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Digital Tutors - Blend Shape-Based Facial Rigging in Maya脸部绑定技巧(BT下载) [复制链接]

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离线 luminara
楼主  发表于: 2014-11-01 只看楼主 倒序阅读
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Digital Tutors - Blend Shape-Based Facial Rigging in Maya脸部绑定技巧(BT下载) ,4O|{Iu#n  
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共 5h 1m的英文教程,包括有工程文件,MP4格式 3sh}(  
教程目录 0Nvk|uI V[  
01. Introduction and project overview | z 1  
02. Checking the model's topology and building core facial joints AQx:}PO  
03. Setting up joints for the nose, ears, and teeth }Kt`du=  
04. Mirroring joints in Maya 8-s7^*!  
05. Creating joints for the tongue F'~\!dNL  
06. Creating an alignment tool |^S{vub  
07. Creating an alignment tool with Python 4l2/eh]Hc(  
08. Controlling the eyes 8^ ujA  
09. Deforming the eyelids yi29+T7j4S  
10. Connecting the facial skeleton to the character's body and skinning the face  z(Y zK  
11. Refining skin deformations lG1\41ZxB  
12. Squashing and stretching the mouth l;~b:[r  
13. Finishing our squash and stretch system for the mouth Wb1?>q  
14. Progress check: deformations ~x-"?K  
15. Rigging the eyebrows pO_$8=G+  
16. Creating a system to drive the deformations of the eyebrows 99KW("C1F  
17. Creating a system that will deform the eyebrow geometry hFQ*50n}  
18. Creating Blend Shapes for brow deformations ;%ng])w=;  
19. Mirroring Blend Shapes P9W!xvV`w  
20. Creating a Blend Shape-mirroring tool with Python Jv8JCu"eky  
21. Finishing the setup of our eyebrow targets p=d,kY  
22. Deforming the hair <K:L.c!  
23. A fast and effective way of simulating fleshy eyes -T8'|"g  
24. A flexible neck rig sqv!,@*q  
25. Setting up a neck control U>-GM >  
26. Controlling the character's head '3uN]-A>D  
27. Twisting the neck tJa*(%Z?f  
28. Dynamically parenting the head control 5L0w!q'W  
29. Creating a jaw control 0-~F%:x  
30. Driving the brows -d]v6q'1  
31. Finishing our brow rig 9zD,z+  
32. Adding ear controls L$3{L"/   
33. Controlling the nose 5@nv cCp  
34. Controlling the tongue y;VmA#k`  
35. Finishing our tongue controls w gkY \Q  
36. Teeth controls b\Mb6s  
37. Eye controls c9ea%7o{0a  
38. Dynamically parenting the eye controls to follow the character's head Ol)M0u  
39. Wrapping up our work on the eyelids G7YBo4v  
40. Hair controls G DwijZw  
41. Creating phonemes for facial animation =kBWY9 :$,  
42. Mirroring our phoneme and exploring other facial shapes m/"}Y]n!  
43. Creating a facial GUI '"9Wt@ .  
44. Connecting our facial shapes to the GUI UW],9r/PD@  
45. Finalizing the rig ,F?O} ijk  
46. Attaching objects to a deforming model
附件: Digital Tutors - Blend Shape-Based Facial Rigging in Maya.rar (209 K)更新于: 2014-11-01 20:03:05下载次数: 10[ 下载方法 ]
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离线 酷哥学者
发表于: 2014-11-02 只看该作者
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挺可爱的啊
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