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Digital Tutors - Blend Shape-Based Facial Rigging in Maya脸部绑定技巧(BT下载) [复制链接]

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离线 luminara
楼主  发表于: 2014-11-01 只看楼主 倒序阅读
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Digital Tutors - Blend Shape-Based Facial Rigging in Maya脸部绑定技巧(BT下载) G&"O)$h  
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共 5h 1m的英文教程,包括有工程文件,MP4格式 g!9|1z  
教程目录 gYe6(l7m  
01. Introduction and project overview <XN=v!2;  
02. Checking the model's topology and building core facial joints S5d  
03. Setting up joints for the nose, ears, and teeth  Lw%_xRn)  
04. Mirroring joints in Maya bZ``*{I/  
05. Creating joints for the tongue W|y;Kxy  
06. Creating an alignment tool ga(k2Q;y  
07. Creating an alignment tool with Python ou- uZ"$,c  
08. Controlling the eyes x*=1C,C  
09. Deforming the eyelids b6p'%;Y/  
10. Connecting the facial skeleton to the character's body and skinning the face Z!7xRy  
11. Refining skin deformations 1hE{(onI  
12. Squashing and stretching the mouth n.z,-H17  
13. Finishing our squash and stretch system for the mouth WqF$-rBJG^  
14. Progress check: deformations xwi6#>  
15. Rigging the eyebrows Am_>x8z  
16. Creating a system to drive the deformations of the eyebrows ,isjiy J  
17. Creating a system that will deform the eyebrow geometry X 8R`C0   
18. Creating Blend Shapes for brow deformations U+@U/s%8  
19. Mirroring Blend Shapes B4wRwrVI>  
20. Creating a Blend Shape-mirroring tool with Python %W)pZN}  
21. Finishing the setup of our eyebrow targets q!?*M?Oz  
22. Deforming the hair c38XM]Jeq  
23. A fast and effective way of simulating fleshy eyes $|.8@ nj  
24. A flexible neck rig j)6p>6  
25. Setting up a neck control {G VA4=UAE  
26. Controlling the character's head ]L7A$sTUQ  
27. Twisting the neck }Mt1C~{(  
28. Dynamically parenting the head control @q q"X'3t  
29. Creating a jaw control ;ryNfP%  
30. Driving the brows Qop,~yK  
31. Finishing our brow rig -` U |5  
32. Adding ear controls \`2'W1O  
33. Controlling the nose $2?AJ/2r$b  
34. Controlling the tongue z qo0P~  
35. Finishing our tongue controls YcN|L&R.  
36. Teeth controls H.@$#D  
37. Eye controls gM\>{ihM'  
38. Dynamically parenting the eye controls to follow the character's head A51 a/p#  
39. Wrapping up our work on the eyelids qTr P@F4`g  
40. Hair controls fY[Fwjj3  
41. Creating phonemes for facial animation o$sD9xx  
42. Mirroring our phoneme and exploring other facial shapes o@e/P;E  
43. Creating a facial GUI #1DEZ4]jjY  
44. Connecting our facial shapes to the GUI qk2E>  
45. Finalizing the rig p"ZvA^d\   
46. Attaching objects to a deforming model
附件: Digital Tutors - Blend Shape-Based Facial Rigging in Maya.rar (209 K)更新于: 2014-11-01 20:03:05下载次数: 10[ 下载方法 ]
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离线 酷哥学者
发表于: 2014-11-02 只看该作者
1F
挺可爱的啊
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