Use Current Display Mode ?{mFQ
Fast Shaded P
1X8
Wireframe lY
yt8H
Bounding Box ]O3[Te
Point Helper s(q\!\FS
Hide Objects k%?wNk>
CONTROL "", 1023, "CustEdit", 0x50010000, 241, 33, 20, 11 要不要汉化 &]iX>m.
CONTROL "", 1328, "SpinnerControl", 0x50000000, 262, 33, 7, 11 要不要汉化 7Q7z6p/\v
Draw Backfaces during Degrade x3xBl_t
Never Degrade Selected ;]34l."85
Degrade to Default Lighting &uI`Xq.
Never Redraw After Degrade /!rH DcR
CONTROL "", 1055, "CustEdit", 0x50010000, 78, 118, 25, 11 要不要汉化 w&:"x@ -|
CONTROL "Custom1", 2232, "SliderControl", 0x50010000, 105, 116, 94, 16 要不要汉化 glbU\K> >
CONTROL "", 1028, "CustEdit", 0x50010000, 201, 118, 26, 11 要不要汉化 1Rc'2Y
CONTROL "", 1027, "CustEdit", 0x50010000, 138, 136, 20, 11 要不要汉化 23BzD^2a
CONTROL "", 1331, "SpinnerControl", 0x50000000, 158, 136, 7, 11 要不要汉化 c&z@HEzV7
Smooth + Highlights .YKqYN?y4
Smooth M^DYzJ
Facets + Highlights D6@c&
Facets /MKcS%/H/
Lit Wireframe 422d4Zu
Z-buffered Wires gf7%vyMo$
Smooth + Highlights ?(UeWLC#
Smooth >u?pq6;
Facets + Highlights tP8>0\$)
Facets B%QvFxZz
Lit Wireframe ]E$h7I
Z-buffered Wires yU]NgG=z:-
Wireframe w'E&w)Z]
Bounding Box xwoK#eC~F
Maintain Frames Per Second: s>hNwb/
Reset on Mouse Up _dCdyf
Show rebuild cursor DtLga[M
CONTROL "", 1088, "CustEdit", 0x48010000, 247, 179, 19, 11 要不要汉化 ahQdBoj
CONTROL "", 1329, "SpinnerControl", 0x48000000, 267, 179, 7, 11 要不要汉化 KG7 ~)g
CONTROL "", 1089, "CustEdit", 0x48010000, 71, 177, 19, 11 要不要汉化 ~.\CG'g
CONTROL "", 1330, "SpinnerControl", 0x48000000, 91, 177, 7, 11 要不要汉化 2loy4f
Adapt Object Display by Priority #pDWwnP[rt
Degrade Parameters SStaS<q'
Update Time: .yK~FzLs
Interrupt Time: uW4)DT9[5
Interrupt Settings gt]k#(S
Flat &!Sq6<!v2
Flat [{R^!Az&b<
Hidden Line ?w/i;pp<,
Hidden Line B8J_^kd
Highest aYy+iP'$
Lowest <V?csx/eRd
Prioritize Scene Objects b3j?@31AD
Screen Size ,hO*W-a%1
Distance from Camera Ui:WbH<b{
Force objects displayed smaller than MZ$x(Vcj
pixels to the lowest priority <vb%i0+b.^
d1[;~)
这些该如何翻译??