中国汉化 - www.shanse8.com

直接加微信

鼠标放在右下面微信图标上,会弹出微信二维码

扫描二维码访问中国汉化官网移动版

成就您每时每刻您所需要的

扫一扫,加微信好友

可直接咨询与求助

-->

Vray 2.0 SP1(2.10.01) for 3ds Max9-2012 win32/64破解版 [复制链接]

  • 16032阅读
  • 59回复
离线 zxlun
楼主  发表于: 2011-05-14 只看楼主 倒序阅读
0F

中国汉化网提醒您:

— 本帖被 admin 执行提前操作(2011-05-15) —


/x)i}M)  
Build 2.10.01 official N{}8Zh4op  
============== m?gGFxo  
89j:YfA=v  
New features: E3(o}O  
?~IdPSY  
    Separate VRayFlakesMtl material with just the flakes from the VRayCarPaintMtl material; W]Nc6B*gI  
    Added VRayGLSL material for direct rendering of GLSL shaders with V-Ray extensions; :yE0DS<_  
'@ p464  
BPl% SL  
Modified features: 4<vi@,s  
%!AzFL J|Z  
    The V-Ray RT render server prints out some more information in GPU mode (useful for troubleshooting); rC]k'p2x  
    Added access to the V-Ray material override exclude list from MaxScript; C@[U:\  
    Support for the four FumeFX render elements; s&'FaqE  
    Ability to call the "Calculate" and "Save to CSV file" operations on the VRayLightMeter from MaxScript; k.jBu  
    The "Browse" button for the "Split channels" file name now opens the folder with the currently selected name (if any); yGSZ;BDW:K  
    Added an environment override slot for VRayCarPaintMtl material; pq\N 2d  
    Added bump slot for the base layer of VRayCarPaintMtl material; "nb.!OG~(  
    Ability to turn off "trace reflections" for separately for each layer of the VRayCarPaintMtl material; )n 1[#x^I  
    Added MaxScript function, vrayEditDRSettings(), to open the DR settings window; $uJc/  
    Added possibility to specify user command-line options to 3dsmax.exe when started from the V-Ray DR spawner; En#Q p3  
    VRayMtlID and VRayObjectID render elements now have an option to generate colors instead of integers for proper antialiasing; CWRB/WH:  
    XML output for the VRayRenderID render element; rlawH}1b  
    MaxScript-only option "dome_visibleOriginal" for dome lights to control filtering of the light texture for glossy rays; L;y BZLM  
    Added an option to VRayToon to compensate the camera exposure; 6Z' K1  
    Ability to map the radius in VRayDistanceTex with a texture; ~:U`^wtQ  
    Option in VRayDistanceTex for a solid inside color; ^,t@HN;gA  
    Custom V-Ray materials now work in the Hair&Fur modifier; )8eb(!}7  
    Hair&Fur now produces the same object ID as the emitter object; (xWsyo(4  
    The V-Ray bitmap to VRayHDRI converter script did not take into account the input gamma of textures; /'E[03I~  
    Crash with particular pre-render script that turns off V-Ray lights before rendering; n-],!pL^  
    VRayBlendMtl material blocks the material IDs of its sub-materials; H_t0$x(\  
    V-Ray RT: Added support for RPManager material; jAue+ tB  
>3B {sn}  
Q _!tn*  
Bug fixes: QA;,/iw`  
0*tnJB  
    Noise with "Clamp output" option enabled produced noisy renders; n'{jc 6&|  
    Hilights from the base reflection layer of VRayCarPaintMtl material were darker than they should be; j6~`C ?(  
    Slow rendering with many overlapping VRayProxy primitives; ~*y7%L4B  
    Randomly missing gizmos when rendering VRayEnvironmentFog; rr\9HA  
    VRayLights that exclude an object could still affect that object through GI; n 3&h1-  
    Rendering with GI may use more detailed texture mip-map levels than necessary; E<u(Yw6=  
