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最新vray_adv_150SP4_max2010_ 32位加32位最终完美破解文件下载 [复制链接]

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离线 artistzhang
楼主  发表于: 2009-12-11 只看楼主 倒序阅读
0F
vray_adv_150SP4_max2010_x86 32位加32位最终完美破解文件下载 >B@i E  
(转帖)大家麻烦点吧。。。 qQwJJjf  
[    post][/post]Modified features(修改功能): U]+b` m  
(*) Improved multithreading on multi-core machines; Cb4d|yiS8  
(*) Ability to specify gizmo falloff for VRayEnvironmentFog; <>ZBW9  
(*) Ability to use arbitrary meshes as gizmos for VRayEnvironmentFog; (*) Option to exclude the background from VRayEnvironmentFog; UwvGr h  
(*) Added CIE sky models to the VRaySun and VRaySky; r@N39O*Wq  
(*) It is now possible to submit DR servers list for DR though backburner; ~xsb5M5  
(*) Added for the VRayIES light to not use area speculars;   t ?pIE cl  
(*) Added Kelvin temperature settings for the color of VRayLights; a>-}\GXTA  
(*) VFB history is now turned off when 3ds Max is in slave mode; E#IiyZ  
(*) Output .vrimg and split channel paths are listed in the Asset Tracker; (*) GI cache files (irradiance maps, light cache etc) are listed in the Asset Tracker; #"3[f@|e  
Bug fix(修复): pe`TH::p  
(*) Crash with Remove button for lights in VRayEnvironmentFog; A)O_es 2  
(*) Crash with Hair&Fur in 3ds Max Design 2010 (Danculo); j\i;'t}8g  
(*) Issue with Arch&Design materials in multi/sub-object material; (*) It should not be possible to export already created VRayProxy objects as .vrmesh files; Zi2Eu4p l{  
(*) Fixed invalid colors with texture-mapped lights when the texture contains 0{^l2?mgSb  
Core Architecture(核心架构) i{1)=_$Vt`  
* Multi-platform object-oriented API fwzyCbks   >S-N|uR6  
* Fully multithreaded core 42b=z//;  
* Unified sampling system based on Schlick sampling [FeJ8P>z  
* Distributed rendering ;:8jxkx6%  
* Efficient shading system specifically optimized for ray-tracing lu G023'  
* Modular architecture - many components of the system can be replaced with custom ones /jK17}j  
Geometry(几何学) U&d-?PI  
* Efficient geometry handling 6bA~mC^&  
* True instance rendering N~Sue  
* On-demand dynamic geometry creation m\}\RnZu  
* On-demand geometry loading from disk files Hjo:;s  
* Displacement mapping Js^r]=\F'  
* Catmull-Clark and Loop subdivision surfaces rt\<nwc  
* Extensible with custom geometric primitives through the V-Ray SDK ,pGCgOG#}c  
Image sampling(图像采样): B9;,A;E};  
* Three different image sampling methods A]~iuUHm  
* Full-scene anti-aliasing -c<1H)W  
* Progressive path tracing lG[ )8!:+  
* Support for additional render elements (diffuse, reflection, GI etc) * Advanced color (tone) mapping controls Jj^<:t5{rN  
* Extensible with custom image samplers through the V-Ray 'mY,>#sT  
Illumination(照明系统): ~M9 n<kmE  
* Physically accurate full global illumination solutions NId~| &\  
* Different GI algorithms: path tracing, irradiance cache, photon maps, light cache 7( (j"~]T!)1  
* Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects E*!zJ,@8  
