SpinnerControl", 0x48000000, 267, 179, 7, 11 要不要汉化 VLOyUt~O#
CONTROL "", 1089, "CustEdit", 0x48010000, 71, 177, 19, 11 要不要汉化 VSSiuo'5w
CONTROL "", 1330, "SpinnerControl", 0x48000000, 91, 177, 7, 11 要不要汉化 ',CcL N
Adapt Object Display by Priority a<HM|dcst
Degrade Parameters ()SG
Update Time: ZERd#7@m+
Interrupt Time: *]H ./a:1
Interrupt Settings vR`KRI`{
Flat g|T' oK
Flat z#-&M J
Hidden Line g"#+U7O
Hidden Line <vj&e(D^
Highest Fs=nAn#
Lowest FB</~
g
Prioritize Scene Objects vu*08<M~i|
Screen Size 3W27R
Distance from Camera \dCdyl6V
Force objects displayed smaller than {X<tUco
pixels to the lowest priority gFW1Nm_DJ
gfp#G,/B
这些该如何翻译??