相对1.48.66有如下升级改动,而且是原有的破解可用,详见本人发的破解,
http://www.shanse8.com/bbs/read-htm-tid-25841.html +%#MrNM' 1.48.71
lDJd#U'V ----------
\ ~LU 'j Fixes:
IN|i)?rh - DR render nodes on machines that are not licensed should now use the clients license properly
~6:LUM - Fixed problem with the sun light showing up when it should not
T]nR=uK6LL __________________________________________________ __
{"0TO|%x ----------
:%uyy5AZ 1.48.70
GIC"-l1\ ----------
_
7BF+*T Changes:
Pv7f
_hw - We have temporarily disabled the progress window until we can track down a performance issue
Zc4(tf9 - Made a ui arrangement
for Color Mapping / Output / TexBitmap / TexGrid
\Z\IK K#l
-? Fixes:
rysP)e - Fixed problem where R2P.rb would not be found if Sketchup wasn't installed into a path structure that we expected ( Google SketchUp 7/Sketchup/ or some other iteration that says the Sketchup version number )
N;C"X4rV - Fixed alpha multiplier / alpha offset to use spin boxes instead of textures for everything
5U-p'c9IC - Fixed problems with apply material to selection
mh
A~eJ - Fixed issue with apply material to layer
;}n9yci# - Fixed issue that prevented imported skp materials from bringing materials in correctly
~j/bCMEf! __________________________________________________ __
=E
[ 4H ----------
"ib K1}- 1.48.68
,zAK3d&hj ----------
Bmx(qE Fixes:
l-<3{! - Glossy effects in global switches is now used by glossy plugins
tJUVw= - Do maps, and other global switches also are used by plugins
F^.om2V|9 - Internal fix related to back button in license dialog
0V<Aub[${ - Fixed issue where irradiance maps could not be reused ( also light cache )
m0=cMVCA! - We removed the hard-coded path to "Application Data" that caused problems on non-English versions of XP
q%OcLZ<, - Removed "flip" in TexFresnel where putting a White AColor texture would not match output of white color
o2;(VSKhS - Hidden lights option in global switches should now be used
B3y?. - Fixed issue where path tracing was not being utilized properly by light cache
?r{TOjn __________________________________________________ __
TRF]i/Bs ----------
\:]DFZ= ! 1.48.67
Iq)(UfaSve ----------
6D/uo$1Y Fixes:
vTpStoUM - Materials with '/' (forward slashes) in their name caused a major problem since we now use a URL system for identifying plugin relationships - we've added some code to warn users about this issue and update materials to use names without the "/"
8$\Za,)g - Changing the bitmap texture through our Material Editor should no longer mess with the uvs on the Sketchup side
&svx@wW - HDR imagess will now preview properly
Rb)|66&3& - Fixed a problem where some special characters like '[' or ']' would cause material previews to not run properly or possibly crash
`q%U{IR - Fixed problem where files were not being saved correctly from the vfb
A'GlCp - Fixed an issue where "Apply material by layer" would still apply even if the user pressed "Cancel"
OFL|RLiD - Fixed an issue where removing the current material would leave the material's UI Form still open
@!e~G'j%VD - Fixed issue with "Duplicate Material" functionality not being implemented properly
RoX
&+~ - Fixed issue with "Alpha Offset" and "Alpha Multiplier" for TexBitmap
G%S6$@: - Fixed issue where copying and pasting between Sketchup sessions would not notify us about new materials
{|z#70 %4,xx'` Changes:
_lXt8}:+ - Made some internal error changes to try to output some more information ( computer specs, etc )
TtPr)F| - Licensing dialog should now autofill the default V-Ray License Server port number
H8&p<= - We modified file browsers to make it more difficult to choose invalid file types