Included(包含以下所有插件+keygen):
A<AZs~f Clone 2.0 8-2011 32&64bit
n Hy| EdgeChEx 5.0.1 2008-2011 32&64bit
8g&uCv/Uk Gradient edge 3.3.0 2008-2011 32&64bit
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InsertShape 1.1.3 2008-2010 32&64bit
~x`OCii IES View 1.0 8-2009 32&64bit
EubF`w$KWX MapLayers 1.6.7 Max 7.0-2011 32&64bit
hQPiGIs PolygonMap 5.5.4.3 9.0-2011 32&64bit
ZB<goEg PolygonProfile 1.2.1 9.0-2010 32&64bit
)"wWV{k Snake 1.0 8-2010 32&64bit
9:IVSD&"Rf Spiral 1.0 8-2010 32&64bit
{Jwh .bJ AdvOutline 2.4.1 8-2010 32&64bit
Y6&w0~?! TwoPs 1.0 8-2010 32&64bit
(n|PLi MegaBevel 2.0 8-2010 32&64bit
ab: yH ') 8:|F'{<<b |Xlpgdiu InsertShape
tQ&.;{5[f Is like native ShapeMerge but on steroids! It's much more correct and functional because of clever algorithms.
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} Using InsertShape you will get clean and predictable results. Also, you can do Local Projections – really unique and helpful feature.
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MU9tq[ /Q8E12 Poly Profile
'%vb&a!.6 This modifier allow you to create a sweep between selected edges using custome shape
for profile, similar to NURBS - but for editable poly. Also you can create a blend between two contours (edges selections) using automatic bulge or custome shape. In addition - you can automatically clean-up meshes after using of ShapeMerge modifier.
1>r7s* %O#) =M~ Map Layers
<Wn={1Ts" Allows you to blend multiple texture maps together using various blend modes, similar to photoshop layer blending workflow - add, screen, overlay multiply etc. In addition you can specify the opacity amount of every layer.
n,q+EZd 4C\>JGZvq GradientEdge
D6=Z%h\* Texture map
3(0k!o0" "7mYs)= PolygonMap
(n_lu=E70 UVW Map modifer
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1 \x P$m|Y3 IES View
Fa:fBs{ Interactive tool for previewing of IES files directly in 3dsMax.
Ir'(GB 4=!SG4~o Snake
?a?i8rnWo New Spline object
HI)MBrj;r nm5zX, Spiral
})RT2zw} New Spline object.
golr,+LSo :ZG^`H/X1d EdgeChEx
GG%X1c8K Modifier for really advanced chamfering.
Rj6:.KEJ f0H
5 )DJf AdvOutline
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. Modifier for spline shapes that creates controlled outlines and removes intersections.
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[(/ O0OBkIj TwoPs
DwM4/m New snap plugins
%~%1Is`4J @gzm4 MegaBevel
s!S,;H Modifers to create bevel of polygons
Cw;&{jY /?X1>A:* Clone
bSH lR#!6 Modifers to create clone of object
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