相对1.48.66有如下升级改动,而且是原有的破解可用,详见本人发的破解,
http://www.shanse8.com/bbs/read-htm-tid-25841.html '^)Ve:K-. 1.48.71
WeNx9+2=Z ----------
x%ju(B> Fixes:
/4J2F9:f - DR render nodes on machines that are not licensed should now use the clients license properly
86NAa6BW - Fixed problem with the sun light showing up when it should not
np,L39:sf __________________________________________________ __
Dnn$-W|NC ----------
@ c,KK~{ 1.48.70
}`#OA]NZ ----------
:9un6A9JS Changes:
[lZo'o - We have temporarily disabled the progress window until we can track down a performance issue
k~f3~- " - Made a ui arrangement
for Color Mapping / Output / TexBitmap / TexGrid
eAKK uML [5K&J-W Fixes:
~>u]ow= - Fixed problem where R2P.rb would not be found if Sketchup wasn't installed into a path structure that we expected ( Google SketchUp 7/Sketchup/ or some other iteration that says the Sketchup version number )
kx,9n) - Fixed alpha multiplier / alpha offset to use spin boxes instead of textures for everything
^DVj_&~ - Fixed problems with apply material to selection
?w'a^+H - Fixed issue with apply material to layer
G{$(t\>8 - Fixed issue that prevented imported skp materials from bringing materials in correctly
N2:};a[ui5 __________________________________________________ __
s`"o-w\$> ----------
lrSdFJ% 1.48.68
n';"c;Ye) ----------
46(Vq| Fixes:
9F+i+(\,b - Glossy effects in global switches is now used by glossy plugins
86Q\G.h7 - Do maps, and other global switches also are used by plugins
p\lS)9 - Internal fix related to back button in license dialog
xb#M{EE-. - Fixed issue where irradiance maps could not be reused ( also light cache )
9y=$|"<( - We removed the hard-coded path to "Application Data" that caused problems on non-English versions of XP
RqTW$94RD - Removed "flip" in TexFresnel where putting a White AColor texture would not match output of white color
hgCF!eud - Hidden lights option in global switches should now be used
v4]7"7GuW - Fixed issue where path tracing was not being utilized properly by light cache
-:9E+b __________________________________________________ __
&W/C2cpmR ----------
l:NEK`>i 1.48.67
U" eP>HHp ----------
y- S]\tu Fixes:
>L$g ;(g - Materials with '/' (forward slashes) in their name caused a major problem since we now use a URL system for identifying plugin relationships - we've added some code to warn users about this issue and update materials to use names without the "/"
{E!"^^0` - Changing the bitmap texture through our Material Editor should no longer mess with the uvs on the Sketchup side
b~\gV_Z - HDR imagess will now preview properly
KA:>7- - Fixed a problem where some special characters like '[' or ']' would cause material previews to not run properly or possibly crash
G
hH0-g{- - Fixed problem where files were not being saved correctly from the vfb
%XGwQB$zk8 - Fixed an issue where "Apply material by layer" would still apply even if the user pressed "Cancel"
.E:QZH' M - Fixed an issue where removing the current material would leave the material's UI Form still open
b{H&%Jx) - Fixed issue with "Duplicate Material" functionality not being implemented properly
e#`wshtN: - Fixed issue with "Alpha Offset" and "Alpha Multiplier" for TexBitmap
s]Z/0:` - Fixed issue where copying and pasting between Sketchup sessions would not notify us about new materials
{xr!H-9ZAA w2y{3O"p= Changes:
@=x=dL( - Made some internal error changes to try to output some more information ( computer specs, etc )
.(Q3M0.D - Licensing dialog should now autofill the default V-Ray License Server port number
" ^~f.N - We modified file browsers to make it more difficult to choose invalid file types