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R[DT04 +8mfq\Y1 前几日,FinalRender Stage-1 R2.0 发布了最新的官方 SP1 修正补丁包~ 3#^xxEu
正式支持 3DS Max 2008,并修正和增强了附加材质,强烈推荐大家及时更新。修正内容如下: hXmW,+1
q71Tg + DIRT: fR-Dirt not updating sub mtls correctly, fixed
[1G4he% + FILLET: fR-Fillet not updating sub mtls correctly, fixed
zG+oZ + MSP: rare crash fixed
,^`+mP + CORE: problems with AB fixed
!xA;(<K[^ + ARCH: problems with fast interpolate and animations fixed
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5] + CORE: some optimizations for blurry reflections/refractions
%dhnp9' + AA: crash in adaptive AA sampler fixed
n;/yo~RR + GBUF: problems with velocity vectors fixed
-]A,SBs + LIGHT: crash in light mtl fixed
}9:d(B9; + LIC: client lib update
D-69/3 PvP + new client lib to fix runtime dll problems
j^Bo0{{ + LIC: switched to new client lib
<t.yn\G-w + MSP: 2 crash conditions fixed (rare occurance)
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} + CORE: bug in texture pager fixed (black squares)
z|<6y~5, + FILLET: problems with flickering edges fixed
?2E@)7 + LUMA: problems with license checks fixed
ApG_Gd. + TEX: AGradient3D working with scanline now
!c[?$#W4 + MSP: crash in skipping faces code fixed (subtree/MTD skipping)
69p>?zn + TEX: crash in texture pager fixed
&) T5V + CORE: added invalid color detection
sV%<U-X + CORE: black squares fixed
3ktjMVy\ + ARCH: workaround in fR-Architectural for sdk break in 3ds Max 2008
h'|{@X + ARCH: workaround for fR-Architectural for sdk break in 3dsmax 2008
)CD4k:bm + FTOON: problems with GI and REs fixed
I~-W4{ + CORE: LOD not working, fixed
6k|o<`~, + ARCH: problems with tangents and extreme blurries enhanced
zogw1g&C + ADV: enhancements to avoid problems with tangents and extreme blurries
o:W>7~$jr= + BOV: fixed crash with HDRI import with windows vista
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rTzMO + CORE: problems with hairFX and animations fixed
NTbmI$( + MTD: fixed min range for edge length
gFizw:l + ARCH: refraction affecting the alpha channel not working, fixed
;4>YPH ?x1sm"]p' 汉化已全部完成,正在进行基本的使用测试…… bA!n; 需要的朋友请密切关注偶的 Blog 和本贴…… ?<)4_ RtO3!dGT.