SbmakNWJ} A`|OPi) Y4Hi<JWo 前几日,FinalRender Stage-1 R2.0 发布了最新的官方 SP1 修正补丁包~ J;pn5k~3
正式支持 3DS Max 2008,并修正和增强了附加材质,强烈推荐大家及时更新。修正内容如下: `Z*k M VN
:zk69P3 + DIRT: fR-Dirt not updating sub mtls correctly, fixed
\vVGfG?6 + FILLET: fR-Fillet not updating sub mtls correctly, fixed
}v[*V + MSP: rare crash fixed
Z !Njfq5 + CORE: problems with AB fixed
KS($S(Fi + ARCH: problems with fast interpolate and animations fixed
oR'8|~U@B + CORE: some optimizations for blurry reflections/refractions
:jB8Q$s + AA: crash in adaptive AA sampler fixed
IKhpe5} + GBUF: problems with velocity vectors fixed
lg_X|yhL + LIGHT: crash in light mtl fixed
Np>[mNmga + LIC: client lib update
&K@2kq, + new client lib to fix runtime dll problems
zG|}| //} + LIC: switched to new client lib
deR2l(0%yr + MSP: 2 crash conditions fixed (rare occurance)
^;0.P)yGA + CORE: bug in texture pager fixed (black squares)
SsiKuoxk + FILLET: problems with flickering edges fixed
X(F2 5 + LUMA: problems with license checks fixed
r'7>J:cy= + TEX: AGradient3D working with scanline now
:hYV\8$ + MSP: crash in skipping faces code fixed (subtree/MTD skipping)
n:cre}0. + TEX: crash in texture pager fixed
a= *&OW + CORE: added invalid color detection
:4]^PB@dl + CORE: black squares fixed
0q`n] NM + ARCH: workaround in fR-Architectural for sdk break in 3ds Max 2008
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5Y + ARCH: workaround for fR-Architectural for sdk break in 3dsmax 2008
.^BL7 + FTOON: problems with GI and REs fixed
QEIu}e6b + CORE: LOD not working, fixed
Q C?*O?~# + ARCH: problems with tangents and extreme blurries enhanced
>D'Kt?L<]m + ADV: enhancements to avoid problems with tangents and extreme blurries
p3Uus''V4 + BOV: fixed crash with HDRI import with windows vista
6|*em4 + CORE: problems with hairFX and animations fixed
wmh[yYWc + MTD: fixed min range for edge length
,gHgb + ARCH: refraction affecting the alpha channel not working, fixed
w.kb/ C"w>U 汉化已全部完成,正在进行基本的使用测试…… NYbeIfL 需要的朋友请密切关注偶的 Blog 和本贴…… <a_Q1 l h\GlyH~