Autodesk 3ds Max 官方原版(多国语言版)常用版本集合下载 点击进入下载
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1、把文件解压到一个文件夹里,注意文件夹不能有中文名; h!mx/Hx
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2、用记事本打开\vray1.6std\vray\bin目录下的vrayconfig.xml,修改 o~{rZ~
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<PluginsPath>F:\vray1.6std\vray\vrayplugins</PluginsPath> LzQOzl@z
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的路径为你解压的路径; M%YxhuT0
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3、用3dsmax2009里面的vray 1.50.sp2的vray场景转换脚本把场景导出,注意最好不要是中文名称,因为对中文支持不够好; N*f]NCSi
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4、然后参照以下格式写一个批处理BAT文件: 7_R[=t
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F:\vray1.6std\vray\bin\VRAY.EXE -scenefile="D:\gh.vrscene" [Z2{S-)UM
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(具体可以参照下面语法使用说明;) t`Rbn{
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然后运行它。如果为启动的时候提示缺少msvcr70.dll文件,请在网上搜索下载一个复制到system32目录下即可 ^u2x26].
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5、此版本为32bit版,已完全破解,只需要用\vray1.6std\vray\目录下的Keymaker.exe和vrlserver.exe _F(Np\%_
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注册一下即可。祝君走运! O)ose?Z
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以下是使用语法 O,-NzGs
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V-Ray core version is 1.60.16 uL@%M8n
=============================================== @ULWVS#t2
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Usage: xtIF)M
vray -server Jf0i$
or nz'6^D7`r
vray <option> <option> ... Mu-kvgO`L
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where option (case-sensitive) is one of the following: _ WPt
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([] means optional string, {} means the string can be repeated >p0,]-.J,r
zero or more times) nHH
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-credits - print copyright notices for V-Ray and available plugins. NI.ROk1{+4
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-configFile - the path and file name to the vray config file XGbpH<
(default is vrayconfig.xml in the same folder as vray.exe). @D=%J!!*
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-scenefile="filename.vrscene" - the scene file to render zJl;|E".
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-include="includePath{;includePath}" - specify path(s) for include files. %G,7Ul1f
More than one -include options can be specified. qsXkm4
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-display=0/1 - show the rendered image in a window +>;Ux1'@
(default is 1 - show the rendered image)
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-autoClose=0/1 - automatically closes the displayed image ZI qXkD
when rendering is complete (default is 0 - wait for user to )V>zXy}Y
close the VFB). , %8)I("
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-setfocus=0/1 - set the focus on the VFB window if displayed. ]3,
(default is 1 - set the focus) $IX(a4'
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-distributed=0/1 - use distributed rendering ^E\n^D-RV
(default is 0 - no distributed rendering) pO5j-d*
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-renderhost="host{;host}" - use these host(s) for distributed
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rendering. Hosts can be specified either as computer names or ni2 [K`
by IPs. More than one -renderhost options can be specified. 8(y%]#n
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-imgWidth=nnn - set the output image width :OjmaP
(default is 640) lDKyD`WKnZ
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-imgHeight=nnn - set the output image height -:'%YHxX
(default is 480) -Q5UT=^
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-imgFile="fileName" - write the resulting image to the given file. p$x>I3C(\
If the file name is empty, no image will be written. h`O$L_Z
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-frames=nn[-nn]{;nn[-nn]} - specify the frames and/or frame intervals HOH5_E>d
to render. More than one -frames option can be specified. <Z_\2
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-numThreads=nnn - set the number of rendering threads =MM+(mD
(default is 0 - automatic) |Thm5,ao
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-interactive=0/1 - interactive rendering 'x?|tKzd
(default is 0 - no interactive rendering) =^*EM<WG)
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-portNumber=nnn - specifies the port number to use for distributed .}+3A~
rendering. The port numbers of the render servers and the render \}=W*xxB
client must match for DR to work. The port can also be overridden 1g,gilc
using the VRAY_DR_CONTROLPORT environment variable. This command KMfRMc&
line option overrides the environment variable. ~=HPqe8
(default is 20204) eej#14&