中文名: 3Dmax Vray
渲染教程 yc]_ ?S>9 英文名: 3dmax gnomonology vray speed vs qulity
XQ[\K6X5 别名: GNOMON Vray 渲染教程
ZMMx)}hS 版本:
3DS MAX ZhCz]z~tj6 发行时间: 2007年06月23日
dkEbP*yXg 地区:
美国 @Yb8CB 对白语言:
英语 LEnv/t6U 简介:
@qcUxu 4 n7ZJ< ~wl Max 渲染技术Vary教程,本教学通过多种尝试,介绍了如何在Vray的速度与质量之间达到平衡
}vB{6E+h/w &,p6lbP ={o4lFe3v( .XK3o .ZhW If there is one thing that can truly control the balance of speed versus quality in Vray it is image sampling. Image sampling is basically part of anti-aliasing. This tab can take your renderings from 20 second quick tests to 30 minute high quality renders without having to adjust any other aspect of the rendering. They control anything from fine detailed textures, to glossy reflections and refraction, to aspects like depth-of-field and motion blur, all at once. This tutorial helps to make sense of each one and simplify the process, so that the user can easily control the quality of the rendering in the most efficient way.
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G NA@Z$Gy A9Ea}v9: E<B/5g! Sample scene requirements: Max 8 or higher, Vray 1.5rc3 or higher. All textures provided except HDR. Users must provide their own HDRI for testing.
15|gG<- Zg= { Post Date: June 2, 2007 释放时间
):=8w.yC FDBNKQV 渲染
效果图如下:
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