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Digital Tutors - Blend Shape-Based Facial Rigging in Maya脸部绑定技巧(BT下载) [复制链接]

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离线 luminara
楼主  发表于: 2014-11-01 只看楼主 倒序阅读
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Digital Tutors - Blend Shape-Based Facial Rigging in Maya脸部绑定技巧(BT下载) Fc5.?X-  
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共 5h 1m的英文教程,包括有工程文件,MP4格式 dR S:S_  
教程目录 A & iv  
01. Introduction and project overview <w2h@ea  
02. Checking the model's topology and building core facial joints ojd0um6I{  
03. Setting up joints for the nose, ears, and teeth E_ns4k#uG  
04. Mirroring joints in Maya S^rf^%  
05. Creating joints for the tongue >rd#,r  
06. Creating an alignment tool P.]h`4  
07. Creating an alignment tool with Python 7:jLZ!mgi  
08. Controlling the eyes X8)k'h  
09. Deforming the eyelids N'`X:7fN  
10. Connecting the facial skeleton to the character's body and skinning the face up5f]:!  
11. Refining skin deformations o2!738  
12. Squashing and stretching the mouth eAy,T<#  
13. Finishing our squash and stretch system for the mouth )~U1sW&t  
14. Progress check: deformations nR_Z rm  
15. Rigging the eyebrows #V>R#Oh}  
16. Creating a system to drive the deformations of the eyebrows pD<w@2K  
17. Creating a system that will deform the eyebrow geometry K\K& K~Z  
18. Creating Blend Shapes for brow deformations QEyL/#Q  
19. Mirroring Blend Shapes :iE b^F}  
20. Creating a Blend Shape-mirroring tool with Python %Ig$:I(o  
21. Finishing the setup of our eyebrow targets &L8RLSfX  
22. Deforming the hair yv,FzF}7  
23. A fast and effective way of simulating fleshy eyes NEq_!!/sF  
24. A flexible neck rig g>/Y}{sL-  
25. Setting up a neck control uxfh?gsL  
26. Controlling the character's head {++ EX2  
27. Twisting the neck {)" 3  
28. Dynamically parenting the head control wps/{h,  
29. Creating a jaw control ^'X I%fEf  
30. Driving the brows ;<+efYmyc  
31. Finishing our brow rig *)K 5<}V  
32. Adding ear controls j yHa}OT  
33. Controlling the nose Wb}-H-O  
34. Controlling the tongue k~[jk5te  
35. Finishing our tongue controls A?YYR%o%'  
36. Teeth controls =R5W KX  
37. Eye controls Ca |}i+  
38. Dynamically parenting the eye controls to follow the character's head YIe1AF}   
39. Wrapping up our work on the eyelids #0AyC.\  
40. Hair controls +<E#_)}`D6  
41. Creating phonemes for facial animation @gP*z6Z  
42. Mirroring our phoneme and exploring other facial shapes C%4ed#  
43. Creating a facial GUI 2}^=NUM\NX  
44. Connecting our facial shapes to the GUI *R6lK&  
45. Finalizing the rig !8 @yi"n  
46. Attaching objects to a deforming model
附件: Digital Tutors - Blend Shape-Based Facial Rigging in Maya.rar (209 K)更新于: 2014-11-01 20:03:05下载次数: 10[ 下载方法 ]
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离线 酷哥学者
发表于: 2014-11-02 只看该作者
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