b3 NEYn Build 2.10.01 official
%n{ue9 ==============
bZ SaL^^( +/>XOY|Ie New features:
{i"th(J$
'wA4yJ< Separate VRayFlakesMtl material with just the flakes from the VRayCarPaintMtl material;
.+A2\F.^ Added VRayGLSL material for direct rendering of GLSL shaders with V-Ray extensions;
Pi5($cn w6 *&BS[0; Modified features:
sTmdoqTK! 9jI5bi) The V-Ray RT render server prints out some more information in
GPU mode (useful for troubleshooting);
T9?8@p\}( Added access to the V-Ray material override exclude list from MaxScript;
4Z0Y8y8) Support for the four
FumeFX render elements;
}qg.Go Ability to call the "Calculate" and "Save to CSV file" operations on the VRayLightMeter from MaxScript;
HX#$ ^@Q( The "Browse" button for the "Split channels" file name now opens the folder with the currently selected name (if any);
Z#zXary5s Added an environment override slot for VRayCarPaintMtl material;
\ZtF,`Z Added bump slot for the base layer of VRayCarPaintMtl material;
d`3>@*NR< Ability to turn off "trace reflections" for separately for each layer of the VRayCarPaintMtl material;
O4oI&i 7 Added MaxScript function, vrayEditDRSettings(), to open the DR settings window;
15_Px9 Added possibility to specify user command-line options to
3dsmax.exe when started from the V-Ray DR spawner;
\<%?=C'w~ VRayMtlID and VRayObjectID render elements now have an option to generate colors instead of integers for proper antialiasing;
IzlmcP3 XML output for the VRayRenderID render element;
zRFvWOxC\ MaxScript-only option "dome_visibleOriginal" for dome lights to control filtering of the light texture for glossy rays;
zhVkn]z~* Added an option to VRayToon to compensate the camera exposure;
eT@,QA(3 Ability to map the radius in VRayDistanceTex with a texture;
>#|%y>g .o Option in VRayDistanceTex for a solid inside color;
Z`x*Igf8 Custom V-Ray materials now work in the Hair&Fur modifier;
]L_h3Xz\X Hair&Fur now produces the same object ID as the emitter object;
1Wb_>`; The V-Ray bitmap to VRayHDRI converter script did not take into account the input gamma of textures;
OFn#C! Crash with particular pre-render script that turns off V-Ray lights before rendering;
`Zd\d:Wyv VRayBlendMtl material blocks the material IDs of its sub-materials;
c3C<P V-Ray RT: Added support for RPManager material;
R_B`dP<"~Y M1J77LfS8 -}9># <v Bug fixes:
Mc<O ~ UOcO\EA+ Noise with "Clamp output" option enabled produced noisy renders;
4x2,X`pe3 Hilights from the base reflection layer of VRayCarPaintMtl material were darker than they should be;
g @qrVQv Slow rendering with many overlapping VRayProxy primitives;
!b8.XGo Randomly missing gizmos when rendering VRayEnvironmentFog;
U flS` VRayLights that exclude an object could still affect that object through GI;
Z^O_7I<5E Rendering with GI may use more detailed texture mip-map levels than necessary;
`w EAU7m: VRayHDRI may not respect the specified memory limit for tiled textures;
VQ^}f/A Crashes with particle systems with 3d displacement and motion blur enabled;
l'twy$V4|~ Spikes with 3d displacement with "Keep continuity" enabled and particular bad geometry;
I8Q!`KJ Incorrect velocity element with VRayFur;
Z\>mAtm Image copied from VFB to clipboard had the first column of pixels swapped for the last one;
]i
Yp Loading an image in the V-Ray VFB with a different resolution did not work correctly;
A8T8+M: img2tiledexr used wrong formula when converting images from sRGB color space;
'J_`CS vrim2exr did not preserve the pixel aspect information in the resulting .exr file;
pB'{_{8aA ply2vrmesh can convert RealFlow .bin files to .vrmesh files;
.qS(-7< VRayExposureControl was not accessible from MaxScript;
1"f)\FPGe Script error when there is a VRayPlane object in the scene;
Td5yRN! ? VRayPhysicalCamera in "Movie" mode was not exported correctly;
=fK6P6'B Mesh lights were not exported with the .vrscene exporter script;
0SV4p. Fringes on the edges of flakes in VRayCarPaintMtl material;
Y|cj&<o Crash with VRayCarPaintMtl material when rendering of texture maps is globally disabled;
tL]T_]z Warning about "Retrace threshold" and "Use light cache for glossy rays" was printed even when not using the light cache;
