Version: 1.01
9Fy'L#% Date Updated: 01/10/2010
-g."{| Author Name: Chico Hermida
^J&D)&"j @ta:9wZ D>8p:^3g Ver 1.01
suzK)rJ9i q1q9W@H Additional Info:
x|yJCs> zrqI^i"c This is a commercial script!
Z.&/,UU:4 ,p3]`MG Download the HCG Asset Browser PRO demo to try the script.
Pro?xY$E) The demo will display only 3 assets of each type, 3 categories of each asset, 3 items of each category, Thumbnail Creation and Automatic convert to proxy functions are disabled.
IIih9I`IR .8Bu%Sf Download Link:
http://www.hermidacg.com/maxscripts/hcg-asset-browser/ "9r$*\wOf Changelog
:o'|%JE L{P'mG=4 Features:
rH!sImz, - See and generate thumbnails for your Models, Materials and Textures.- With few clicks add Models, Materials and Textures to the scene.- Paint geometry in the scene with a model in your Library.- Apply materials with automatic UVWmap. The script save uvwmap information for future use.- Replace models in your scene with another Model of your choice.- Drag and drop textures to material maps.- Clean and easy to use interface.- Complex options to fit your workflow.
'5Yzo^R; 6i-G{)=l Screenshots:
nKzm.D gt_ 5\# F5s} [:.wCG5 Ij7P-5=< SFRP
?s uUg;v/: How to use:
h\UKm|BZ ,eBC]4)B6 Click on the thumbnail of the model to merge this to the scene
O\.^H/ Click: merge the model one time
TL2E|@k1] Shift + Click: Rotate the model
Rb L?( Click and drag: Paint the model on the surface
3T8d?%.l For more information see the Documentation in the website.
{ogBoDS $KYGQP Installation:
-n.m "O3 x|a&wC2,{ Download Demo installation file
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B<Ou Unzip to root folder of
3ds max
D+3?p Start 3ds max
9s^$tgH Go to Customize>Customize User Interface>Keyboard or Toolbars> Category "HCG"> command "HCG Asset Browser PRO"
0~fjY^( Assign a shortcut
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U]<S? Activate the shortcut
#gQn3.PX+y Installation Library Example:
ML_VD*t9 P`lv_oV Download the Library Example 2.0 in the website.
JJd qdX; Unzip the compacted file to root folder of 3ds max
!G3AD3 Compatibility:
RE;A0E_3 v8ap"9b 3dsmax 2009 32 bits and 64 bits
#-;c!<2 3dsmax 2010 32 bits and 64 bits
rRq60A Credits: (Thanks to the ones who helped me!)
4f\NtQ) Ocdy;|& Thanks to Vincent (aka Raistlin) for your contribution!
'|IcL1c=I Thanks to Marco Brunetta for all your tips and specially for help me with the license system.
Ks%0!X?3q Gavin Greenwalt who inspired me with the "Basic Asset Manager example" posted on the CGTalk Forums
U+!RIF[Je Pete "Lonerobot" for the help with the NumericUpDown problem.
5%Qxx\q Borislav Petrov "Bobo" for all the content posted on the internet.
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