中国汉化 - www.shanse8.com

直接加微信

鼠标放在右下面微信图标上,会弹出微信二维码

扫描二维码访问中国汉化官网移动版

成就您每时每刻您所需要的

扫一扫,加微信好友

可直接咨询与求助

-->

Vray 2.0 SP1(2.10.01) for 3ds Max9-2012 win32/64破解版 [复制链接]

  • 15649阅读
  • 59回复
离线 zxlun
楼主  发表于: 2011-05-14 只看楼主 倒序阅读
0F

中国汉化网提醒您:

— 本帖被 admin 执行提前操作(2011-05-15) —


fO}Y$y\q  
Build 2.10.01 official [(iJj3s!  
============== xz){RkVzP  
`r+`vJ$  
New features: bkL5srH  
7Yly^  
    Separate VRayFlakesMtl material with just the flakes from the VRayCarPaintMtl material; j12khp?  
    Added VRayGLSL material for direct rendering of GLSL shaders with V-Ray extensions; N  Bpf  
!po29w:S  
+\~Mx>Cn  
Modified features: Hv .C5mo  
bS*oFm@u  
    The V-Ray RT render server prints out some more information in GPU mode (useful for troubleshooting); BCw0kq@  
    Added access to the V-Ray material override exclude list from MaxScript; 84YZT+TEN  
    Support for the four FumeFX render elements; ;T?4=15c  
    Ability to call the "Calculate" and "Save to CSV file" operations on the VRayLightMeter from MaxScript; ,XmyC7y<  
    The "Browse" button for the "Split channels" file name now opens the folder with the currently selected name (if any); TkV*^j5  
    Added an environment override slot for VRayCarPaintMtl material; Avi8&@ya  
    Added bump slot for the base layer of VRayCarPaintMtl material; @M]7',2"  
    Ability to turn off "trace reflections" for separately for each layer of the VRayCarPaintMtl material; yXL]uh#b  
    Added MaxScript function, vrayEditDRSettings(), to open the DR settings window; Dl95Vo=1  
    Added possibility to specify user command-line options to 3dsmax.exe when started from the V-Ray DR spawner; aC=D_JJ\  
    VRayMtlID and VRayObjectID render elements now have an option to generate colors instead of integers for proper antialiasing; '}$$o1R  
    XML output for the VRayRenderID render element; J\x.:=V  
    MaxScript-only option "dome_visibleOriginal" for dome lights to control filtering of the light texture for glossy rays; "=9kX`(1y  
    Added an option to VRayToon to compensate the camera exposure; U#U nM,3%  
    Ability to map the radius in VRayDistanceTex with a texture; Q`7.-di  
    Option in VRayDistanceTex for a solid inside color; x)Ls(Xh+g  
    Custom V-Ray materials now work in the Hair&Fur modifier; 27-GfC=7*  
    Hair&Fur now produces the same object ID as the emitter object; ]~1Xx:X-  
    The V-Ray bitmap to VRayHDRI converter script did not take into account the input gamma of textures; xf]_@T;  
    Crash with particular pre-render script that turns off V-Ray lights before rendering; .#[==  
    VRayBlendMtl material blocks the material IDs of its sub-materials; kKP<K+hH  
    V-Ray RT: Added support for RPManager material; V O= o)H\  
aEW sru  
l mRd l>  
Bug fixes: F+3}Gkn  
C[xY 0<^B  
    Noise with "Clamp output" option enabled produced noisy renders; Btgxzf  
    Hilights from the base reflection layer of VRayCarPaintMtl material were darker than they should be; awic9 uMH  
    Slow rendering with many overlapping VRayProxy primitives; _^5OoE"}!  
    Randomly missing gizmos when rendering VRayEnvironmentFog; .h7`Q{  
    VRayLights that exclude an object could still affect that object through GI; 9_  
    Rendering with GI may use more detailed texture mip-map levels than necessary; n+XLZf#  