}///k]_Sh Exception after rendering when the "V-Ray raw image file" is chosen and the V-Ray VFB is not enabled;
yq12"Rs The V-Ray presets did not load if they were saved on a system where the decimal symbol is ",";
=0mn6b9-= The file save dialog for .vrimg/.exr files was not resizable;
rA /T>ZM The VRayFastSSS2 material was not exported by the .vrscene MaxScript exporter;
EbnV"]1 The VRayLightSelect element allowed the user to pick meshes instead of just lights;
3|BB#; Incorrect velocity element when rendering Hair&Fur natively;
Bdm05}c@u The .dra file exported from the Hair&Fur plugin is now moved to the temporary
3ds Max folder instead of the root one;
NIG*
}[}P Wrong spelling for "affect specular" option in VRaySun;
'u3,+guz Slow rendering of VRayEnvironmentFog with animated Noise texture;
Ge1"+:tbJ V-Ray RT: Objects could disappear in animation;
$:D\yZ, V-Ray RT: When used as production renderer, animation of deforming objects was ignored;
Bi7&yS5V V-Ray RT: Wrong exposure when physical camera type was "Move cam" or "Video cam";
7
lu_E.Bv V-Ray RT: VRayEdgesTex was listed as incompatible with V-Ray RT;
e17]{6y V-Ray RT: 3ds Max froze if V-Ray RT was working as an ActiveShade renderer and the user attempted to run V-Ray RT as production renderer;
,6aF~p;wI| V-Ray RT: .vrscene export was not correct if the system decimal symbol was ",";
"
f.9u V-Ray RT: When V-Ray RT was used as production renderer and max. paths per pixel was 0, it was always reset to 64;
$V;0z~&!' =m6<H V-Ray RT: ActiveShade rendering is now paused when doing normal production rendering;
VYkUUp V-Ray RT: Render restarted when changing a perspective view, even if the ActiveShade window was locked to using another camera;
zGa
V^X 04:QEC"9mj V-Ray RT: Scene was empty if motion blur was enabled;
XO}SPf- V-Ray RT: Problem with canceling batch render of animations;
>^D5D%" V-Ray RT: Adding new objects/lights is not reflected in the ActiveShade window in 3ds Max 2012;
WTu!/J<\ V-Ray RT: Standard camera FOV animation was not working;
&.JJhX V-Ray RT: Support for the "Camera map per pixel" texture;
'ql<R0g V-Ray RT: ParticleFlow systems did not update when an animation with V-Ray RT as production renderer;
<4TF ]5 V-Ray RT: Camera target distance was not updated correctly when rendering through Backburner;
nI/kX^Pd V-Ray RT: Issue with VRayLightMtl material inside a VRayBlendMtl material;
K;]Dh? V-Ray RT GPU: Textures for the color of VRayLightMtl material did not work;
#v*3-) 8 下载地址:
i:H]Sb)<b Max2012 x64
tv5N
wM http://www.filesonic.com/file/929692024 S$/SFB$)~W http://bitshare.com/files/qre1ujdw/SP112.rar.html HahA} Q czK}F/Sg ` Max2012 x32
eF?jNO3 http://www.filesonic.com/file/992258824/8612.rar QT4vjz+| http://bitshare.com/files/vxh1iiad/8612.rar.html q[x|tO )"%J~:`h} Max2011 x64
4wx{i6 http://www.filesonic.com/file/929692014 <2wC)l3j* http://bitshare.com/files/2xqshwxj/SP111.rar.html Wr8}=\/ $<L@B|}F) Max2011 x32
)U{\c2b http://www.filesonic.com/file/992258804/8611.rar -X-sykDm http://bitshare.com/files/xv7nhnjw/8611.rar.html .>2]m[53 ~DS.b-E Max2010 x64
'Jd*r(2d http://www.filesonic.com/file/992258734/SP110.rar sYB2{w
http://bitshare.com/files/szy6a5ru/SP110.rar.html znAo]F9=J" DH)E9HL Max2010 x32
wJu9. http://www.filesonic.com/file/992258794/8610.rar Ao\Im(? http://bitshare.com/files/wr3qlnrt/8610.rar.html %zO>]f& 5yjG\~ Max2009 x64
u1>WG?/` http://www.filesonic.com/file/929861394/SP109.rar >u]9(o7I http://bitshare.com/files/j0ui1ii9/SP109.rar.html V`G^Jyj Yy,XKIqU Max2009 x32
kV4L4yE http://www.filesonic.com/file/992258784 m ;wj|@cF http://bitshare.com/files/unkx5tsq/8609.rar.html /v.<h*hxWy ^ Z3y Max2008 x64
u/xP$ http://www.filesonic.com/file/929692004 ]C{N4Ni^Z http://bitshare.com/files/19az02pi/SP108.rar.html EJNHZ< r]Lj@0F>8 Max2008 x32
0^6}s1d_ http://www.filesonic.com/file/992258764 ry+|gCZ
http://bitshare.com/files/wv67dnr3/8608.rar.html lB7/oa1]> ,V)hV@Dk Max9 x64
e~nh95 http://www.filesonic.com/file/929691994 &E@mCQ1 http://bitshare.com/files/n3ifwg0o/SP19.rar.html D\E"v,Y\+O Xd.y or Max9 x32
r
l;Y7l http://www.filesonic.com/file/992258754/869.rar swMR+F#u* http://bitshare.com/files/952vl7ho/869.rar.html [P]M)vJ** [ 此帖被zxlun在2011-05-14 12:49重新编辑 ]