Vray又有新版本了。现在有15017版了,刚下了DEMO版,这是max9-x86版的
下载链接:
http://support.chaosgroup.com/privat...017/max90/x86/ qxq ~9\My ,希望有高人能
破解!
~7*HZ:. Build 1.50.17 (26 Dec 2007)
r8qee$^M ===================
2c}kiqi{ 5d)G30 Bug fixes:
PW}Yts7p (*) Fixed potential divide-by-zero problems with glossy hilights because of the "Soften" BRDF parameter;
2oNlQiE_ dM
QnN[d6 Build 1.50.16 (15 Dec 2007)
'h:4 Fzo< ===================
9Y7 tI3 3M^ / Modified features:
8gZ5D (*) When the "Soften" BRDF parameter is 0.0, the VRayMtl behaves in the same way as pre-SP1 versions;
/OViqZ;9 #0weN% Build 1.50.15 (14 Dec 2007)
GU=h2LSi] ===================
J?%Z7&/M> Bs^W0K$uBO Modified features:
}O_6wi (*) Added "Soften" parameter to the BRDF parameters of VRayMtl;
?Hq`*I?b9 3?2;z+cz*u Build 1.50.14 (12 Dec 2007)
~fr1O`8 ===================
J`\%'pEn eGZIdv1 Modified features:
pS51fF9 (*) VRaySun target line is now dimmed in the viewports when the sun light is off;
F+9|D (*) Branched main development into 1.6x versions - 1.5x is only for minor fixes/updates to V-Ray 1.5;
qxk1Rzm?x yh} V u Bug fixes:
xqLLoSte (*) Dynamic raycaster limit did not work properly for values above 4095;
S__+S7]Nr (*) No reflections on VRayMtl if Fresnel reflections are enabled, the Fresnel IOR is locked to the refractive one, and the material has opacity map;
tXwnK[~x (*) Background seen through matte objects not sampled properly for AA (from 1.50.SP1 only);
) 3Eax_?Z (*) Objects with visibility<1.0 rendered brighter with GI than they should be;
,f4Hl%T; (*) Fixed crashes with VRayMtl and DirectX with the "Show map in viewport" option on;
vA"yy"B+ V (*) MaxScript error using the V-Ray scene converter in 3ds
Max 2008;
?;!l-Dy (*) The internal V-Ray replacement material for the 3ds Max multi/subobject material now matches the 3ds Max one when an ID is greater than specified in the material;
s:,BcVLx^ 8+Oyhd*| Build 1.50.13 (16 Nov 2007)
e qj^ ===================
67%o83\ D'c,z[ Bug fixes:
44]/rP_m (*) The mesh export to .vrscene file ignored mesh normals;
]t(;bD hT 9g|o17 Build 1.50.12 (15 Nov 2007)
=T|Z[/fto ===================
d*4fl. v=RQ"iv8 Modified feature:
3T+#d-\ (*) VRayProxy objects have a new "point" display mode;
UPfH~H[1) vdyLwBz: Bug fixes:
/n"Ib)M (*) Issues with VRayDirt when baking very dense meshes;
'P3CgpF<Z2 (*) Incorrect rendering progress bar display in DR mode;
ou0(C` /4}{SE Build 1.50.SP1 (9 Nov 2007)
xPl+
rsU ===================
$<xa "aN! ]2`PS<a2 Modified features:
0pYO-@E (*) If registered as a service, the V-Ray license server will be restarted automatically if it closes unexpectedly;
yj13>"n h (*) VRayMtl has texture maps for anisotropy and anisotropy orientation;
WqlX'tA (*) The "Clamp output" option now always affects the image, regardless of the "Don't affect colors" option for the color mapping;
-!zyit5B (*) VRayProxy has a Scale parameter that allows it to work with the "Rescale World Units" utility;
J$JXY@mBSC (*) Schlick sampling is now the only path sampler supported by V-Ray;
B! $a Y (*) More reliable communication between V-Ray and the V-Ray license server;
,Wtod|vx\U (*) Added "Taper" parameter to VRayFur;
t6V@00M@ (*) VRayCompTex can now be used as a bump map;
fbgq+f`\ (*) Color mapping will not affect background seen on matte objects if "Affect background" option is off;
DlIy'@ . ME4Ir Bug fixes:
j[2?}? (*) Compatibility issues with 3ds Max 2008;
X-[_g!pV (*) Restarting spawner on a machine causes clients to crash (when not rendering);
lW}"6@0, (*) Crash when rendering renderable splines;
H%2Y8} (*) Crash at end of rendering when using VRayDomeCamera;
M8j%bmd(, (*) Crash when rendering VRayLight's with the scanline renderer;
,QW>M$g{ (*) Multi/sub materials with both a refractive and opacity-mapped materials rendered the refractive materials wrong;
mqPV
Eo (*) The V-Ray license server did not list the number of engaged/free licesnes properly in the status web page;
(5AgI7I, (*) The Panorama Exporter utility did not work properly;
`}uOlC]I (*) VRayDirt could fall in an infinite cycle when applied on transparent objects itself;
^3`CP4DT (*) When used with the -channel option, VRImg2EXR created additional empty channels in the resulting .exr file;
/Hxz@=LC1 (*) Inconsistent noise patterns between identical frames in animation;
oB$7m4xO\ (*) Crashes under VIZ 2008 when loading scenes with VRayMtl materials with the "Show map in viewport" button and DirectX viewport display;
CYlZ<