* Physically accurate area lights Ll E_{||h  
* Efficient illumination from HDR environments |Nx!g fU  
* Procedural sun & sky models yfw>y=/p  
* Extensible with custom lights through the V-Ray SDK >7W8_6sC<  Shaders(明暗器): F*jj cUk  
* Physically plausible materials <T2~xn  
* Blurry reflections/refractions HXqG; {pJ@I=q  
* Accurate highlights Ai_|)  
* Sub-surface scattering *p5T  
* Support for efficient material layering +nyN+X34B  
* Extensible with custom shaders through the V-Ray SDK KL\=:iWA  
Camera effects(镜头特效): [,?A$Z*Z|  
* Depth-of-field with bokeh effects yfA h=   Q_|S^hx Q  
* Accurate motion blur Q\>SF  
* Physical camera model ITU6E q   ]=XL9MI  
* Extensible with custom cameras through the V-Ray SDK 6bbzgULl   DdZ_2B2  
r$!   QR"O)lP  
详细更新情况: M #Ru I%  
KKwJ=za   FbNQ  
VRay 1.50 SP4 Now Available 7}7C0mV3  
The V-Ray? 1.50 Service Pack 4 is compatible with Autodesk? 3ds Max? 8, Autodesk? 3ds Max? 9, Autodesk? 3ds Max? 2008, 3ds Max? 2009, Autodesk? 3ds Max Design 2009, Autodesk? 3ds Max? 2010, Autodesk? 3ds Max? Design 2010. x.U:v20`    G/;aZ  
glNXamo   0lq4   
New features(新功能): ?U[nYp}"v  
(*) Added VRayAmbientLight; {,o = K4CD   iYs?B0*JWK  
SRyot:l    0 9'o  
tWI4x3 &2   BJ2W }R  
:k oXS   3$f5][+U  
Extras(附加功能): [4yQbqe;  
* Toon effect *J5euA5=  
* Fur generator/raytracer l'8wPmy%N  
* Extended matte/shadow capabilities nezbmpL4  
* Support for Render-to-Texture mode of 3ds Max T1[ZrY'0  
* VRaySphereFade to isolate only specific portions of the scene for compositing 4-\gha   ,B>b9,~3a  
pC Is+1O/  
Frame buffer(帧缓冲): ?2>v5p  
* VRay specific frame buffer with integrated color corrections and display of multiple rendering elements mQuaO# I,  
* Direct rendering to disk for extremely large images, either as OpenEXR files or as .vrimg files FTZaN1%`   }f*S 9V  
CB%O8d #   Ka2tr]+s  
*all the features are subject to change without special notice. Vary 32位软件与32位破解软件下载与解压密码地址与破解水印视频语音教程下载地址在下面: '~a$f;: Dv  
软件下载地址是: l_EI7mJ  
下载地址1: ~[6|VpGc:  
http://www.rayfile.com/files/6c5ad882-e0cc-11de-bf14-0014221b798a 8iA(:Tb  
下载地址2:http://d.namipan.com/d/e85d73dd24888e89b889cdaadbaa22f0d678d9deda2efa01 `vBa.)u  
 #0H[RU?  
解压密码:http://d.namipan.com/d/2051b00235d1cca2c9d6fe7cbde62118770017d76f000000 !-~(*tn  
破解水印视频语音教程下载地址:http://d.namipan.com/d/ecd949ea59f230259ad59cba7b52b81d09877d5cd5000000 !%9I%Ak^  
7^5BnF@  
64位的改天转帖。。。不好意思了。。。
[ 此帖被artistzhang在2009-12-11 02:08重新编辑 ]
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离线 coolhys
发表于: 2009-12-11 只看该作者
1F
在哪里?  有64位的吗?
离线 scauwhf
发表于: 2009-12-11 只看该作者
2F
有没有水印的啊?
离线 zhouwmwg
发表于: 2009-12-11 只看该作者
3F
支持汉化,顶一个。     
离线 siwen
发表于: 2009-12-11 只看该作者
4F
速度怎么样
离线 lwhdjg
发表于: 2009-12-11 只看该作者
5F
是不是黑客红客网站的那个啊,如果是的话我用过了还是有水印的,并不是完美破解的。
离线 golconda
发表于: 2009-12-11 只看该作者
6F
好东东就要顶。
离线 yaw688668
发表于: 2009-12-11 只看该作者
7F
看了下就黑客红客网站的那个。 "m>};.lj  
离线 zhwq007
发表于: 2009-12-11 只看该作者
8F
速度怎么样?快起来了吗?
离线 超级小兵
发表于: 2009-12-11 只看该作者
9F
新东西还是等等用吧
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