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9]J Ct.Q)p-wn 前几日,FinalRender Stage-1 R2.0 发布了最新的官方 SP1 修正补丁包~ Os[^ch
正式支持 3DS Max 2008,并修正和增强了附加材质,强烈推荐大家及时更新。修正内容如下: b$M? _<G
;AHa|35\ + DIRT: fR-Dirt not updating sub mtls correctly, fixed
r,0> 40^ + FILLET: fR-Fillet not updating sub mtls correctly, fixed
!".@Wg$ + MSP: rare crash fixed
sLB{R#Pt + CORE: problems with AB fixed
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4bu + ARCH: problems with fast interpolate and animations fixed
O </< + CORE: some optimizations for blurry reflections/refractions
^i@t OtS + AA: crash in adaptive AA sampler fixed
\O\onvEa + GBUF: problems with velocity vectors fixed
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U + LIGHT: crash in light mtl fixed
t7R; RF + LIC: client lib update
<A!v'Y + new client lib to fix runtime dll problems
Tb~(?nY5 + LIC: switched to new client lib
ESb + MSP: 2 crash conditions fixed (rare occurance)
54tpR6%3p + CORE: bug in texture pager fixed (black squares)
-l$]>J~ + FILLET: problems with flickering edges fixed
5C2 *f4| + LUMA: problems with license checks fixed
2NI3&;{4 + TEX: AGradient3D working with scanline now
!`Bb[BTf + MSP: crash in skipping faces code fixed (subtree/MTD skipping)
;M\H#%G. + TEX: crash in texture pager fixed
jC <<S + CORE: added invalid color detection
m9xO& @#vx + CORE: black squares fixed
S}ZM;M + ARCH: workaround in fR-Architectural for sdk break in 3ds Max 2008
\jZvP`.2 + ARCH: workaround for fR-Architectural for sdk break in 3dsmax 2008
+'Tr>2V + FTOON: problems with GI and REs fixed
:] {+3A + CORE: LOD not working, fixed
3*XX@>|o + ARCH: problems with tangents and extreme blurries enhanced
pA4oy + ADV: enhancements to avoid problems with tangents and extreme blurries
d;V + BOV: fixed crash with HDRI import with windows vista
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wQ'=M + CORE: problems with hairFX and animations fixed
5;C+K~Y + MTD: fixed min range for edge length
m3\lm@`)O + ARCH: refraction affecting the alpha channel not working, fixed
Gb~*[ mEr*n 汉化已全部完成,正在进行基本的使用测试…… #V*<G#B 需要的朋友请密切关注偶的 Blog 和本贴…… ?4(uwXp Tg)Fr)