    VRayHDRI may not respect the specified memory limit for tiled textures; %HAforH  
    Crashes with particle systems with 3d displacement and motion blur enabled; ^I CSs]}1  
    Spikes with 3d displacement with "Keep continuity" enabled and particular bad geometry; qTuQ]*[-  
    Incorrect velocity element with VRayFur; P< 5v\\  
    Image copied from VFB to clipboard had the first column of pixels swapped for the last one; 7a_tT;f;  
    Loading an image in the V-Ray VFB with a different resolution did not work correctly;  h/*q +H  
    img2tiledexr used wrong formula when converting images from sRGB color space; o<8('j   
    vrim2exr did not preserve the pixel aspect information in the resulting .exr file; rd:WF(]  
    ply2vrmesh can convert RealFlow .bin files to .vrmesh files; =} D9sT  
    VRayExposureControl was not accessible from MaxScript;  J^V}%N".  
    Script error when there is a VRayPlane object in the scene;  B8~JUGD  
    VRayPhysicalCamera in "Movie" mode was not exported correctly; [Xyu_I-c  
    Mesh lights were not exported with the .vrscene exporter script; srCpgs]h  
    Fringes on the edges of flakes in VRayCarPaintMtl material; h4#y'E!,Z  
    Crash with VRayCarPaintMtl material when rendering of texture maps is globally disabled; mfqnRPZ  
    Warning about "Retrace threshold" and "Use light cache for glossy rays" was printed even when not using the light cache; S6CI+W  
    Exception after rendering when the "V-Ray raw image file" is chosen and the V-Ray VFB is not enabled; ('k9XcTPP  
    The V-Ray presets did not load if they were saved on a system where the decimal symbol is ","; dM=45$\q  
    The file save dialog for .vrimg/.exr files was not resizable; HSk_'g(\0  
    The VRayFastSSS2 material was not exported by the .vrscene MaxScript exporter; 7 'q *(v  
    The VRayLightSelect element allowed the user to pick meshes instead of just lights; z?^oy.  
    Incorrect velocity element when rendering Hair&Fur natively; vh#81}@N7*  
    The .dra file exported from the Hair&Fur plugin is now moved to the temporary 3ds Max folder instead of the root one; -tZ~&1"  
    Wrong spelling for "affect specular" option in VRaySun; * '_(.Z:  
    Slow rendering of VRayEnvironmentFog with animated Noise texture; o(k{Ed  
    V-Ray RT: Objects could disappear in animation; PU,%Y_xR  
    V-Ray RT: When used as production renderer, animation of deforming objects was ignored; Kl,NL]]4*5  
    V-Ray RT: Wrong exposure when physical camera type was "Move cam" or "Video cam"; \%|Xf[AX  
    V-Ray RT: VRayEdgesTex was listed as incompatible with V-Ray RT; .* )e24`  
    V-Ray RT: 3ds Max froze if V-Ray RT was working as an ActiveShade renderer and the user attempted to run V-Ray RT as production renderer; ]OtnekkK$  
    V-Ray RT: .vrscene export was not correct if the system decimal symbol was ","; =C2KHNc  
    V-Ray RT: When V-Ray RT was used as production renderer and max. paths per pixel was 0, it was always reset to 64; mqj-/DN6*  
nwp(% fBo  
    V-Ray RT: ActiveShade rendering is now paused when doing normal production rendering; P(3k1SM  
    V-Ray RT: Render restarted when changing a perspective view, even if the ActiveShade window was locked to using another camera; Khb Ku0Z  
