Version: 1.01
WJ{hta Date Updated: 01/10/2010
_d$0( Author Name: Chico Hermida
}@*Me+ 5ml^3,x %0PdN@I Ver 1.01
r|XNS>V ,$ yn0OPjH Additional Info:
Fr}e-a 'oZ/fUl|7 This is a commercial script!
y&0&K4aa *-timVlaE Download the HCG Asset Browser PRO demo to try the script.
p%A(5DE The demo will display only 3 assets of each type, 3 categories of each asset, 3 items of each category, Thumbnail Creation and Automatic convert to proxy functions are disabled.
5q`d=L, W^2Q"c#7F Download Link:
http://www.hermidacg.com/maxscripts/hcg-asset-browser/ }2.^n{Y
Changelog
# E'g{.N [_jTy;E Features:
EO'[AU% ~ - See and generate thumbnails for your Models, Materials and Textures.- With few clicks add Models, Materials and Textures to the scene.- Paint geometry in the scene with a model in your Library.- Apply materials with automatic UVWmap. The script save uvwmap information for future use.- Replace models in your scene with another Model of your choice.- Drag and drop textures to material maps.- Clean and easy to use interface.- Complex options to fit your workflow.
z.g'8#@ VVdgNT|}W Screenshots:
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jNN$/ZWm m :ROq 0X\,!FL EA4aZ6% M:c^[9)y How to use:
#.0^;M5Nh '$~9~90?Z Click on the thumbnail of the model to merge this to the scene
4J2NIFZ Click: merge the model one time
Tn[DF9;? Shift + Click: Rotate the model
-san%H' Click and drag: Paint the model on the surface
i% k`/X; For more information see the Documentation in the website.
v\:>}
<gc z6bTcs"7h Installation:
XU.ZYYZ= 2EsKC) Download Demo installation file
.@.,D% 7< Unzip to root folder of
3ds max
%MgQ. Start 3ds max
b mZRCvW>A Go to Customize>Customize User Interface>Keyboard or Toolbars> Category "HCG"> command "HCG Asset Browser PRO"
di`Ql._M Assign a shortcut
tR!eY t Activate the shortcut
?stx3sZ Installation Library Example:
|h(!CFR u&".kk Download the Library Example 2.0 in the website.
<r.f ?chf Unzip the compacted file to root folder of 3ds max
ow]S 3[07 Compatibility:
+bI &0` ?s #DD, 3dsmax 2009 32 bits and 64 bits
:gVz}/C.@ 3dsmax 2010 32 bits and 64 bits
^o,Hu# Credits: (Thanks to the ones who helped me!)
$
w:QJ~,s aePhtQF Thanks to Vincent (aka Raistlin) for your contribution!
/"tVOv# Thanks to Marco Brunetta for all your tips and specially for help me with the license system.
.?CDWbzq Gavin Greenwalt who inspired me with the "Basic Asset Manager example" posted on the CGTalk Forums
]IXKoJUf Pete "Lonerobot" for the help with the NumericUpDown problem.
k# ZO4 Borislav Petrov "Bobo" for all the content posted on the internet.
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