FGRdA^` 4`X]$. V-Ray/Max - 1.5 SP5 official (24 April 2010)
ZBY*C;[)*P ====================
*#y9 Pve " J4?Sb < New features:
c'!+]'Lr (*) Added VRaySamplerInfoTex texture and VRaySamplerInfo render element;
Jc=~BT_G (*) Added VRayObjectSelect render element which allows to extract objects with specific IDs into a separate element;
[<nmJ-V ,5XDH6L1 Modified features:
t&>eZ" (*) Added an option to the VRayPhysicalCamera to perform image distortion based on a texture map;
V\m51H1mqo (*) Allow ther user to specify texture bounds
for 3d displacement;
LLV1W0VO=P (*) Added displacement slot to VRayFastSSS2 material;
IM(=j (*) Added "prepass id" parameter to VRayFastSSS2 material so that multiple materials can share the same illumination map;
Xw'Y
&!z (*) Added displacement slot to VRayLightMtl material;
Rq[VP# (*) The color parameter of VRayIES lights is now animatable;
.a_xQ]eQ (*) The min/max z-depth values for the VRayZDepth render element are now animatable;
b8O }XB (*) Support for reflection occlusion in VRayDirt;
'{F
Od_uk% (*) Support for environment sampling in VRayDirt;
=vD}O@tN (*) Support for Particle Flow vertex color mapping and particle visibility;
VD0U]~CWR (*) Support for the "Use transparent shadows" option with Arch&Design materials;
cHw-; (*) The clipping planes for the VRayPhysicalCamera are now displayed in the viewport;
dMDSyd<( (*) Added an option "show cone" to the VRayPhysicalCamera to control the display of the camera in the viewports;
Lv<)Dur0K (*) Ability to save and load color correction curves for the VFB in Adobe(r) PhotoShop(r) .acv format;
E[8i$ (*) Support for pixel aspect ratio display in the V-Ray VFB;
&^JYIRn1\ (*) Support for anaglyph stereo preview in the V-Ray VFB;
|n %<p (*) Support for LUT color correction in the V-Ray VFB from .cube files;
-z?O^:e#x (*) Ability to display the value of the corrected colors in the V-Ray VFB pixel info dialog;
=G-u "QJ6 (*) The "Dynamic memory limit" parameter can be set to zero to remove any limit;
<^YZ#3~1T V1>>]]PS Bug fixes:
I3D#wXW (*) Motion blur for Hair&Fur in "mr prim" mode does not match the "buffer" mode;
O\[Td (*) Occasional random crashes in
3ds Max 2010 due to progress bar updates;
K0\Wty0 (*) Fixed invalid smoothed normals causing issues with displacement;
iT"H%{+~ (*) Fixed AA artifacts with thin bright lines when using Adaptive DMC image sampler;
dD}!E (*) Stuck buckets with perfectly transparent surfaces and GI;
a FrVP (*) Incorrect vignetting for VRayPhysicalCamera when using horizontal/vertical offset;
n:5*Tg9 (*) setVRaySilentMode() should disable the dialog for overwriting raw .vrimg files;
(!&g (l; (*) Missing reflections in VRayFastSSS2 when it is a coat material inside a VRayBlendMtl;
$N`uM (*) Incorrect bump mapping for GI when using time-interpolated irradiance maps;
M"$TXXe (*) Fixed artifacts with VRayFastSSS2 when one of the scatter color components is zero;
R
WU,v{I9 (*) Fixed incorrect normal map with VRayNormalMap on VRayProxy objects;
/,Sd (*) Fixed crash with animated irradiance maps and objects with zero scale;
kg_f;uk+ (*) The color of VRayIES lights was not animatable;
D7Nz3.j (*) VRayIES lights did not produce photon-mapped caustics;
PX1Scvi (*) Fixed invalid normals with VRayEdgesTex in the bump slot;
4$+9k;m' y[!4M+jj 目前只有64位的
d#eHX|+ S-:7P.#Q 安装文件网盘
下载地址:
jdY v*/^ Pk; 9\0k7 [RAPIDSHARE]
r} ~l( V-RAY 1.5 SP5 2010 X64 /m;w~-N V-RAY 1,5 SP5 2011 X64 qt}[M|Q^r Y4Z?`TL [HOTFILE]
x./jTebeO V-RAY 1.5 SP5 2010 X64 V_(?mC V-RAY 1.5 SP5 2011 X64 5Wi5`8m V]PTAhc 破解文件见附件
,7M9f T"Q4vk,3*J |U^
ff^] 补充:
SAG)vmm 1.VrayRT 1.5SP4a,Subburb SolidRocks 0.85b不支持VRay 1.5 SP5
5H 1(C#| Sjr(e}* 2.对于3ds Max2011,目前最好是安装SP5 for Max2010,不要安装SP5 For Max2011,不然有些旧
插件不兼容。
[ 此帖被zxlun在2010-05-08 13:34重新编辑 ]