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Forest Pack Lite 4.12 最版 [复制链接]

  • 3271阅读
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离线 hikari--00
楼主  发表于: 2013-10-15 只看楼主 倒序阅读
0F

中国汉化网提醒您:

Forest Pack Lite 4.12 最版


ITOO 9月发布的森林制造插件最新版,此版本为精简版,部分功能受限制。 dUZ ,m9u  
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4.1.2附件: Forest Pack Lite 4.12.rar (1 K)更新于: 2013-10-15 08:36:43下载次数: 14 [ 下载方法 ] htF] W|z  
  • Density/Scale falloff and Boundary Checking for Surface areas (withoutcreating an auxiliary spline).
  • Added Surface->Randomize Stacked. Allow to randomize items that arealigned on the same XY position, along stacked surfaces.
  • Added right-menu selector for Custom Objects, Surfaces and Areas.
  • Added Display->Update All. Rebuilds all Forest objects.
  • Added RGB Level for diffuse maps to Material Optimizer.
  • Added support for VRay 3.0 beta.
  • Added support for VRay 1.5 in Max 2013.
  • Added Max 2014 to the installer.
  • Increased limits of Transform->Translation
  • Forest Tools assigns Object ID from the Forest object to the instances.
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  • Added Preset materials for Octane and Thea Render.
  • Some library models (daisy and white clover) were to big. They have beenscaled to a more natural size.
  • Added support for Laubwerk Plants catalog add-on (to be released soon).
  • Right click on Creation Panel->Library button clears current selection.
  • Presets now can use library materials. Each material of the preset isreplaced by a material from the library with same name.
  • XRef import is disabled by default for Preset models. This behaviour can beoverriden editing manually the XML definition file (property xref=1).
  • XRef materials always are merged in the scene, regardless of the LibraryBrowser settings.
  • The templates layer now keeps a single copy for each plant model. Scenescreated with previous versions (from 4.0), are automatically optimized whensaved with Forest 4.1.
  • Fixed: error loading preset if exists in the scene a Forest object with samename as used in preset.
  • Added support for labels and thumbnails at library level.
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  • Fixed major viewport slowdown when using animated VRay proxies.
  • Note: By efficiency reasons, now Forest doesn't update automatically if youmodify a Custom Object and this is animated. Use Display->Update to reloadthem.
  • Point-cloud colors are gamma corrected.
  • Point-cloud mode is suggested for Laubwerk objects.
  • Fixed bug with nested Forests when inner object is on Custom Edit mode.
  • Geometry->ID Color are properly updated after cloning.
  • "Add Multiple" selectors (Custom Object/Area/Surface) now accept geometricobjects created from splines.
  • Fixed updating issue when two o more areas share a same spline or object.
  • Fixed crashing bug using Tree Editor when object is empty ('F' icon).
  • Fixed items rotation when using Forest in XRef scenes with "Bind" option.
  • All Maxscript functions that have size as parameter, now accept zero to usethe default item size (Custom Objects only).
  • Uninstaller doesn't remove installed catalog add-ons.
  • Fixed crash when assigning Custom Objects directly from the templates layer.
  • Fixed crash using Octane material converter.
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-。-原来没权限发东西
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发表于: 2013-10-15 只看该作者
1F
只能看看了
离线 982845104
发表于: 2013-10-22 只看该作者
2F
。。。看不懂啊~
离线 315515144
发表于: 2013-10-22 只看该作者
3F
看不懂 说具体功能
离线 左冷飞
发表于: 2013-10-22 只看该作者
4F
真心看不懂哎,这是怎么个故事呢,好想弄明白是怎么回事
离线 z2858255
发表于: 2013-11-04 只看该作者
5F
无图无真相
离线 hdcy
发表于: 2013-11-04 只看该作者
6F
有图就好了
离线 553158659
发表于: 2013-11-23 只看该作者
7F
这个是阉割版       就是 不是所有功能都可以使用  我试过了    有限制
离线 yang4105
发表于: 2013-11-23 只看该作者
8F
嗯,期待破解版
离线 模拟天使
发表于: 2013-12-20 只看该作者
9F
好用吗
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