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V-Ray 2.40.03 for 3ds Max 2009-2013 x86/x64 [复制链接]

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离线 雨前box
楼主  发表于: 2013-03-03 只看楼主 倒序阅读
0F

中国汉化网提醒您:



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V-Ray for 3ds Max is the core development of Chaos Group, which allows users to quickly and easily create realistic images while giving them full control over the 3D production process. 5PIZh<  
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V-Ray 2.0 for 3ds Max is a fast rendering solution, which combines the power of the distinguished V-Ray rendering engine with the flexibility and unprecedented speed of the interactive rendering system V-Ray RT, now running on GPUs. #-Z8Z i"44  
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V-Ray 2.0 for 3ds Max Key Features: ~RBrSu)  
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SHADING: ya -i^i\  
Efficient shading system optimized for ray-tracing - specially optimized shaders to improve render speeds Vi]c%*k  
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Support for efficient material layering - quickly render complex materials using the V-Ray Blend material &48_2Q"{  
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Fast Sub-surface scattering shader - V-Ray FastSSS2 material uses a pre-pass to create fast and accurate subsurface scattering effects with support for both single and multiple scattering %>WbmpIyc  
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VRayCarPaintMtl - create stunning car paint shaders complete with base, flake and coat layers. Full mapping support allows for amazing flexibility and a wide range of effects. >J=<bhR  
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VRayHairMtl is a new shader, allowing hair and fur to be rendered with unprecedented control, quality, and speed. &,i~cG?  
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VRayDistanceTex texture - use this procedurally generated texture to create a wide range of effects based on the distance between objects in the scene. The map is computed analytically without raytracing and can be used to drive other render-time effects like V-Ray fur and displacement mapping. S^f:`9ab9  
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VRayMultiSubTex - use this V-Ray specific texture to assign different textures based on object ID. Check out video, here. 1Xyp/X2rI  
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VRayHairInfoTex is a new texture, adding control and flexibility when using the VRayHairMtl. sg'NBAo"  
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VRayOrnatrixMod is a new modifier, providing the ability to render Ephere’s Ornatrix hair seamlessly in V-Ray. T+RZ  
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VRayPtex is a new texture capable of loading Ptex files, an innovative texture format created by Walt Disney Animation Studios®, that eliminates the need to assign UVs. w}M3x^9@  
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VRayGLSLMtl is a new shader, providing the ability to load materials created using the meta shading language - MetaSL. =J@`0H"  
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VRayGSLTex is a new map capable of loading textures created using MetaSL Isovwd  
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Dispersion - the new and improved V-Ray material comes with a complete support for light dispersion. This simple yet powerful feature allows you to create stunning close ups of refractive objects with caustics that dazzle the eye. Check out video presented by Elyarch, here. Y&,rTa  
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LIGHTS: 7Qh_8M  
Physically accurate full global illumination solutions - create accurate GI solutions using a combination of the provided global illumination methods. s#lto0b"8  
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Physically accurate lights - create realistic illumination using physically-based lights, including IES lights and true area lights with support for texture mapping lA{(8sKN  
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Directionality parameter for rectangle V-Ray lights - turn the V-Ray rectangle light into a textured directional light with the new Directionality Parameter lcig7%  
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Efficient illumination from HDR environments - create accurate IBL solutions with sharp shadows at a fraction of the usual render times d~<QAh#rG  
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V-Ray Light Lister - quickly set up and adjust complex lighting with the help of the new V-Ray Specific Light Lister E!@/NE\-  
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RENDER OUTPUT: ~@YQ,\Y  
Support for additional render elements - have full control in compositing by separating the render into render elements BVAr&cu  
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VrayLightSelect Render Element - become a master of lighting with the new VrayLightSelect feature and extract the contribution of each light to the scene or compose all the lights back together and change their intensity in real time in any compositing software. M*H< n*  
