vray1.60.16独立版
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?4^};wDb2 '%R<" 1、把文件解压到一个文件夹里,注意文件夹不能有中文名;
M~uMY+> >K\3*]>J3 2、用记事本打开\vray1.6std\vray\bin目录下的vrayconfig.xml,修改
OY: u',T H"eS<eT <PluginsPath>F:\vray1.6std\vray\vrayplugins</PluginsPath>
>Iuzk1'S @Tm`d ?^ 的路径为你解压的路径;
E>E*ZZuhj !$_~x
8K1- 3、用3dsmax2009里面的vray 1.50.sp2的vray场景转换
脚本把场景导出,注意最好不要是中文名
=~&VdPZ 称,因为对中文支持不够好;
!}_b| V^WU8x 4、然后参照以下格式写一个批处理BAT文件:
M7rIi\4K4 ;r.EC}>m F:\vray1.6std\vray\bin\VRAY.EXE -scenefile="D:\gh.vrscene"
Huc|6~X `PgdJrE (具体可以参照下面语法使用说明;)
Rb EKP(uw 0OnV0SIL 然后运行它。如果为启动的时候提示缺少msvcr70.dll文件,请在网上搜索
下载一个复制
5wv fF.v U\zD,<I9 到system32目录下即可
po7>IQS] 9AQxNbs 5、此版本为32bit版,已完全
破解,只需要用\vray1.6std\vray\目录下的Keymaker.exe和vrlserver.exe
pr&=n;_ n ;wHCj$q 注册一下即可。祝君走运!
%%JMb=!%2 ,R2U`EO; 2VoKr) f-SuM% S_ 以下是使用语法
+&i +Mpb :j^FJ@2_ V-Ray core version is 1.60.16
\tN-(=T ===============================================
8}s.Fg@tE yR;{ Usage:
;j8)KC vray -server
Iw<i@=V or
4m)OR vray <option> <option> ...
\</b4iR)LT )lk&z8;.= where option (case-sensitive) is one of the following:
M-V&X&?j ([] means optional string, {} means the string can be repeated
9}a_:hAy/ zero or more times)
fjk\L\1 *}k;L74| -credits - print copyright notices for V-Ray and available plugins.
JM1R ;i6 )q7UxzE+ -configFile - the path and file name to the vray config file
xk&Jl#v (default is vrayconfig.xml in the same folder as vray.exe).
?v>ET2wD V,rq0xW -scenefile="filename.vrscene" - the scene file to render
rV08ad .9Y)AtJTS -include="includePath{;includePath}" - specify path(s) for include files.
k'0Pi6 More than one -include options can be specified.
vWGwVH/K Yw#2uh -display=0/1 - show the rendered image in a window
7jdb)l\p= (default is 1 - show the rendered image)
XQw>EZdj_N 6F e34n]m -autoClose=0/1 - automatically closes the displayed image
T#>7ub when rendering is complete (default is 0 - wait for user to
~?(N close the VFB).
fk&8]tK4 -,U3fts -setfocus=0/1 - set the focus on the VFB window if displayed.
|j7,Mu+ (default is 1 - set the focus)
^0 -:G6H i*Z"Me -distributed=0/1 - use distributed rendering
Q637N|01 (default is 0 - no distributed rendering)
B\XKw' /#)/; -renderhost="host{;host}" - use these host(s) for distributed
;'cN<x)%| rendering. Hosts can be specified either as computer names or
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sG92XJ ;5659!; -imgWidth=nnn - set the output image width
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X\bOz[\ ww],y@da -imgHeight=nnn - set the output image height
VHIOwzC (default is 480)
v>Q#B _( {hc+9p -imgFile="fileName" - write the resulting image to the given file.
onz?_SAW If the file name is empty, no image will be written.
&,{fw@#)_ Rwz0poG`WG -frames=nn[-nn]{;nn[-nn]} - specify the frames and/or frame intervals
TO]@
Zu1 to render. More than one -frames option can be specified.
c;Pe/ d 2^h27A -numThreads=nnn - set the number of rendering threads
J:CXW%\ <q (default is 0 - automatic)
5m\<U` oM2l-[- -interactive=0/1 - interactive rendering
n.!#P| (default is 0 - no interactive rendering)
l{I6&^!KS iU$] {c2;A -portNumber=nnn - specifies the port number to use for distributed
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AL~3 rendering. The port numbers of the render servers and the render
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x client must match for DR to work. The port can also be overridden
(G zb using the VRAY_DR_CONTROLPORT environment variable. This command
N60rgSzI line option overrides the environment variable.
G`SUxhC k (default is 20204)
HW3 }uP\c m+`fn;* ~zHjMo2 附件见下楼
[ 此帖被debug2000在2009-03-03 21:07重新编辑 ]