这个专门做破碎的插件。是爆炸特效的好工具 Z@%A(nZ_
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目前实体破碎效果做的好的插件很少。Maya的Bastcode效果也一般,做壳体破碎还可以。。 XSI的实体分裂的脚本效果还可以。只是那脚本工具使用不方便。碎片的子分裂控制会很麻烦的。不过XSI早有PhysX解算引擎。等待强大的七点零到来。 h%NM%;"H/
Feature list: rl&.|;5uH;
Reactor Demolition. Fast and easy way for smashing and falling objects. MJCz %zK
Fragmentation. Allows you to fragment geometry objects. P=L@!F+s
Reactor Explosion. Allows you to realistically explode objects. 4tx6h<L#s
Reactor Rigid Body Support via RayFire user interface. <G`1(,g
Reactor Hit, Displace, and Holes Impact dformations for shooting. {"2CI^!/U.
Instant Action. Allows you to shoot and explode without gun, manually defining all impact spots on impact object. g}uSIv^
Various effects for shooting, such as Impact flash, Muzzle Flash, Particle Debris, Geometry Debris, Fragmented Debris from Holes, Smoke, Sparks, Blood, Decals, Bullets and any Custom objects which you can define by yourself. jzZ]+'t
Interactive Layer Manager. Allows you to interactively change properties in the already created effects, select, hide\unhide, freeze\unfreeze and delete any created layer or effect. ZLPj1L
Multiple animated Impact objects. Also you can use skinned, pointcached or deformed in any other ways objects. };EB[n
Automatic update system.