    VRayHDRI may not respect the specified memory limit for tiled textures; R@NFpiw  
    Crashes with particle systems with 3d displacement and motion blur enabled; NF4(+E9g  
    Spikes with 3d displacement with "Keep continuity" enabled and particular bad geometry; vO~w~u5  
    Incorrect velocity element with VRayFur; 9W\"A$;+&  
    Image copied from VFB to clipboard had the first column of pixels swapped for the last one; =-/'$7R,  
    Loading an image in the V-Ray VFB with a different resolution did not work correctly; v@SHR0  
    img2tiledexr used wrong formula when converting images from sRGB color space; qrj f  
    vrim2exr did not preserve the pixel aspect information in the resulting .exr file; 8au Gz ,"  
    ply2vrmesh can convert RealFlow .bin files to .vrmesh files; /AOGn?Z3  
    VRayExposureControl was not accessible from MaxScript; !s/qqq:g  
    Script error when there is a VRayPlane object in the scene; u {\>iQ   
    VRayPhysicalCamera in "Movie" mode was not exported correctly; H<q|je}e  
    Mesh lights were not exported with the .vrscene exporter script; kb"Fw:0  
    Fringes on the edges of flakes in VRayCarPaintMtl material; eAI|zk6  
    Crash with VRayCarPaintMtl material when rendering of texture maps is globally disabled; 'WmjQsf  
    Warning about "Retrace threshold" and "Use light cache for glossy rays" was printed even when not using the light cache; n{~&^Nby*I  
    Exception after rendering when the "V-Ray raw image file" is chosen and the V-Ray VFB is not enabled; o+ {i26%  
    The V-Ray presets did not load if they were saved on a system where the decimal symbol is ","; 6(htpT%J  
    The file save dialog for .vrimg/.exr files was not resizable; HGh)d` 8  
    The VRayFastSSS2 material was not exported by the .vrscene MaxScript exporter; bf1$:09  
    The VRayLightSelect element allowed the user to pick meshes instead of just lights; {c]dz7'?  
    Incorrect velocity element when rendering Hair&Fur natively; ('j'>"1H  
    The .dra file exported from the Hair&Fur plugin is now moved to the temporary 3ds Max folder instead of the root one; >QN-K]YLL  
    Wrong spelling for "affect specular" option in VRaySun; [h' 22 W  
    Slow rendering of VRayEnvironmentFog with animated Noise texture; O tQ]\:p7  
    V-Ray RT: Objects could disappear in animation; fwzyCbks  
    V-Ray RT: When used as production renderer, animation of deforming objects was ignored; x N>\t& c  
    V-Ray RT: Wrong exposure when physical camera type was "Move cam" or "Video cam"; fo/sA9  
    V-Ray RT: VRayEdgesTex was listed as incompatible with V-Ray RT; @raJB'  
    V-Ray RT: 3ds Max froze if V-Ray RT was working as an ActiveShade renderer and the user attempted to run V-Ray RT as production renderer;  >}]bKq  
    V-Ray RT: .vrscene export was not correct if the system decimal symbol was ","; .9g :-hv  
    V-Ray RT: When V-Ray RT was used as production renderer and max. paths per pixel was 0, it was always reset to 64; 7OXRR)]V  
>nK (  
    V-Ray RT: ActiveShade rendering is now paused when doing normal production rendering; .S=|ZP+  
    V-Ray RT: Render restarted when changing a perspective view, even if the ActiveShade window was locked to using another camera; ,5t_}d|3C=  