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Ultimate resolution of any issues caused by Distributed Rendering - the new VRayDRBucket render element enables you to identify which render slave rendered each bucket in the final scene &<=e_0zT  
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EFFECTS: }\4p3RQrz  
VRayExposureControl plug-in - proper exposure of regular viewport and camera views, including orthographic views =Pj@g/25u  
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VRayLensEffect render effect - simulate the inherent imperfections of real world cameras by adding a full range of bloom and glare effects complete with light dispersion and obstacle mapping. [%t3[p<)O  
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V-Ray Lens Analysis Tool - quickly create realistic (measured) distortion patterns for your V-Ray Physical Cameras. With the help of the V-Ray Lens Analysis tool you can easily match the distortion of your real world and your virtual cameras. _lNC<7+#h  
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Depth of field with bokeh effects - create fast and accurate physically based depth of field effects using the V-Ray Physical camera []r T? -  
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Accurate motion blur - efficient and accurate physically based true 3D motion blur effects using the V-Ray Physical camera FXeV6zfrE  
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OPTIMIZATIONS: |@+8]dy:l  
V-Ray RT GPU Enhancements - incorporate VRayProxy objects, texture-mapped area and mesh lights, Simple Skylight portals, and the VRayBlendMtl into an ultra-fast V-RayRT GPU workflow. XN4oL[pO  
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Stereoscopic setup - use the VRayStereoRig helper to quickly set up stereoscopic images and animations. In addition, the built in support for shade maps allows for much faster rendering of Depth of Field and Motion Blur effects with or without stereoscopy. 6hLNJ  
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Interactive Rendering on CPU & GPU - V-Ray RT is a fully functional interactive rendering engine matching the production renderer results. With GPU acceleration, you can rely on a significantly faster interactive rendering process. m';#R9\Fz  
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V-Ray RT GPU on CUDA - the CUDA engine requires a Fermi or Kepler card and the newest nVidia drivers "$]ls9-%n  
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V-Ray RT and V-Ray RT GPU support for Motion Blur (transformation and deformation) - support in ActiveShade mode and as a production renderer @X K>  
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Bidirectional Path Tracing (BPT) - create accurate, unbiased light solutions with caustics that are so sharp that they are dangerous to view aMBL1d7  
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Dynamic loading of tiled OpenEXR - load tiled OpenEXRs on the fly with the help of the new and improved VRayHDRI texture $Z,i|K;  
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On-demand geometry loading from the disk - use V-Ray Proxy to render millions of polygons at maximum memory efficiency by storing the geometry on the hard drive W\&WS"=~  
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Displacement mapping - precisely control the displacement on a per object basis with the V-Ray Displacement modifier @c6"RHG9  
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Three different image sampling methods - fast anti-aliasing engines to fit any case and requirements os}b?I*K  
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Key features may vary depending on the product choice and respective version of V-Ray being use. Chaos Group maintains the right to make changes to feature lists and products without future notice. Y8D7<V~Md  
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V-Ray 2.40.03 for 3ds Max 2009-2013 x86/x64 (渲染器) Download 下载 &sI,8X2a2  
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Install(安装): Zx}N Fcn  
1.place vray20XX.dll in C:Program FilesAutodesk3ds Max 20XX A8 \U CG  
复制Crack文件夹中的vray20XX.dll到Vray安装目录(C:Program FilesAutodesk3ds Max 20XX)并替换原始文件 2q`)GCES~  
2.place cgauth.dll in C:Program FilesAutodesk3ds Max 20XX AND C:Program FilesChaos GroupV-RayRT for 3ds Max 20XX for x86 or x64bin .'l.7t  
复制Crack文件夹中的cgauth.dll到Vray安装目录(C:Program FilesAutodesk3ds Max 20XX)和Vray RT安装目录(C:Program FilesChaos GroupV-RayRT for 3ds Max 20XX for x86 or x64bin)并替换原始文件 K)yCrEZ  
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u1 1 5镜像下载: kV*y_5g  
V-Ray_2.40.03_3dsMax,大小:874.14MB 8vz_~p9%j  
1 1 5网盘礼包接收地址:http://1 1 5.com/lb/5lbvw1z c*y$bf<  
1 1 5网盘礼包码:5lbvw1z =q_&* '  
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百度云镜像下载: >uBV  
百度云下载
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离线 hyk2175
发表于: 2013-03-03 只看该作者
1F
哇塞,这么全面,收下了,谢谢
离线 z120
发表于: 2013-03-03 只看该作者
2F
呵呵 lwsbm D  
好东西 ]31$KBC  
我刚想上传这就有了
离线 yinliming8
发表于: 2013-03-03 只看该作者
3F
2.4都出来了?
离线 ynzhy33
发表于: 2013-03-04 只看该作者
4F
这么快啊,谢谢了!
离线 jy02447853
发表于: 2013-03-04 只看该作者
5F
更新了什么内容,谁翻译下
离线 jy02447853
发表于: 2013-03-04 只看该作者
6F
等无名汉化
离线 我是绿坝
发表于: 2013-03-04 只看该作者
7F
大哥 你这么急干嘛 测试测试啊
离线 deestanley
发表于: 2013-03-04 只看该作者
8F
强大啊~~~~谢谢分享~~~~
离线 超周立网
发表于: 2013-03-04 只看该作者
9F
太好了!但中文还是英文??
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