=?c""~7  
    V-Ray RT: Scene was empty if motion blur was enabled; u&w})`+u5  
    V-Ray RT: Problem with canceling batch render of animations; 64mg:ed&  
    V-Ray RT: Adding new objects/lights is not reflected in the ActiveShade window in 3ds Max 2012; ?G5,}%  
    V-Ray RT: Standard camera FOV animation was not working; D<m0G]Ht*  
    V-Ray RT: Support for the "Camera map per pixel" texture; !b"?l"C+u  
    V-Ray RT: ParticleFlow systems did not update when an animation with V-Ray RT as production renderer; c:.~%AJx  
    V-Ray RT: Camera target distance was not updated correctly when rendering through Backburner; 3 3|t5Ia  
    V-Ray RT: Issue with VRayLightMtl material inside a VRayBlendMtl material; 8Z0x*Ssk  
    V-Ray RT GPU: Textures for the color of VRayLightMtl material did not work; &iInru3  
下载地址: 0:`|T jf_  
Max2012 x64 -?-XO<I  
http://www.filesonic.com/file/929692024 At"$Cu!k  
http://bitshare.com/files/qre1ujdw/SP112.rar.html p_h/hTi  
P+0'^:J  
Max2012 x32 &yvvea]  
http://www.filesonic.com/file/992258824/8612.rar FDQ=$w}' >  
http://bitshare.com/files/vxh1iiad/8612.rar.html .P$m?p#  
O|V0WiY<  
Max2011 x64 V9,<>  
http://www.filesonic.com/file/929692014 $ ]s^M=8  
http://bitshare.com/files/2xqshwxj/SP111.rar.html Qds<j{2  
>jX "  
Max2011 x32 T82 `-bZ  
http://www.filesonic.com/file/992258804/8611.rar [,;e ,ld  
http://bitshare.com/files/xv7nhnjw/8611.rar.html ~t)cbF(UO  
zr /v.$<  
Max2010 x64 +@QrGY  
http://www.filesonic.com/file/992258734/SP110.rar @G" nkB   
http://bitshare.com/files/szy6a5ru/SP110.rar.html E`o_R=%  
a9-Mc5^'n  
Max2010 x32 9\4x<*  
http://www.filesonic.com/file/992258794/8610.rar ;k!.ey $S  
http://bitshare.com/files/wr3qlnrt/8610.rar.html 4Y8=  
8\rca:cF   
Max2009 x64 (%X *b.n=  
http://www.filesonic.com/file/929861394/SP109.rar Wq A) V,E  
http://bitshare.com/files/j0ui1ii9/SP109.rar.html nK;d\DO  
nnyT,e%  
Max2009 x32 3N_KNW  
http://www.filesonic.com/file/992258784 l ms^|?  
http://bitshare.com/files/unkx5tsq/8609.rar.html *|y'%y  
mW"e  
Max2008 x64 QZVyU8j3  
http://www.filesonic.com/file/929692004 %$&eC  
http://bitshare.com/files/19az02pi/SP108.rar.html >GIQT ?O6  
fz|*Plv  
Max2008 x32 j EbmW*   
http://www.filesonic.com/file/992258764 dzIBdth  
http://bitshare.com/files/wv67dnr3/8608.rar.html 'gN[LERT  
E/H9#  
Max9 x64 f4S}Nga(  
http://www.filesonic.com/file/929691994 OFo hyy(  
http://bitshare.com/files/n3ifwg0o/SP19.rar.html '@24<T]  
J)g +I  
Max9 x32 0Y0z7A:  
http://www.filesonic.com/file/992258754/869.rar @^0}wk  
http://bitshare.com/files/952vl7ho/869.rar.html PdKcDKJ  
[ 此帖被zxlun在2011-05-14 12:49重新编辑 ]
1条评分
zxy 金币 +20 支持专家 2011-05-14
分享到
离线 汉氏秘笈 【论坛事务管理员】
发表于: 2011-05-14 只看该作者
1F
看到插件资源专家的帖子,不顶不行啊
发表于: 2011-05-14 只看该作者
2F
我也来顶个
离线 feng031708
发表于: 2011-05-14 只看该作者
3F
不错啊
离线 xjwlmq001
发表于: 2011-05-14 只看该作者
4F
不顶不行啊不顶不行啊 $#ju?B~  
离线 chenyuqing
发表于: 2011-05-14 只看该作者
5F
等待汉化。
离线 jiasheng_888
发表于: 2011-05-14 只看该作者
6F
不错正在找这个!
离线 咖啡和糖
发表于: 2011-05-14 只看该作者
7F
终于有32位的了~~
离线 jiasheng_888
发表于: 2011-05-14 只看该作者
8F
网盘太慢了!
离线 angel3029
发表于: 2011-05-14 只看该作者
9F
顶个
1条评分金币+1
丘丘 金币 +1 2011-07-08
快速回复
限150 字节
温馨提示:严禁胡乱恶意回复帖子,违者严惩,严重者封号!
 
上一个 下一个
      你的浏览器不支持js脚本,无法发帖,请修改浏览器设置,支持js脚本并刷新页面后再发帖!
      欢迎光临中国汉化网

      登录后更精彩!

      下拉
      使用快捷登录 或 免费注册