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|/YwMBi C"gH>G 前几日,FinalRender Stage-1 R2.0 发布了最新的官方 SP1 修正补丁包~ (O(X k+L
正式支持 3DS Max 2008,并修正和增强了附加材质,强烈推荐大家及时更新。修正内容如下: "0V8i%a
; *ZiH%q, + DIRT: fR-Dirt not updating sub mtls correctly, fixed
]lgI Q;r + FILLET: fR-Fillet not updating sub mtls correctly, fixed
,zP.ch0K + MSP: rare crash fixed
o3ZqPk]al + CORE: problems with AB fixed
Z/*X)mBuB + ARCH: problems with fast interpolate and animations fixed
CKuf'h# + CORE: some optimizations for blurry reflections/refractions
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#* + AA: crash in adaptive AA sampler fixed
C4h4W3w + GBUF: problems with velocity vectors fixed
uO{'eT~ + LIGHT: crash in light mtl fixed
F8*zG 4/& + LIC: client lib update
TNj WZ + new client lib to fix runtime dll problems
h+ggrwg' + LIC: switched to new client lib
'7ps_pz + MSP: 2 crash conditions fixed (rare occurance)
IV]2#;OO? + CORE: bug in texture pager fixed (black squares)
uupfL>h + FILLET: problems with flickering edges fixed
MVYf-'\^ + LUMA: problems with license checks fixed
>=VtL4K^ + TEX: AGradient3D working with scanline now
J.g4I|{ + MSP: crash in skipping faces code fixed (subtree/MTD skipping)
;R4qE$u2^ + TEX: crash in texture pager fixed
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+ CORE: added invalid color detection
.KX LWH + CORE: black squares fixed
]*\m@lWu + ARCH: workaround in fR-Architectural for sdk break in 3ds Max 2008
j%TcW!D-_ + ARCH: workaround for fR-Architectural for sdk break in 3dsmax 2008
_N2tf/C&= + FTOON: problems with GI and REs fixed
nLjc.Z\Bl + CORE: LOD not working, fixed
#CcWsI>+w> + ARCH: problems with tangents and extreme blurries enhanced
zZ})$Ny( + ADV: enhancements to avoid problems with tangents and extreme blurries
*(*3/P4D + BOV: fixed crash with HDRI import with windows vista
jxdxIkAHZc + CORE: problems with hairFX and animations fixed
N8K @ch3=P + MTD: fixed min range for edge length
q7-.-k<dQ + ARCH: refraction affecting the alpha channel not working, fixed
lMW4SRk1C f6O5k8n 汉化已全部完成,正在进行基本的使用测试…… X GhV?
tA 需要的朋友请密切关注偶的 Blog 和本贴…… d%C:%d /N?vVp