Use Current Display Mode iE^a%|?}
Fast Shaded #>:(#^Uu
Wireframe h [IYA1/y
Bounding Box Sn0gTsZ
Point Helper O GFE*
Hide Objects 9S1Ti6A
CONTROL "", 1023, "CustEdit", 0x50010000, 241, 33, 20, 11 要不要汉化 5{ FM#@
CONTROL "", 1328, "SpinnerControl", 0x50000000, 262, 33, 7, 11 要不要汉化 B8UZ9I$n
Draw Backfaces during Degrade E./__Mz@
Never Degrade Selected ^'7C0ps+A
Degrade to Default Lighting #A3v]'7B
Never Redraw After Degrade *f
TG8h
CONTROL "", 1055, "CustEdit", 0x50010000, 78, 118, 25, 11 要不要汉化 L%WME8PB
CONTROL "Custom1", 2232, "SliderControl", 0x50010000, 105, 116, 94, 16 要不要汉化 }. xrJ52Tz
CONTROL "", 1028, "CustEdit", 0x50010000, 201, 118, 26, 11 要不要汉化 Zlk,])9 Q
CONTROL "", 1027, "CustEdit", 0x50010000, 138, 136, 20, 11 要不要汉化 v]:+`dV
CONTROL "", 1331, "SpinnerControl", 0x50000000, 158, 136, 7, 11 要不要汉化 `V&1]C8x
Smooth + Highlights i,#k}CNu
Smooth %AG1oWWc>.
Facets + Highlights Ufdl|smt1
Facets dn ZzA
Lit Wireframe OJP5k/U$
Z-buffered Wires +Qh[sGDdY
Smooth + Highlights N0Efw$u
Smooth J7BFk
?=
Facets + Highlights weAn&h|
Facets A8pj~I/*-
Lit Wireframe i:o}!RZ>
Z-buffered Wires 5@P%iBA4(3
Wireframe &]P"48NT
Bounding Box QsiJ%O Q
Maintain Frames Per Second: CjZZm^O
Reset on Mouse Up #s"851e
Show rebuild cursor N.Dhu ~V
CONTROL "", 1088, "CustEdit", 0x48010000, 247, 179, 19, 11 要不要汉化 x#VyQ[ok
CONTROL "", 1329, "SpinnerControl", 0x48000000, 267, 179, 7, 11 要不要汉化 s]U4B<q
CONTROL "", 1089, "CustEdit", 0x48010000, 71, 177, 19, 11 要不要汉化 3{"byfO#%
CONTROL "", 1330, "SpinnerControl", 0x48000000, 91, 177, 7, 11 要不要汉化 | h}B{D
Adapt Object Display by Priority Ia2(Km
Degrade Parameters nnNv0?>d(
Update Time: GnFs63
Interrupt Time: ,CciTXf
Interrupt Settings lWWP03er!
Flat \fZiL!E^7
Flat k=[pm5ZvT~
Hidden Line -DP*q3
Hidden Line p3c"ZPO~z
Highest 5t\HJ`C1Z
Lowest
?CP2AK
Prioritize Scene Objects tx"LeZZ
Screen Size ,2L$G&?
Distance from Camera Xc*U+M>U
Force objects displayed smaller than ^C/
pixels to the lowest priority ,\YAnKn6_
R_ ZK 0ar
这些该如何翻译??