z"$huE>P6 HbMD5( :S=!]la0h 前几日,FinalRender Stage-1 R2.0 发布了最新的官方 SP1 修正补丁包~ &.chqP(|
正式支持 3DS Max 2008,并修正和增强了附加材质,强烈推荐大家及时更新。修正内容如下: $LHF=tYS
oA`G\Xh_E + DIRT: fR-Dirt not updating sub mtls correctly, fixed
Hq0O!Zv + FILLET: fR-Fillet not updating sub mtls correctly, fixed
k!ac_}&NNv + MSP: rare crash fixed
hO..j + CORE: problems with AB fixed
a8cX{6 + ARCH: problems with fast interpolate and animations fixed
KD73Aw + CORE: some optimizations for blurry reflections/refractions
.Dt.7 G + AA: crash in adaptive AA sampler fixed
Hr!%L*h? + GBUF: problems with velocity vectors fixed
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~k + LIGHT: crash in light mtl fixed
<59G + LIC: client lib update
u=&$Z + new client lib to fix runtime dll problems
mJa8;X!r6 + LIC: switched to new client lib
E#/vgm=W; + MSP: 2 crash conditions fixed (rare occurance)
+9]CGYj + CORE: bug in texture pager fixed (black squares)
Z.3*sp0
yv + FILLET: problems with flickering edges fixed
LhQidvCNJ + LUMA: problems with license checks fixed
K?H(jP2mpM + TEX: AGradient3D working with scanline now
*vP:+] + MSP: crash in skipping faces code fixed (subtree/MTD skipping)
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O@ + TEX: crash in texture pager fixed
*>J45U(6: + CORE: added invalid color detection
K?X
6@u|h + CORE: black squares fixed
GL'zNQP- + ARCH: workaround in fR-Architectural for sdk break in 3ds Max 2008
D}L4uz? + ARCH: workaround for fR-Architectural for sdk break in 3dsmax 2008
g33Y]\ + FTOON: problems with GI and REs fixed
A]AM|2 D + CORE: LOD not working, fixed
xqLIs:* + ARCH: problems with tangents and extreme blurries enhanced
&E$:^a4d + ADV: enhancements to avoid problems with tangents and extreme blurries
AW/)R"+ + BOV: fixed crash with HDRI import with windows vista
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sZu1K + CORE: problems with hairFX and animations fixed
{pM3f + MTD: fixed min range for edge length
jS'hs>Ot + ARCH: refraction affecting the alpha channel not working, fixed
$-;x8O]u Jej-b<HmQ 汉化已全部完成,正在进行基本的使用测试…… ?KtvXTy{m 需要的朋友请密切关注偶的 Blog 和本贴…… 3:G94cp5 8WRxM%gsH