Included(包含以下所有插件+keygen):
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U$~H Clone 2.0 8-2011 32&64bit
A]/o-S_ EdgeChEx 5.0.1 2008-2011 32&64bit
~y!'\d>q< Gradient edge 3.3.0 2008-2011 32&64bit
3`HK^((o InsertShape 1.1.3 2008-2010 32&64bit
;hX( /T IES View 1.0 8-2009 32&64bit
Z .6dL MapLayers 1.6.7 Max 7.0-2011 32&64bit
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bR,K PolygonMap 5.5.4.3 9.0-2011 32&64bit
Cl}nPUoL PolygonProfile 1.2.1 9.0-2010 32&64bit
+T+@g8S Snake 1.0 8-2010 32&64bit
n{;j Spiral 1.0 8-2010 32&64bit
x%G3L\5 AdvOutline 2.4.1 8-2010 32&64bit
o%$.8)B9F TwoPs 1.0 8-2010 32&64bit
SiratkP9n7 MegaBevel 2.0 8-2010 32&64bit
NK_|h% :gh[BeqQ) o\IMYT InsertShape
c3A\~tHW Is like native ShapeMerge but on steroids! It's much more correct and functional because of clever algorithms.
XIeLu"TSL Using InsertShape you will get clean and predictable results. Also, you can do Local Projections – really unique and helpful feature.
\hB BG8=& 'rD6MY Poly Profile
<B"sp r&1 This modifier allow you to create a sweep between selected edges using custome shape
for profile, similar to NURBS - but for editable poly. Also you can create a blend between two contours (edges selections) using automatic bulge or custome shape. In addition - you can automatically clean-up meshes after using of ShapeMerge modifier.
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vt J3K=z Map Layers
yBIlwN`kB Allows you to blend multiple texture maps together using various blend modes, similar to photoshop layer blending workflow - add, screen, overlay multiply etc. In addition you can specify the opacity amount of every layer.
4`IM[DIG~ -EjXVn! vQ GradientEdge
3dShznlf_* Texture map
pJpapA2l*6 US6_5>/ PolygonMap
\INH[X#> UVW Map modifer
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j z`y9<+ IES View
5sD,gZ7 Interactive tool for previewing of IES files directly in 3dsMax.
BxY t*b% WA{igj@\ Snake
ZO}Og&% New Spline object
j jpYg ;`9f<d#\ Spiral
s>rR\` New Spline object.
i jI/z5 X@nBj;
EdgeChEx
*P()&}JK Modifier for really advanced chamfering.
dWY%bb > =>/~dIb AdvOutline
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df>B Modifier for spline shapes that creates controlled outlines and removes intersections.
}ze+ tf q:{#kv8 TwoPs
4Nm >5*] New snap plugins
?}||?2=P gW,[X( MegaBevel
#mH@ /6,#[ Modifers to create bevel of polygons
bT,:eA 5Z=4%P*I Clone
&\zYbGU Modifers to create clone of object
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