m)6-D-&7  
    V-Ray RT: Scene was empty if motion blur was enabled; >oEFuwE  
    V-Ray RT: Problem with canceling batch render of animations; Sv>CVp*  
    V-Ray RT: Adding new objects/lights is not reflected in the ActiveShade window in 3ds Max 2012; E J6|y'  
    V-Ray RT: Standard camera FOV animation was not working; LT,zk)5  
    V-Ray RT: Support for the "Camera map per pixel" texture; 2U+Fa t@  
    V-Ray RT: ParticleFlow systems did not update when an animation with V-Ray RT as production renderer; _R ;$tG,  
    V-Ray RT: Camera target distance was not updated correctly when rendering through Backburner; 4Xn-L&0z  
    V-Ray RT: Issue with VRayLightMtl material inside a VRayBlendMtl material; /B{c L`<  
    V-Ray RT GPU: Textures for the color of VRayLightMtl material did not work; '^2bC  
下载地址: i(q a'*  
Max2012 x64 "(\]-%:7  
http://www.filesonic.com/file/929692024 <2I<Z'B,e  
http://bitshare.com/files/qre1ujdw/SP112.rar.html jH9.N4L  
6:G ::"ew  
Max2012 x32 (xBWxeL~  
http://www.filesonic.com/file/992258824/8612.rar K7 tSSX<N  
http://bitshare.com/files/vxh1iiad/8612.rar.html vH?3UW  
iN+&7#x;/  
Max2011 x64 D}pN sQ  
http://www.filesonic.com/file/929692014 1jj.oa]  
http://bitshare.com/files/2xqshwxj/SP111.rar.html 7{u1ynt   
(d=knoo7A  
Max2011 x32 roWg~U(S  
http://www.filesonic.com/file/992258804/8611.rar uJt*> ;Kp  
http://bitshare.com/files/xv7nhnjw/8611.rar.html os`#:Ao5  
f\M;m9{(  
Max2010 x64 )?,X\/5  
http://www.filesonic.com/file/992258734/SP110.rar dW2Lvnh!>/  
http://bitshare.com/files/szy6a5ru/SP110.rar.html ){,v&[  
R"k}wRnxY  
Max2010 x32 Qo \;)  
http://www.filesonic.com/file/992258794/8610.rar *mj3  T  
http://bitshare.com/files/wr3qlnrt/8610.rar.html p7d[)* L>C  
xr'gi(.o  
Max2009 x64 }O7b&G:nW  
http://www.filesonic.com/file/929861394/SP109.rar ;Jq 7E  
http://bitshare.com/files/j0ui1ii9/SP109.rar.html NT<> LWo  
C Nt  
Max2009 x32 GH!Lu\y\  
http://www.filesonic.com/file/992258784 y7)$~R):-  
http://bitshare.com/files/unkx5tsq/8609.rar.html QCvz|)  
Q-M"+HO  
Max2008 x64 ic_q<Y}  
http://www.filesonic.com/file/929692004 Z_qOQ%l  
http://bitshare.com/files/19az02pi/SP108.rar.html tEXY>=  
WG0Ne;Ho  
Max2008 x32 FnFJw;:,{  
http://www.filesonic.com/file/992258764 w`")^KXi  
http://bitshare.com/files/wv67dnr3/8608.rar.html x&SG gl  
mrgieb%  
Max9 x64 GYq.!d@O  
http://www.filesonic.com/file/929691994 ~RRp5x _  
http://bitshare.com/files/n3ifwg0o/SP19.rar.html >*A"tk#oR  
5#|f:M]Bo|  
Max9 x32 +l " z  
http://www.filesonic.com/file/992258754/869.rar #H;yXsR `  
http://bitshare.com/files/952vl7ho/869.rar.html E mUA38  
[ 此帖被zxlun在2011-05-14 12:49重新编辑 ]
1条评分
zxy 金币 +20 支持专家 2011-05-14
分享到
离线 汉氏秘笈 【论坛事务管理员】
发表于: 2011-05-14 只看该作者
1F
看到插件资源专家的帖子,不顶不行啊
发表于: 2011-05-14 只看该作者
2F
我也来顶个
离线 feng031708
发表于: 2011-05-14 只看该作者
3F
不错啊
离线 xjwlmq001
发表于: 2011-05-14 只看该作者
4F
不顶不行啊不顶不行啊 K_.x(Z(;4  
离线 chenyuqing
发表于: 2011-05-14 只看该作者
5F
等待汉化。
离线 jiasheng_888
发表于: 2011-05-14 只看该作者
6F
不错正在找这个!
离线 咖啡和糖
发表于: 2011-05-14 只看该作者
7F
终于有32位的了~~
离线 jiasheng_888
发表于: 2011-05-14 只看该作者
8F
网盘太慢了!
离线 angel3029
发表于: 2011-05-14 只看该作者
9F
顶个
1条评分金币+1
丘丘 金币 +1 2011-07-08
快速回复
限150 字节
温馨提示:欢迎交流讨论,请勿“纯表情、纯引用”!
 
上一个 下一个
      你的浏览器不支持js脚本,无法发帖,请修改浏览器设置,支持js脚本并刷新页面后再发帖!
      欢迎光临中国汉化网

      登录后更精彩!

      下拉
      使用快捷登录 或 免费注册