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<3qbgn>}b (_T&2% 前几日,FinalRender Stage-1 R2.0 发布了最新的官方 SP1 修正补丁包~ mf3 G$=[
正式支持 3DS Max 2008,并修正和增强了附加材质,强烈推荐大家及时更新。修正内容如下: X[w9~t$\
U:>O6" + DIRT: fR-Dirt not updating sub mtls correctly, fixed
0KZ 3h|4lP + FILLET: fR-Fillet not updating sub mtls correctly, fixed
(xTHin$ + MSP: rare crash fixed
mF1oY[xa_ + CORE: problems with AB fixed
Oe27 3Y^e + ARCH: problems with fast interpolate and animations fixed
q8oEb + CORE: some optimizations for blurry reflections/refractions
5Z:HCp-aG + AA: crash in adaptive AA sampler fixed
5&>(|Y~I + GBUF: problems with velocity vectors fixed
^uj+d"a) + LIGHT: crash in light mtl fixed
m$^7sFD$ + LIC: client lib update
N
8OPeY + new client lib to fix runtime dll problems
aX|`G]PhdI + LIC: switched to new client lib
LOA
90.D + MSP: 2 crash conditions fixed (rare occurance)
p+t8*lkq + CORE: bug in texture pager fixed (black squares)
\DHCf4, + FILLET: problems with flickering edges fixed
w+}dm^X + LUMA: problems with license checks fixed
Rpr#
,| + TEX: AGradient3D working with scanline now
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? + MSP: crash in skipping faces code fixed (subtree/MTD skipping)
rYLNV!_ + TEX: crash in texture pager fixed
]D%[GO//! + CORE: added invalid color detection
l}wBthwCc + CORE: black squares fixed
yG_#>3sD+% + ARCH: workaround in fR-Architectural for sdk break in 3ds Max 2008
LJ)3!Q/: + ARCH: workaround for fR-Architectural for sdk break in 3dsmax 2008
Y7p#K<y]9 + FTOON: problems with GI and REs fixed
Dn@ n:m + CORE: LOD not working, fixed
&dS+!<3 + ARCH: problems with tangents and extreme blurries enhanced
qEpBzQ&gX6 + ADV: enhancements to avoid problems with tangents and extreme blurries
dlU=k9N- + BOV: fixed crash with HDRI import with windows vista
"~;jFB8 + CORE: problems with hairFX and animations fixed
=SdWU}xn2 + MTD: fixed min range for edge length
N >z8\y + ARCH: refraction affecting the alpha channel not working, fixed
nO/5X>A,Zw p?`N<ykF< 汉化已全部完成,正在进行基本的使用测试…… oM VJ+#[x 需要的朋友请密切关注偶的 Blog 和本贴…… XkD_SaL} 2.[qcs3zl