`r?7oxN `]%|f V-Ray/Max - 1.5 SP5 official (24 April 2010)
aA,!<^&} ====================
Qjb:WC7he L*:jXmUM_~ New features:
?"g! (*) Added VRaySamplerInfoTex texture and VRaySamplerInfo render element;
5k.oW= (*) Added VRayObjectSelect render element which allows to extract objects with specific IDs into a separate element;
<[-nF"Q %
yw?s0 Modified features:
.nVa[B|. (*) Added an option to the VRayPhysicalCamera to perform image distortion based on a texture map;
3eF-8Z(f (*) Allow ther user to specify texture bounds
for 3d displacement;
r8xv#r 1 (*) Added displacement slot to VRayFastSSS2 material;
`9BROZnq (*) Added "prepass id" parameter to VRayFastSSS2 material so that multiple materials can share the same illumination map;
()6wvu} (*) Added displacement slot to VRayLightMtl material;
^y<<>Y'I (*) The color parameter of VRayIES lights is now animatable;
{y_98N (*) The min/max z-depth values for the VRayZDepth render element are now animatable;
bAx-"Lu (*) Support for reflection occlusion in VRayDirt;
G?Q3/y( (*) Support for environment sampling in VRayDirt;
\nPEyw,U (*) Support for Particle Flow vertex color mapping and particle visibility;
hHV";bk (*) Support for the "Use transparent shadows" option with Arch&Design materials;
JzQ )jdvp (*) The clipping planes for the VRayPhysicalCamera are now displayed in the viewport;
^\4h<M (*) Added an option "show cone" to the VRayPhysicalCamera to control the display of the camera in the viewports;
HTX?,C_ (*) Ability to save and load color correction curves for the VFB in Adobe(r) PhotoShop(r) .acv format;
tMf}
(*) Support for pixel aspect ratio display in the V-Ray VFB;
Vex{.Vh," (*) Support for anaglyph stereo preview in the V-Ray VFB;
#h`
V>; (*) Support for LUT color correction in the V-Ray VFB from .cube files;
O$_)G\\\m (*) Ability to display the value of the corrected colors in the V-Ray VFB pixel info dialog;
1Q<^8N)pf (*) The "Dynamic memory limit" parameter can be set to zero to remove any limit;
Azl&m