Build 1.50.SP1 L*xhGoC=
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Modified features: #rMlI3;
(*) Compatibility with 3ds Max 2008; <\rT%f}3^
(*) If registered as a service, the V-Ray license server will be restarted automatically if it closes unexpectedly; } gyj0
(*) VRayMtl has texture maps for anisotropy and anisotropy orientation; :~"CuB/
(*) The "Clamp output" option now always affects the image, regardless of the "Don't affect colors" option for the color mapping; ^ Edfv5
(*) VRayProxy has a Scale parameter that allows it to work with the "Rescale World Units" utility; I0D(F
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(*) Schlick sampling is now the only path sampler supported by V-Ray; T*Y~\~Jhu
(*) More reliable communication between V-Ray and the V-Ray license server; W <9T0sZ
(*) Added "Taper" parameter to VRayFur; n\Z!ff/
(*) VRayCompTex can now be used as a bump map; $v4.sl:x
(*) Color mapping will not affect background seen on matte objects if "Affect background" option is off dyz2.ZY~2
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"(*) Schlick sampling is now the only path sampler supported by V-Ray;" this was implemented in sp1. %aG5F}S2~
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sorry,各位我post出来的,已经在sp1时就取消啦这个功能!