Version: 1.01
Ynl Zyw! Date Updated: 01/10/2010
6cXZ3;a Author Name: Chico Hermida
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`]F#j ]" Ver 1.01
*_@$"9 ,:8oVq>? Additional Info:
MH/bJtNq <xUX&J=; This is a commercial script!
y.gjs<y t**MthnW Download the HCG Asset Browser PRO demo to try the script.
dH)\zCt The demo will display only 3 assets of each type, 3 categories of each asset, 3 items of each category, Thumbnail Creation and Automatic convert to proxy functions are disabled.
KM/c^a4V |%@pjJ`3 Download Link:
http://www.hermidacg.com/maxscripts/hcg-asset-browser/ Jk57| )/ Changelog
)!Zm*( |xrnLdng0R Features:
?8YbTn1f) - See and generate thumbnails for your Models, Materials and Textures.- With few clicks add Models, Materials and Textures to the scene.- Paint geometry in the scene with a model in your Library.- Apply materials with automatic UVWmap. The script save uvwmap information for future use.- Replace models in your scene with another Model of your choice.- Drag and drop textures to material maps.- Clean and easy to use interface.- Complex options to fit your workflow.
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M Screenshots:
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c9Q _Qr0' xXCsJ9] How to use:
Li9>RY+3 Wm/0Pi Click on the thumbnail of the model to merge this to the scene
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M?).5 Click: merge the model one time
|k]fY*z( Shift + Click: Rotate the model
=z\/xzAwX Click and drag: Paint the model on the surface
@ X5#? For more information see the Documentation in the website.
.>p.k*vU 7V&ly{</ Installation:
bd[iD?epD] .dj}y
jd]f Download Demo installation file
UTqKL*p523 Unzip to root folder of
3ds max
(#+81 Dr Start 3ds max
l7U<]i GL Go to Customize>Customize User Interface>Keyboard or Toolbars> Category "HCG"> command "HCG Asset Browser PRO"
rVwW%& Assign a shortcut
<DhuY/o Activate the shortcut
zKThM#.Wa Installation Library Example:
Nzb=h/; rdH^"( Download the Library Example 2.0 in the website.
mteQRgC Unzip the compacted file to root folder of 3ds max
NRI[| Compatibility:
&_' evZ8 f/{ClP. 3dsmax 2009 32 bits and 64 bits
&D&U!3~( 3dsmax 2010 32 bits and 64 bits
~xcU6@/ Credits: (Thanks to the ones who helped me!)
;X+cS,h U"Y/PBs, Thanks to Vincent (aka Raistlin) for your contribution!
TRr%]qd{Hr Thanks to Marco Brunetta for all your tips and specially for help me with the license system.
7gREcL2 Gavin Greenwalt who inspired me with the "Basic Asset Manager example" posted on the CGTalk Forums
3bHB$n Pete "Lonerobot" for the help with the NumericUpDown problem.
E9]*!^=/ Borislav Petrov "Bobo" for all the content posted on the internet.
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