Build 3.40.03 (official) (30 August 2016) ; aA,H&
============== $Iuf(J-5[
Modified features: hdB.u^!
(*) VRayVolumeGrid: Added channel data interval information to the cache info; ?2ZggV
(*) VRayVolumeGrid: Create default lights for the GPU preview if there are none; }kg?A oo
(*) VRayVolumeGrid: Rename "Analytic" scattering to "Approximate"; z@E-pYV
Bug fixes: ,fS}cpV
(*) V-Ray: 3ds Max was crashing when switching focus to it with a radio button active; K-Bf=7F,
(*) V-Ray: Fixed rendering slowdown on the main machine with DR since 3.40.01; >sAZT:&gv
(*) V-Ray: Enabled back running on Windows XP; ?haN ;n6'
(*) V-Ray: It was possible to add empty servers addresses for DR; %GUu{n<6
(*) V-Ray RT: Color mapping "Affect background" was not exported; G_E U/p<Q
(*) V-Ray RT: Crash with Ornatrix hairs placed on top of VRayDisplacementMod; m=&j2~<i
(*) V-Ray RT: Region rendering with DR was very slow during ActiveShade; 8zew8I~s
(*) VRay RT GPU: Enabled back VRayTriplanarTex for bump, since 3.40.01; =|IB=
(*) VRay RT GPU: Misplaced bump map with UDIM tiling; sY__ak!>
(*) VRay RT GPU: VRayBumpMtl was not working with VRayEdgesTex when the base material also has bump; '0_Z:\ laU
(*) VRayColor2Bump: Bump effect was offset; jRN*W2]V
(*) VRayProxy: Preview meshes were not loading when opening scenes with XRef scenes in them; #~um F%#
(*) VRayVolumeGrid: Crash when deleting a light that is excluded in the GPU preview list; j.MpQ^eJ7
(*) VRayVolumeGrid: Crash when loading a cache while RT is running; &wR