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Digital Tutors - Blend Shape-Based Facial Rigging in Maya脸部绑定技巧(BT下载) [复制链接]

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离线 luminara
楼主  发表于: 2014-11-01 只看楼主 倒序阅读
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Digital Tutors - Blend Shape-Based Facial Rigging in Maya脸部绑定技巧(BT下载) @qan&?-Y  
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共 5h 1m的英文教程,包括有工程文件,MP4格式 +Gt9!x}#e  
教程目录 twq~.:<o  
01. Introduction and project overview ~}}<+JEEO  
02. Checking the model's topology and building core facial joints HDhISPg  
03. Setting up joints for the nose, ears, and teeth z6C(?R  
04. Mirroring joints in Maya (Z(S?`')  
05. Creating joints for the tongue MhD'  
06. Creating an alignment tool w3(|A> s3  
07. Creating an alignment tool with Python 05 q760I+  
08. Controlling the eyes {,Q )D$i  
09. Deforming the eyelids q>.7VN[ vE  
10. Connecting the facial skeleton to the character's body and skinning the face P_1WJ  
11. Refining skin deformations B>^6tdz  
12. Squashing and stretching the mouth RW. qw4  
13. Finishing our squash and stretch system for the mouth J[ Gpd  
14. Progress check: deformations #c^]p/  
15. Rigging the eyebrows gT+g@\u[  
16. Creating a system to drive the deformations of the eyebrows d&FXndC4F  
17. Creating a system that will deform the eyebrow geometry >zW2w2O3  
18. Creating Blend Shapes for brow deformations SH?McBxS  
19. Mirroring Blend Shapes T7 ,]^ 1  
20. Creating a Blend Shape-mirroring tool with Python oRWje#4O  
21. Finishing the setup of our eyebrow targets m^3x%ENZ  
22. Deforming the hair w.?4}'DK  
23. A fast and effective way of simulating fleshy eyes 4E^ ?}_$  
24. A flexible neck rig Tz @=N]D  
25. Setting up a neck control yJ $6vmQ  
26. Controlling the character's head z{rV|vQ  
27. Twisting the neck tAAMSb9[d  
28. Dynamically parenting the head control dR S:S_  
29. Creating a jaw control A & iv  
30. Driving the brows <w2h@ea  
31. Finishing our brow rig ojd0um6I{  
32. Adding ear controls d_!Z /M,  
33. Controlling the nose io4<HN  
34. Controlling the tongue >rd#,r  
35. Finishing our tongue controls P.]h`4  
36. Teeth controls 7:jLZ!mgi  
37. Eye controls X8)k'h  
38. Dynamically parenting the eye controls to follow the character's head UGcmzwE  
39. Wrapping up our work on the eyelids up5f]:!  
40. Hair controls o2!738  
41. Creating phonemes for facial animation eAy,T<#  
42. Mirroring our phoneme and exploring other facial shapes )~U1sW&t  
43. Creating a facial GUI nR_Z rm  
44. Connecting our facial shapes to the GUI 6 5g ovor  
45. Finalizing the rig 5u!\c(TJ+  
46. Attaching objects to a deforming model
附件: Digital Tutors - Blend Shape-Based Facial Rigging in Maya.rar (209 K)更新于: 2014-11-01 20:03:05下载次数: 10[ 下载方法 ]
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离线 酷哥学者
发表于: 2014-11-02 只看该作者
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挺可爱的啊
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