vray_adv_150SP4_max2010_x86 32位加32位最终完美
破解文件
下载 1X\dH<B} (转帖)大家麻烦点吧。。。
P E1F3u>O [ post][/post]Modified features(修改功能):
)]Xj"V2 (*) Improved multithreading on multi-core machines;
Mfjj+P (*) Ability to specify gizmo falloff for VRayEnvironmentFog;
m_~!Lj[u. (*) Ability to use arbitrary meshes as gizmos for VRayEnvironmentFog; (*) Option to exclude the background from VRayEnvironmentFog;
*7<5 G{ (*) Added CIE sky models to the VRaySun and VRaySky;
tiJY$YqA (*) It is now possible to submit DR servers list for DR though backburner;
{f]K3V (*) Added for the VRayIES
light to not use area speculars;
xMI4*4y( (*) Added Kelvin temperature settings for the color of VRayLights;
F"xD^<i (*) VFB history is now turned off when
3ds Max is in slave mode;
1au1DvH (*) Output .vrimg and split channel paths are listed in the Asset Tracker; (*) GI cache files (irradiance maps, light cache etc) are listed in the Asset Tracker;
8"R;axeD Bug fix(修复):
E! ;giPq*n (*) Crash with Remove button for lights in VRayEnvironmentFog;
a[iuE` (*) Crash with Hair&Fur in 3ds Max Design
2010 (Danculo);
uev$5jlX (*) Issue with Arch&Design materials in multi/sub-object material; (*) It should not be possible to export already created VRayProxy objects as .vrmesh files;
KWIH5* AM (*) Fixed invalid colors with texture-mapped lights when the texture contains
4;@|tC|u Core Architecture(核心架构)
rnWU[U8% * Multi-platform object-oriented API fwzyCbks
$@kGbf~k * Fully multithreaded core
'3B`4W, * Unified sampling system based on Schlick sampling
x]|8 * Distributed rendering
L|4kv * Efficient shading system specifically optimized for ray-tracing
z,/0e@B > * Modular architecture - many components of the system can be replaced with custom ones
Q7oJ4rIP Geometry(几何学)
AA&398F * Efficient geometry handling
b6%T[B B * True instance rendering
j.O7-t%C * On-demand dynamic geometry creation
OU+oS, * On-demand geometry loading from disk files
;!U`GN,tH * Displacement mapping
(3z: ; * Catmull-Clark and Loop subdivision surfaces
|eT?XT<=o * Extensible with custom geometric primitives through the V-Ray SDK
7MIu-x| Image sampling(图像采样):
~@=:I * Three different image sampling methods
'@'~_BBZP * Full-scene anti-aliasing
pC,MiV$c" * Progressive path tracing
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We * Support for additional render elements (diffuse, reflection, GI etc) * Advanced color (tone) mapping controls
"<b~pfCOQk * Extensible with custom image samplers through the V-Ray
v|acKux=t Illumination(照明系统):
OD5c,IkWB * Physically accurate full global illumination solutions
Omo1p(y * Different GI algorithms: path tracing, irradiance cache, photon maps, light cache 7(
c]jK
Y< * Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects
X~XpX7d! * Physically accurate area lights
+jD?h-] * Efficient illumination from HDR environments
D*3\4=6x * Procedural sun & sky models
N}x\Ll * Extensible with custom lights through the V-Ray SDK >7W8_6sC< Shaders(明暗器):
@f442@_4 * Physically plausible materials
SPKGbp& * Blurry reflections/refractions HXqG;
gaBt;@?:Q * Accurate highlights
LY}%|w * Sub-surface scattering
dUn+? * Support for efficient material layering
y
BF3Lms * Extensible with custom shaders through the V-Ray SDK
HFYN(nz}[ Camera effects(镜头特效):
Q?Vq/3K; * Depth-of-field with bokeh effects yfA h=
=YlsJ={h * Accurate motion blur
:-HVK^$% * Physical camera model ITU6E q
7J$ * Extensible with custom cameras through the V-Ray SDK 6bbzgULl
eqD|3YX r$!
B-`d7c5 详细更新情况:
~i 'Ib_%h KKwJ=za
7Pspx'u VRay 1.50 SP4 Now Available
MHo(j%I1E The V-Ray? 1.50 Service Pack 4 is compatible with Autodesk? 3ds Max? 8, Autodesk? 3ds Max? 9, Autodesk? 3ds Max? 2008, 3ds Max? 2009, Autodesk? 3ds Max Design 2009, Autodesk? 3ds Max? 2010, Autodesk? 3ds Max? Design 2010. x.U:v20`
9^ITP!~e* glNXamo
dLl/V3C6t New features(新功能):
\fG?j@Qx (*) Added VRayAmbientLight; {,o = K4CD
ZN75ONL SRyot:l
Y?Ph%i2E tWI4x3 &2
!K: :k oXS
.OI&Zm- Extras(附加功能):
"w3#2q& * Toon effect
Cx(|ZD^ * Fur generator/raytracer
:t?Z * Extended matte/shadow capabilities
S8-3Nv' * Support for Render-to-Texture mode of 3ds Max
R5PXX&Q * VRaySphereFade to isolate only specific portions of the scene for compositing 4-\gha
QN`K|,}H^ :E
]Ys Frame buffer(帧缓冲):
N<&"_jzm * VRay specific frame buffer with integrated color corrections and display of multiple rendering elements
\*] l'>x1 * Direct rendering to disk for extremely large images, either as OpenEXR files or as .vrimg files FTZaN1%`
9i+OYWUO CB%O8d #
.!#0eAT *all the features are subject to change without special notice.
Vary 32位软件与32位破解软件下载与解压密码地址与破解水印视频语音教程下载地址在下面: 6/u]r
软件下载地址是: ybsQ[9_36
下载地址1: kD_Ac{{<
http://www.rayfile.com/files/6c5ad882-e0cc-11de-bf14-0014221b798a K&T[F!
下载地址2:http://d.namipan.com/d/e85d73dd24888e89b889cdaadbaa22f0d678d9deda2efa01 c~1+5&
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解压密码:http://d.namipan.com/d/2051b00235d1cca2c9d6fe7cbde62118770017d76f000000 G;RFY!o
破解水印视频语音教程下载地址:http://d.namipan.com/d/ecd949ea59f230259ad59cba7b52b81d09877d5cd5000000 rV6&: \
D\13fjjHlu 64位的改天转帖。。。不好意思了。。。
[ 此帖被artistzhang在2009-12-11 02:08重新编辑 ]