OO?]qZa1 1+-_s n,$IfC" 前几日,FinalRender Stage-1 R2.0 发布了最新的官方 SP1 修正补丁包~ it] E-^2>
正式支持 3DS Max 2008,并修正和增强了附加材质,强烈推荐大家及时更新。修正内容如下: N2.AKH
pv^O"Bs + DIRT: fR-Dirt not updating sub mtls correctly, fixed
6[ OzU2nB + FILLET: fR-Fillet not updating sub mtls correctly, fixed
nqwAQhzy( + MSP: rare crash fixed
Y&/]O$< + CORE: problems with AB fixed
hXqD<? + ARCH: problems with fast interpolate and animations fixed
A^q[N + CORE: some optimizations for blurry reflections/refractions
,V*%V; + AA: crash in adaptive AA sampler fixed
QWMdn + GBUF: problems with velocity vectors fixed
t|~YEQ + LIGHT: crash in light mtl fixed
ChCrL[2 + LIC: client lib update
sZW^!z + new client lib to fix runtime dll problems
LBF 1;zjK + LIC: switched to new client lib
Ug&,Y/tFw2 + MSP: 2 crash conditions fixed (rare occurance)
XoA+MuDzpo + CORE: bug in texture pager fixed (black squares)
>Wz;ySEz + FILLET: problems with flickering edges fixed
$V1;la! + LUMA: problems with license checks fixed
}d<}FJ-, + TEX: AGradient3D working with scanline now
/%Nr?V + MSP: crash in skipping faces code fixed (subtree/MTD skipping)
=b/L?dR.- + TEX: crash in texture pager fixed
RIIitgV_ + CORE: added invalid color detection
.|/~op4; + CORE: black squares fixed
R+Y4| + ARCH: workaround in fR-Architectural for sdk break in 3ds Max 2008
< P`u} + ARCH: workaround for fR-Architectural for sdk break in 3dsmax 2008
[o?*"c + FTOON: problems with GI and REs fixed
HeG)/W?r + CORE: LOD not working, fixed
-=(!g&0 + ARCH: problems with tangents and extreme blurries enhanced
x:QgjK + ADV: enhancements to avoid problems with tangents and extreme blurries
gH G + BOV: fixed crash with HDRI import with windows vista
f aLtdQi + CORE: problems with hairFX and animations fixed
qM.bF&&Go + MTD: fixed min range for edge length
3YZs+d.;ib + ARCH: refraction affecting the alpha channel not working, fixed
`P9XqWr #es9d3~\ 汉化已全部完成,正在进行基本的使用测试…… q=#}
yEG 需要的朋友请密切关注偶的 Blog 和本贴…… ,13Lq- phgm0D7