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Digital Tutors - Blend Shape-Based Facial Rigging in Maya脸部绑定技巧(BT下载) [复制链接]

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离线 luminara
楼主  发表于: 2014-11-01 只看楼主 倒序阅读
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Digital Tutors - Blend Shape-Based Facial Rigging in Maya脸部绑定技巧(BT下载) #Pr w2u  
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共 5h 1m的英文教程,包括有工程文件,MP4格式 MN<uIqG  
教程目录 LVe[N-K  
01. Introduction and project overview |*v w(  
02. Checking the model's topology and building core facial joints *|Bt!  
03. Setting up joints for the nose, ears, and teeth R4g;-Ci->  
04. Mirroring joints in Maya N:~CN1  
05. Creating joints for the tongue nxhn|v  
06. Creating an alignment tool 0x,NMS  
07. Creating an alignment tool with Python [yx8?5  
08. Controlling the eyes }s@vN8C  
09. Deforming the eyelids FwwOp"[~t  
10. Connecting the facial skeleton to the character's body and skinning the face Dks"(0g  
11. Refining skin deformations 2g HRfTF  
12. Squashing and stretching the mouth pSdtAv  
13. Finishing our squash and stretch system for the mouth Wa<SYJ  
14. Progress check: deformations ]/[$3rPwZ  
15. Rigging the eyebrows &\e8c g  
16. Creating a system to drive the deformations of the eyebrows =^mBj?(V7  
17. Creating a system that will deform the eyebrow geometry {y`n _  
18. Creating Blend Shapes for brow deformations MQMc=Z4d  
19. Mirroring Blend Shapes V6kJoSyde  
20. Creating a Blend Shape-mirroring tool with Python ",pd 9  
21. Finishing the setup of our eyebrow targets O"9Or3w  
22. Deforming the hair N) '|l0x0  
23. A fast and effective way of simulating fleshy eyes 85vyt/.,k  
24. A flexible neck rig {r?+PQQ#  
25. Setting up a neck control <Y)Aez  
26. Controlling the character's head B3W2?5p  
27. Twisting the neck G2w0r,[  
28. Dynamically parenting the head control 4^7*R  
29. Creating a jaw control "10.,QK  
30. Driving the brows :czUOZ_  
31. Finishing our brow rig ]F sr k  
32. Adding ear controls A'suZpL  
33. Controlling the nose LfMN 'Cb  
34. Controlling the tongue $KPf[JvQ  
35. Finishing our tongue controls ] uXmug  
36. Teeth controls I @ D<rjR  
37. Eye controls .NMZHK?%  
38. Dynamically parenting the eye controls to follow the character's head o"g<Vz  
39. Wrapping up our work on the eyelids {4r }jH  
40. Hair controls }@vf=jm>  
41. Creating phonemes for facial animation yH(%*-S  
42. Mirroring our phoneme and exploring other facial shapes mV|Z5= f  
43. Creating a facial GUI xpWY4Q  
44. Connecting our facial shapes to the GUI |M|>/U 8  
45. Finalizing the rig gP?.io 9Oi  
46. Attaching objects to a deforming model
附件: Digital Tutors - Blend Shape-Based Facial Rigging in Maya.rar (209 K)更新于: 2014-11-01 20:03:05下载次数: 10[ 下载方法 ]
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离线 酷哥学者
发表于: 2014-11-02 只看该作者
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挺可爱的啊
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